Audio and Music

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(Musical instrument control)
(Audio recording and sound waves)
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Line 28: Line 28:
 
** [[Creative Commons Module]] (.ccm)
 
** [[Creative Commons Module]] (.ccm)
 
* [[Audacity Project Format]] (.aup)
 
* [[Audacity Project Format]] (.aup)
 +
** [[Audacity AU]] (.au)
 
* Cakewalk
 
* Cakewalk
 
** [[Cakewalk Bundle (BUN)]] (.bun)
 
** [[Cakewalk Bundle (BUN)]] (.bun)
Line 37: Line 38:
 
** [[Cakewalk Sample Definition File]] (.sfz)
 
** [[Cakewalk Sample Definition File]] (.sfz)
 
* [[CPS project]] (.cps)
 
* [[CPS project]] (.cps)
 +
* [[DeLuxe Music Score]]
 
* [[Digital Performer]]
 
* [[Digital Performer]]
 
* [[Dynamic Studio Professional module]]
 
* [[Dynamic Studio Professional module]]
Line 80: Line 82:
 
** [[Propellerhead ReCycle Loop File]] (.rex)
 
** [[Propellerhead ReCycle Loop File]] (.rex)
 
** [[Reason Studios REX2 Audio File]] (.rx2)
 
** [[Reason Studios REX2 Audio File]] (.rx2)
 +
* [[Reaper Project]] (.rpp)
 
* [[Renoise]]
 
* [[Renoise]]
 
** [[Renoise song]] (.xrns)
 
** [[Renoise song]] (.xrns)
Line 89: Line 92:
 
* SeaTone / PixTone
 
* SeaTone / PixTone
 
** [[PXT]] (.pxt)
 
** [[PXT]] (.pxt)
 +
* [[Sonic Foundry Acid]] (.acd)
 
* [[SoundDesigner II]] (.sd2)
 
* [[SoundDesigner II]] (.sd2)
 
* [[Soundtrack Pro]] (.stmp)
 
* [[Soundtrack Pro]] (.stmp)
Line 101: Line 105:
 
*** [[MON]] (Audio montage)
 
*** [[MON]] (Audio montage)
 
* [[(Super) Studio Session song]] (.sss)
 
* [[(Super) Studio Session song]] (.sss)
 +
* [[Waveburner]] (.wb3)
  
 
== Audio recording and sound waves ==
 
== Audio recording and sound waves ==
Line 113: Line 118:
 
** [[DTS-HD]] (Lossless variant of DTS- DTS-HD Master Audio)
 
** [[DTS-HD]] (Lossless variant of DTS- DTS-HD Master Audio)
 
** [[FLAC]] (Free Lossless Audio Codec)
 
** [[FLAC]] (Free Lossless Audio Codec)
 +
** [[G.711]]
 +
** [[G.729]]
 +
** [[HALAC]]
 
** [[Kexis]] (.kxs)
 
** [[Kexis]] (.kxs)
 
** [[LA]] (Lossless Audio)
 
** [[LA]] (Lossless Audio)
Line 153: Line 161:
 
** [[Dolby Digital]] (AC-3 or ATSC A/52)
 
** [[Dolby Digital]] (AC-3 or ATSC A/52)
 
** [[GSM]] (GSM 6.10 RPE-LTP)
 
** [[GSM]] (GSM 6.10 RPE-LTP)
 +
** [[LB]] (Low Bitrate)
 
** [[M4B]] (iTunes Audio Book)
 
** [[M4B]] (iTunes Audio Book)
 
** [[M4P]] (Fairplay DRM Encrypted [[M4A]])
 
** [[M4P]] (Fairplay DRM Encrypted [[M4A]])
Line 159: Line 168:
 
** [[MP3]] (MPEG-1 / MPEG-2 Audio Layer III)
 
** [[MP3]] (MPEG-1 / MPEG-2 Audio Layer III)
 
*** [[packMP3]]
 
*** [[packMP3]]
 +
*** [[mp3PRO]]
 +
*** [[MP3 wrapper]] - '''reversibly''' combine mp3 files into one playable mp3 (often used on filesharing services that banned other formats like zip/rar)
 +
**** [[zip/rar.mp3]]
 +
**** [[AlbumWrap (ALBW)]]
 +
**** [[MooseWrap (DJWrap)]]
 +
**** [[Mp3Wrap]]
 +
**** [[Track Wrapper (TRKW)]]
 +
**** [[MP3 Album Maker]]
 +
**** [[M3A]]
 +
**** [[Wrapster]] (when adding MP3 files to a wrapped MP3 file)
 
** MPA (MPEG Audio): See [[MPEG Audio Layer II]]
 
** MPA (MPEG Audio): See [[MPEG Audio Layer II]]
 
** MP+ (MPEGplus Audio): See [[Musepack Audio]]
 
** MP+ (MPEGplus Audio): See [[Musepack Audio]]
Line 166: Line 185:
 
** [[Musepack Audio]] (.mpc)
 
** [[Musepack Audio]] (.mpc)
 
** [[Opus]] (.opus)
 
** [[Opus]] (.opus)
 +
** [[Quite OK Audio]] (.qoa)
 
** [[RealAudio]] (.ra)
 
** [[RealAudio]] (.ra)
 
** [[Speex]] (.spx)
 
** [[Speex]] (.spx)
Line 178: Line 198:
 
** [[iKlax]] (iKlax Media)
 
** [[iKlax]] (iKlax Media)
 
** [[Memory Stick Voice]] (.msv)
 
** [[Memory Stick Voice]] (.msv)
 +
** [[Panasonic VM1]] (.vm1)
 
** [[Pono]]
 
** [[Pono]]
 +
** [[PXD]]
 +
** [[RCA-VOC]] (.voc)
 
* Separated parts of tracks
 
* Separated parts of tracks
 
** [[Stems]]
 
** [[Stems]]
Line 232: Line 255:
 
== Emulated music ==
 
== Emulated music ==
  
* [[2SF]] (Nintendo DS [[PSF]])
+
* [[2SF]] (Nintendo DS [[Portable Sound Format|PSF]])
 
* [[3G2]] (3GPP, also a video format)
 
* [[3G2]] (3GPP, also a video format)
 
* [[3GP]] (3GPP, also a video format)
 
* [[3GP]] (3GPP, also a video format)
Line 245: Line 268:
 
* [[GBR]] (Game Boy Sound)
 
* [[GBR]] (Game Boy Sound)
 
* [[Gens Sound Record]] (GSR)
 
* [[Gens Sound Record]] (GSR)
* [[GSF]] (Game Boy Advance [[PSF]])
+
* [[GSF]] (Game Boy Advance [[Portable Sound Format|PSF]])
 
* [[HES]] (Hudson Entertainment System)
 
* [[HES]] (Hudson Entertainment System)
 
* [[KSS]] (MSX)
 
* [[KSS]] (MSX)
Line 254: Line 277:
 
* [[NSD (audio)|NSD]]
 
* [[NSD (audio)|NSD]]
 
* [[Portable Sound Format|PSF]] (Portable Sound Format)
 
* [[Portable Sound Format|PSF]] (Portable Sound Format)
* [[PSF1]] (Playstation [[PSF]])
+
* [[PSF1]] (Playstation [[Portable Sound Format|PSF]])
* [[PSF2]] (Playstation 2 [[PSF]])
+
* [[PSF2]] (Playstation 2 [[Portable Sound Format|PSF]])
* [[QSF]] (Capcom Q-Sound [[PSF]])
+
* [[QSF]] (Capcom Q-Sound [[Portable Sound Format|PSF]])
 
* [[SC68]] (Atari ST / Atari STE / Amiga)
 
* [[SC68]] (Atari ST / Atari STE / Amiga)
 
* [[SGC]] (Sega Master System / Game Gear / Colecovision)
 
* [[SGC]] (Sega Master System / Game Gear / Colecovision)
Line 408: Line 431:
 
** [[Asylum Music Format]] (.amf, used in Crusader: No Remorse / Crusader: No Regret)
 
** [[Asylum Music Format]] (.amf, used in Crusader: No Remorse / Crusader: No Regret)
 
** [[Electronic Arts AS4 / ASF Music]] (.as4, .asf)
 
** [[Electronic Arts AS4 / ASF Music]] (.as4, .asf)
 +
** [[Electronic Arts CMV]]
 
** [[Electronic Arts KSF Music]] (.ksf)
 
** [[Electronic Arts KSF Music]] (.ksf)
 +
** [[Electronic Arts MAD]]
 
** [[Electronic Arts MUS]] (.mus)
 
** [[Electronic Arts MUS]] (.mus)
 
** [[Electronic Arts SCxl]]
 
** [[Electronic Arts SCxl]]
 
** [[Electronic Arts Sound Effects]] (.bnk, .crd)
 
** [[Electronic Arts Sound Effects]] (.bnk, .crd)
 
** [[Electronic Arts Sound / Speech Files]] (.eas, .sph)
 
** [[Electronic Arts Sound / Speech Files]] (.eas, .sph)
 +
** [[Electronic Arts TGV]]
 +
** [[Electronic Arts WVE]]
 
** [[IFF]] (Amiga 8SVX)
 
** [[IFF]] (Amiga 8SVX)
 
*** [[IFF-MAUD]]
 
*** [[IFF-MAUD]]
Line 459: Line 486:
 
* Mojang AB (Minecraft)
 
* Mojang AB (Minecraft)
 
** [[Minecraft sounds.json]]
 
** [[Minecraft sounds.json]]
* Nintendo
+
 
** [[Advanced Mario Sequencer file]] (.mss)
+
** [[BRSTMPSM]] (Super Paper Mario)
+
** [[Donkey Konga 2 DSP]] (Donkey Konga 2)
+
** [[Mario Paint Composer]] (MPC)
+
** [[Mario Sequencer file]] (.msq)
+
** [[Nintendo GameCube / Wii AAAP]]
+
** [[Nintendo GameCube / Wii ADP]] (Nintendo Gamecube) (.adp)
+
** [[Nintendo GameCube / Wii AFC]] (Nintendo Gamecube)
+
** [[Nintendo GameCube / Wii AGSC]] (.agsc)
+
** [[Nintendo GameCube / Wii AMTS]]
+
** [[Nintendo GameCube / Wii ASN]] (Nintendo Gamecube)
+
** [[Nintendo GameCube / Wii ASR]] (Nintendo Wii)
+
** [[Nintendo GameCube / Wii AST]] (Nintendo Wii sound format)
+
** [[Nintendo GameCube / Wii BNS]]
+
** [[Nintendo GameCube / Wii BO2]]
+
** [[Nintendo GameCube / Wii BRSTM]] (Nintendo Wii streaming format)
+
** [[Nintendo GameCube / Wii CAPDSP]]
+
** [[Nintendo GameCube / Wii CFN]]
+
** [[Nintendo GameCube / Wii DDSP]]
+
** [[Nintendo GameCube / Wii DSP]]
+
** [[Nintendo GameCube / Wii GCA]] (Nintendo Wii)
+
** [[Nintendo GameCube / Wii GCM]]
+
** [[Nintendo GameCube / Wii GSP]]
+
** [[Nintendo GameCube / Wii HPS]]
+
** [[Nintendo GameCube / Wii IDSP]]
+
** [[Nintendo GameCube / Wii ISD]]
+
** [[Nintendo GameCube / Wii ISH]]
+
** [[Nintendo GameCube / Wii KRAW]] (Nintendo Wii)
+
** [[Nintendo GameCube / Wii LPS]]
+
** [[Nintendo GameCube / Wii MPDS]]
+
** [[Nintendo GameCube / Wii MPDSP]]
+
** [[Nintendo GameCube / Wii MSS]]
+
** [[Nintendo GameCube / Wii MUS]]
+
** [[Nintendo GameCube / Wii PDT]]
+
** [[Nintendo GameCube / Wii SDT]]
+
** [[Nintendo GameCube / Wii SMP]]
+
** [[Nintendo GameCube / Wii SNS]]
+
** [[Nintendo GameCube / Wii SPD]]
+
** [[Nintendo GameCube / Wii SPT]]
+
** [[Nintendo GameCube / Wii SSM]]
+
** [[Nintendo GameCube / Wii STM]]
+
** [[Nintendo GameCube / Wii STR]]
+
** [[Nintendo GameCube / Wii STS]]
+
** [[Nintendo GameCube / Wii SWD]]
+
** [[Nintendo GameCube / Wii THP]]
+
** [[Nintendo GameCube / Wii TYDSP]]
+
** [[Nintendo GameCube / Wii VJDSP]]
+
** [[Nintendo GameCube / Wii WAS]]
+
** [[Nintendo GameCube / Wii WSD]]
+
** [[Nintendo GameCube / Wii WSI]]
+
** [[Nintendo GameCube / Wii YDSP]]
+
** [[Nintendo GameCube / Wii YMF]]
+
** [[Nintendo GameCube / Wii ZWDSP]]
+
** [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument, used for Mario Paint instruments)
+
** [[SHO]] (ShroomTool, used for Mario Paint sounds)
+
 
* Origin Software
 
* Origin Software
 
** [[Ultima 6 Music]] (.m)
 
** [[Ultima 6 Music]] (.m)
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** [[Sierra AGI]] (Sierra AGI)
 
** [[Sierra AGI]] (Sierra AGI)
 
** [[Sierra SCI]] (Used in Sierra PC games)
 
** [[Sierra SCI]] (Used in Sierra PC games)
* Sony
 
** [[Sony Playstation ADS]] (Sony Playstation)
 
** [[Sony Playstation ASS]] (Sony Playstation)
 
** [[Sony Playstation AST]]
 
** [[Sony Playstation BG00]]
 
** [[Sony Playstation BMDX]]
 
** [[Sony Playstation CCC]] (Sony Playstation)
 
** [[Sony Playstation CNK]]
 
** [[Sony Playstation DXH]] (Sony Playstation)
 
** [[Sony Playstation ENTH]]
 
** [[Sony Playstation FAG]] (Sony Playstation)
 
** [[Sony Playstation FILP]]
 
** [[Sony Playstation FSB]] (Sony Playstation)
 
** [[Sony Playstation GCM]]
 
** [[Sony Playstation GMS]] (Sony Playstation)
 
** [[Sony Playstation HGC1]]
 
** [[Sony Playstation I100]] (Sony Playstation)
 
** [[Sony Playstation I400]] (Sony Playstation)
 
** [[Sony Playstation I80]] (Sony Playstation)
 
** [[Sony Playstation IKM]]
 
** [[Sony Playstation ILD]] (Sony Playstation)
 
** [[Sony Playstation IVB]]
 
** [[Sony Playstation JOE]]
 
** [[Sony Playstation KCES]] (Sony Playstation)
 
** [[Sony Playstation KHV]] (Sony Playstation)
 
** [[Sony Playstation LEG]] (Sony Playstation)
 
** [[Sony Playstation MCG]]
 
** [[Sony Playstation MI4]] (Sony Playstation)
 
** [[Sony Playstation MIB]] (Sony Playstation)
 
** [[Sony Playstation MIC]] (Sony Playstation)
 
** [[Sony Playstation MIH]]
 
** [[Sony Playstation MIHB]] (merged [[Sony Playstation MIB|MIB]] & [[Sony Playstation MIH|MIH]])
 
** [[Sony Playstation MSA]]
 
** [[Sony Playstation MSVP]]
 
** [[Sony Playstation MUSC]]
 
** [[Sony Playstation NPSF]]
 
** [[Sony Playstation PNB]]
 
** [[Sony Playstation PSH]]
 
** [[Sony Playstation RKV]]
 
** [[Sony Playstation RND]]
 
** [[Sony Playstation RSTM]]
 
** [[Sony Playstation RWS]]
 
** [[Sony Playstation SFS]]
 
** [[Sony Playstation SIR]]
 
** [[Sony Playstation SL3]]
 
** [[Sony Playstation SMPL]]
 
** [[Sony Playstation SND]]
 
** [[Sony Playstation SPU]] (Sony Playstation)
 
** [[Sony Playstation STER]]
 
** [[Sony Playstation STH]]
 
** [[Sony Playstation STR]]
 
** [[Sony Playstation STS]]
 
** [[Sony Playstation SVAG]]
 
** [[Sony Playstation SVS]]
 
** [[Sony Playstation TEC]]
 
** [[Sony Playstation TK5]]
 
** [[Sony Playstation VAS]]
 
** [[Sony Playstation VAG]]
 
** [[Sony Playstation VB2]] (Playstation / PS2)
 
** [[Sony Playstation VGS]]
 
** [[Sony Playstation VIG]]
 
** [[Sony Playstation VPK]]
 
** [[Sony Playstation VS]]
 
** [[Sony Playstation VSF]]
 
** [[Sony Playstation WP2]]
 
** [[Sony Playstation XA2]]
 
** [[Sony Playstation XA30]]
 
** [[Sony Playstation 2 MI2]] (Sony Playstation 2)
 
 
* [[Sound Images Generation 2]] (.sig)
 
* [[Sound Images Generation 2]] (.sig)
 
* [[Sound Interface System]] (.lem)
 
* [[Sound Interface System]] (.lem)
Line 609: Line 513:
 
* [[Whacky Wheels]] (.klm)
 
* [[Whacky Wheels]] (.klm)
 
* [[XMP Game Module]] (.j2b)
 
* [[XMP Game Module]] (.j2b)
 +
 +
=== Nintendo ===
 +
 +
* [[Advanced Mario Sequencer file]] (.mss)
 +
* [[BRSTMPSM]] (Super Paper Mario)
 +
* [[Donkey Konga 2 DSP]] (Donkey Konga 2)
 +
* [[Mario Paint Composer]] (MPC)
 +
* [[Mario Sequencer file]] (.msq)
 +
* [[Nintendo GameCube / Wii AAAP]]
 +
* [[Nintendo GameCube / Wii ADP]] (Nintendo Gamecube) (.adp)
 +
* [[Nintendo GameCube / Wii AFC]] (Nintendo Gamecube)
 +
* [[Nintendo GameCube / Wii AGSC]] (.agsc)
 +
* [[Nintendo GameCube / Wii AMTS]]
 +
* [[Nintendo GameCube / Wii ASN]] (Nintendo Gamecube)
 +
* [[Nintendo GameCube / Wii ASR]] (Nintendo Wii)
 +
* [[Nintendo GameCube / Wii AST]] (Nintendo Wii sound format)
 +
* [[Nintendo GameCube / Wii BNS]]
 +
* [[Nintendo GameCube / Wii BO2]]
 +
* [[Nintendo GameCube / Wii BRSTM]] (Nintendo Wii streaming format)
 +
* [[Nintendo GameCube / Wii CAPDSP]]
 +
* [[Nintendo GameCube / Wii CFN]]
 +
* [[Nintendo GameCube / Wii DDSP]]
 +
* [[Nintendo GameCube / Wii DSP]]
 +
* [[Nintendo GameCube / Wii GCA]] (Nintendo Wii)
 +
* [[Nintendo GameCube / Wii GCM]]
 +
* [[Nintendo GameCube / Wii GSP]]
 +
* [[Nintendo GameCube / Wii HPS]]
 +
* [[Nintendo GameCube / Wii IDSP]]
 +
* [[Nintendo GameCube / Wii ISD]]
 +
* [[Nintendo GameCube / Wii ISH]]
 +
* [[Nintendo GameCube / Wii KRAW]] (Nintendo Wii)
 +
* [[Nintendo GameCube / Wii LPS]]
 +
* [[Nintendo GameCube / Wii MPDS]]
 +
* [[Nintendo GameCube / Wii MPDSP]]
 +
* [[Nintendo GameCube / Wii MSS]]
 +
* [[Nintendo GameCube / Wii MUS]]
 +
* [[Nintendo GameCube / Wii PDT]]
 +
* [[Nintendo GameCube / Wii SDT]]
 +
* [[Nintendo GameCube / Wii SMP]]
 +
* [[Nintendo GameCube / Wii SNS]]
 +
* [[Nintendo GameCube / Wii SPD]]
 +
* [[Nintendo GameCube / Wii SPT]]
 +
* [[Nintendo GameCube / Wii SSM]]
 +
* [[Nintendo GameCube / Wii STM]]
 +
* [[Nintendo GameCube / Wii STR]]
 +
* [[Nintendo GameCube / Wii STS]]
 +
* [[Nintendo GameCube / Wii SWD]]
 +
* [[Nintendo GameCube / Wii THP]]
 +
* [[Nintendo GameCube / Wii TYDSP]]
 +
* [[Nintendo GameCube / Wii VJDSP]]
 +
* [[Nintendo GameCube / Wii WAS]]
 +
* [[Nintendo GameCube / Wii WSD]]
 +
* [[Nintendo GameCube / Wii WSI]]
 +
* [[Nintendo GameCube / Wii YDSP]]
 +
* [[Nintendo GameCube / Wii YMF]]
 +
* [[Nintendo GameCube / Wii ZWDSP]]
 +
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument, used for Mario Paint instruments)
 +
* [[SHO]] (ShroomTool, used for Mario Paint sounds)
 +
 +
=== Sony ===
 +
 +
* [[ADS (PlayStation)]]
 +
* [[ASS (PlayStation)]]
 +
* [[AST (PlayStation)]]
 +
* [[BG00 (PlayStation)]]
 +
* [[BMDX (PlayStation)]]
 +
* [[CCC (PlayStation)]]
 +
* [[CNK (PlayStation)]]
 +
* [[DXH (PlayStation)]]
 +
* [[ENTH (PlayStation)]]
 +
* [[FAG (PlayStation)]]
 +
* [[FILP (PlayStation)]]
 +
* [[FSB (PlayStation)]]
 +
* [[GCM (PlayStation)]]
 +
* [[GMS (PlayStation)]]
 +
* [[HGC1 (PlayStation)]]
 +
* [[I100 (PlayStation)]]
 +
* [[I400 (PlayStation)]]
 +
* [[I80 (PlayStation)]]
 +
* [[IKM (PlayStation)]]
 +
* [[ILD (PlayStation)]]
 +
* [[IVB (PlayStation)]]
 +
* [[JOE (PlayStation)]]
 +
* [[KCES (PlayStation)]]
 +
* [[KHV (PlayStation)]]
 +
* [[LEG (PlayStation)]]
 +
* [[MCG (PlayStation)]]
 +
* [[MI4 (PlayStation)]]
 +
* [[MIB (PlayStation)]]
 +
* [[MIC (PlayStation)]]
 +
* [[MIH (PlayStation)]]
 +
* [[MIHB (PlayStation)]] (merged [[MIB|MIB (PlayStation)]] & [[MIH|MIH (PlayStation)]])
 +
* [[MSA (PlayStation)]]
 +
* [[MSVP (PlayStation)]]
 +
* [[MUSC (PlayStation)]]
 +
* [[NPSF (PlayStation)]]
 +
* [[PNB (PlayStation)]]
 +
* [[PSH (PlayStation)]]
 +
* [[RKV (PlayStation)]]
 +
* [[RND (PlayStation)]]
 +
* [[RSTM (PlayStation)]]
 +
* [[RWS (PlayStation)]]
 +
* [[SFS (PlayStation)]]
 +
* [[SIR (PlayStation)]]
 +
* [[SL3 (PlayStation)]]
 +
* [[SMPL (PlayStation)]]
 +
* [[SND (PlayStation)]]
 +
* [[SPU (PlayStation)]]
 +
* [[STER (PlayStation)]]
 +
* [[STH (PlayStation)]]
 +
* [[STR (PlayStation)]]
 +
* [[STS (PlayStation)]]
 +
* [[SVAG (PlayStation)]]
 +
* [[SVS (PlayStation)]]
 +
* [[TEC (PlayStation)]]
 +
* [[TK5 (PlayStation)]]
 +
* [[VAS (PlayStation)]]
 +
* [[VAG (PlayStation)]]
 +
* [[VB2 (PlayStation & PS2)]]
 +
* [[VGS (PlayStation)]]
 +
* [[VIG (PlayStation)]]
 +
* [[VPK (PlayStation)]]
 +
* [[VS (PlayStation)]]
 +
* [[VSF (PlayStation)]]
 +
* [[WP2 (PlayStation)]]
 +
* [[XA2 (PlayStation)]]
 +
* [[XA30 (PlayStation)]]
 +
* [[MI2 (PS2)]]
  
 
== Identifiers of musical works, recordings, artists, etc. ==
 
== Identifiers of musical works, recordings, artists, etc. ==
Line 614: Line 646:
 
* [[International Standard Recording Code]] (ISRC)
 
* [[International Standard Recording Code]] (ISRC)
 
* [[MusicBrainz Identifier]]
 
* [[MusicBrainz Identifier]]
 +
 +
== Karaoke ==
 +
* [[CD+G]]
 +
* [[UltraStar Karaoke]]
  
 
== Metadata formats and related data ==
 
== Metadata formats and related data ==
  
 
* [[APE tag]]
 
* [[APE tag]]
 +
* [[Argoknot]]
 
* Cue Sheet - See [[CUE and BIN]]
 
* Cue Sheet - See [[CUE and BIN]]
 
* [[ELAN Annotation Format]]
 
* [[ELAN Annotation Format]]
 
* [[Exif]]
 
* [[Exif]]
 +
* [[Zoom Project Settings]] (.hprj)
 
* [[ID3]]
 
* [[ID3]]
* [[MDZ]] - strictly not itself a music format, but a metadata file for other music files used by Open Cubic Player. See http://www.cubic.org/player/doc/node72.htm
+
* [[MDZ]]
 
* [[Monkey's Audio metadata]] (.apl)
 
* [[Monkey's Audio metadata]] (.apl)
 
* [[Vorbis comment]]
 
* [[Vorbis comment]]
Line 752: Line 790:
 
* Microdeal Quartet
 
* Microdeal Quartet
 
** [[4V]]
 
** [[4V]]
 +
* [[MONOTONE]] (.mon, .pit, .frq)
 
* Moonblaster (MSX)
 
* Moonblaster (MSX)
 
** [[Moonblaster music]] (.mbm)
 
** [[Moonblaster music]] (.mbm)
Line 791: Line 830:
 
** [[PlayerPRO module]] (.mad)
 
** [[PlayerPRO module]] (.mad)
 
* [[Polly Tracker module]]
 
* [[Polly Tracker module]]
 +
* [[Poly Tracker module]] (.ptm)
 +
* [[Polytone]] (.pol)
 
* [[Pro Sound Creator v1.xx]] (.psc, ZX Spectrum)
 
* [[Pro Sound Creator v1.xx]] (.psc, ZX Spectrum)
 
* [[Pro Sound Maker]] (.psm)
 
* [[Pro Sound Maker]] (.psm)
Line 798: Line 839:
 
** [[Pro Tracker v3.xx module]] (.pt3)  
 
** [[Pro Tracker v3.xx module]] (.pt3)  
 
* [[Pro Tracker (MSX)]] (MSX-Music, extension unknown)
 
* [[Pro Tracker (MSX)]] (MSX-Music, extension unknown)
* [[Poly Tracker module]] (.ptm)
 
 
* [[Pumatracker module]] (.puma)
 
* [[Pumatracker module]] (.puma)
 
* [[Quadra Composer module]] (.emod)
 
* [[Quadra Composer module]] (.emod)
Line 1,009: Line 1,049:
 
*** [[CP6]]
 
*** [[CP6]]
 
** [[Encore]] (.enc)
 
** [[Encore]] (.enc)
 +
** [[Extended Notation Format]] (.enf)
 
** [[Extensible Music Notation Markup Language]]
 
** [[Extensible Music Notation Markup Language]]
 
** [[Finale]] (.etf, .mus, .musx)
 
** [[Finale]] (.etf, .mus, .musx)
Line 1,029: Line 1,070:
 
*** [[MSC]] -(old file format)
 
*** [[MSC]] -(old file format)
 
*** [[MSCX]] - [[XML file format]]
 
*** [[MSCX]] - [[XML file format]]
*** [[MSCZ]] - [[GZIP]] compressed [[MSCX]]
+
*** [[MSCZ]] - [[ZIP]] compressed [[MSCX]]
 
** [[Music Description Language]]
 
** [[Music Description Language]]
 
** [[Music Markup Language]]
 
** [[Music Markup Language]]
Line 1,132: Line 1,173:
 
== Speech synthesis ==
 
== Speech synthesis ==
  
 +
* [[Microsoft TTS voice data]] (.vce, .spd)
 +
* [[Microsoft TTS voice definition]] (.cfg, .sdf)
 
* [[Speech Synthesis Markup Language]] (SSML)
 
* [[Speech Synthesis Markup Language]] (SSML)
 +
* [[TextGrid]]
 
* [[VoiceDescription]] (OS X)
 
* [[VoiceDescription]] (OS X)
  
Line 1,145: Line 1,189:
 
* [[BVG]]
 
* [[BVG]]
 
* [[CBD2]]
 
* [[CBD2]]
 +
* CLF
 +
** [[Common Loudspeaker Format]]
 +
** [[Common Instrument Format]]
 
* [[DeskMate Music]] (.sng)
 
* [[DeskMate Music]] (.sng)
 
* [[DeskMate Sound]] (.snd)
 
* [[DeskMate Sound]] (.snd)
Line 1,166: Line 1,213:
 
* [[MNSTR]]
 
* [[MNSTR]]
 
* [[MSF]]
 
* [[MSF]]
 +
* [[MT9]]
 
* [[MTAF]]
 
* [[MTAF]]
 +
* [[Photo CD Audio]]
 
* [[S98]] (NEC PC-98)
 
* [[S98]] (NEC PC-98)
 
* [[SD]] (ESPS sampled data file)
 
* [[SD]] (ESPS sampled data file)
Line 1,175: Line 1,224:
 
* [[TFMX]] (TFMX)
 
* [[TFMX]] (TFMX)
 
* [[Vivaldi]] (RISC OS)
 
* [[Vivaldi]] (RISC OS)
 +
* [[Zsound Music]]
  
 
See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html
 
See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html

Revision as of 15:17, 16 January 2024

File Format
Name Audio and Music
Ontology

Musical notation

Musical notation

Electronic Formats concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.

For additional multimedia formats that may contain audio, see Video.

Contents

Introduction

Album formats

(files containing entire music albums, with some track structure)

Audio and sequencer software

Audio recording and sound waves

Chiptune

Configuration files

  • X2A (Yamaha S70xs/S90xs keyboard workstations)

Container formats

Converters

Emulated music

Game audio and music

(see also Game data files)

Nintendo

Sony

Identifiers of musical works, recordings, artists, etc.

Karaoke

Metadata formats and related data

Music trackers

(For more on this subject, listen to Jason Scott Talks His Way Out Of It: The Music Tracker Episode.)

Musical instrument control

Musical notation

Playlists, music libraries, music store downloaders

Programming languages and APIs (audio/music-specific)

Ringtones

Signal processing

These aren't specific file formats, but generic mathematical methods used by other file formats.

Sound card related formats

Speech synthesis

Unclassified (need to move to other categories)

See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html

See also Piano Rolls (which is under the Physical File Formats).

Links

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Variants
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