Audio and Music

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(some reorganisation)
(Game audio and music)
Line 147: Line 147:
 
** [[Art & Magic]] (.aam)
 
** [[Art & Magic]] (.aam)
 
* Atari
 
* Atari
** [[SAP]] (Atari POKEY)
+
** [[Slight Atari Player]] (Atari POKEY)
 
* Bandai
 
* Bandai
 
** [[WSR]] (WonderSwan / WonderSwan Color)
 
** [[WSR]] (WonderSwan / WonderSwan Color)
Line 158: Line 158:
 
* [[DI]] (Digital Illusions)
 
* [[DI]] (Digital Illusions)
 
* Electronic Arts
 
* Electronic Arts
** [[8SVX|8SV / 8SVX]] (IFF-8SVX)
+
** [[8-Bit Sampled Voice]] (.8svx, .iff)
 
** [[IFF]] (Amiga 8SVX)
 
** [[IFF]] (Amiga 8SVX)
* [[EMS]] (Editeur Musical Sequentiel)
+
* [[Editeur Musical Sequentiel]] (.ems)
 
* Epic Megagames
 
* Epic Megagames
** [[MASI]] (Epic Megagames MASI)
+
** [[Epic Megagames MASI]] (.masi, .psm)
** [[PSM (Epic)|PSM]] (Epic Megagames MASI)
+
 
* Galaxy Music System
 
* Galaxy Music System
 
** [[Galaxy Music System v4.0]]
 
** [[Galaxy Music System v4.0]]
 
** [[Galaxy Music System v5.0]] (.j2b)
 
** [[Galaxy Music System v5.0]] (.j2b)
 
* id Software
 
* id Software
** [[DNF]] (id Software)
+
** [[id Software DNF]] (.dnf)
** [[IMF (id)|IMF]] (id Software Music Format)
+
** [[id Software Music Format]] (.imf)
** [[WLF]] (id Software)
+
** [[id Software WLF]] (.wlf)
 
* [[Interplay ACM]] (.acm)
 
* [[Interplay ACM]] (.acm)
* [[INS (Infogrames)|INS]] (Infogrames)
+
* [[Infogrames INS]] (.ins)
* [[J2B]] (XMP Game Module)
+
 
* LucasArts
 
* LucasArts
** [[LAA]] (LucasArts Adlib Audio)
+
** [[LucasArts Adlib Audio]] (.laa)
 
** [[SCUMM]] (SCUMM)
 
** [[SCUMM]] (SCUMM)
 
* Nintendo
 
* Nintendo
** [[ADP]] (Nintendo Gamecube)
+
** [[AGSC Audio File]] (.agsc)
** [[AFC]] (Nintendo Gamecube)
+
** [[AGSC]] (AGSC Audio File)
+
** [[ASN]] (Nintendo Gamecube)
+
** [[ASR]] (Nintendo Wii)
+
** [[AST (Wii)|AST]] (Nintendo Wii sound format)
+
** [[BRSTM]] (Nintendo Wii streaming format)
+
** [[DSP]] (Donkey Konga 2)
+
 
** [[GBR]] (Game Boy Sound)
 
** [[GBR]] (Game Boy Sound)
 
** [[GBS]] (Game Boy Sound)
 
** [[GBS]] (Game Boy Sound)
** [[GCA]] (Nintendo Wii)
+
** [[Nintendo Gamecube ADP]] (Nintendo Gamecube)
** [[GOT]] (God of Thunder)
+
** [[Nintendo Gamecube AFC]] (Nintendo Gamecube)
** [[KRAW]] (Nintendo Wii)
+
** [[Nintendo Gamecube ASN]] (Nintendo Gamecube)
 +
** [[Donkey Konga 2 DSP]] (Donkey Konga 2)
 +
** [[Nintendo Wii ASR]] (Nintendo Wii)
 +
** [[Nintendo Wii AST]] (Nintendo Wii sound format)
 +
** [[Nintendo Wii BRSTM]] (Nintendo Wii streaming format)
 +
** [[Nintendo Wii GCA]] (Nintendo Wii)
 +
** [[Nintendo Wii KRAW]] (Nintendo Wii)
 
* Origin Software
 
* Origin Software
** [[M]] (Origin Software - Ultima 6 Music)
+
** [[Ultima 6 Music]] (.m)
 
* Sierra
 
* Sierra
** [[AGI]] (Sierra AGI)
+
** [[Sierra AGI]] (Sierra AGI)
** [[SCI]] (Used in Sierra PC games)
+
** [[Sierra SCI]] (Used in Sierra PC games)
 
* Sony
 
* Sony
** [[ADS]] (PSX Audio)
+
** [[Sony Playstation ADS]] (Sony Playstation)
** [[ASS]] (Sony Playstation)
+
** [[Sony Playstation ASS]] (Sony Playstation)
** [[CCC]] (Sony Playstation)
+
** [[Sony Playstation CCC]] (Sony Playstation)
** [[DXH]] (Sony Playstation)
+
** [[Sony Playstation DXH]] (Sony Playstation)
** [[FAG]] (Sony Playstation)
+
** [[Sony Playstation FAG]] (Sony Playstation)
** [[FSB]] (Sony Playstation)
+
** [[Sony Playstation FSB]] (Sony Playstation)
** [[GMS]] (Sony Playstation)
+
** [[Sony Playstation GMS]] (Sony Playstation)
** [[KHV (PSX)|KHV]] (Sony Playstation)
+
** [[Sony Playstation KHV]] (Sony Playstation)
** [[LEG]] (Sony Playstation)
+
** [[Sony Playstation LEG]] (Sony Playstation)
** [[I100]] (Sony Playstation)
+
** [[Sony Playstation I100]] (Sony Playstation)
** [[I400]] (Sony Playstation)
+
** [[Sony Playstation I400]] (Sony Playstation)
** [[I80]] (Sony Playstation)
+
** [[Sony Playstation I80]] (Sony Playstation)
** [[ILD]] (Sony Playstation)
+
** [[Sony Playstation ILD]] (Sony Playstation)
** [[KCES]] (Sony Playstation)
+
** [[Sony Playstation KCES]] (Sony Playstation)
** [[MI2]] (Sony Playstation 2)
+
** [[Sony Playstation 2 MI2]] (Sony Playstation 2)
** [[MI4]] (Sony Playstation)
+
** [[Sony Playstation MI4]] (Sony Playstation)
** [[MIB]] (Sony Playstation)
+
** [[Sony Playstation MIB]] (Sony Playstation)
** [[MIC]] (Sony Playstation)
+
** [[Sony Playstation MIC]] (Sony Playstation)
** [[SPU]] (Sony Playstation)
+
** [[Sony Playstation SPU]] (Sony Playstation)
** [[VB2]] (Playstation / PS2)
+
** [[Sony Playstation VB2]] (Playstation / PS2)
* [[UMX]] (Unreal Music Format)
+
* [[Unreal Music Format]] (.umx)
 
* Union Logic Software Publishing
 
* Union Logic Software Publishing
 
** [[Vinyl Goddess From Mars Instrument Format]]
 
** [[Vinyl Goddess From Mars Instrument Format]]
 
** [[Vinyl Goddess From Mars Music Format]]
 
** [[Vinyl Goddess From Mars Music Format]]
* [[UDS]] (Unique Development Studios)
+
* [[Unique Development Studios]] (.uds)
* [[VGM]] (Videogame Music)
+
* [[Videogame Music]] (.vgm)
 
* Westwood Studios
 
* Westwood Studios
** [[ADL (Westwood)|ADL]] (Westwood Studios)
+
** [[Westwood Studios ADL]] (.adl)
** [[AUD (Westwood)|AUD]] (Westwood Studios)
+
** [[Westwood Studios AUD]] (.aud)
 +
* [[XMP Game Module]] (.j2b)
  
 
== Metadata formats ==
 
== Metadata formats ==

Revision as of 14:02, 22 November 2012

File Formats > Electronic File Formats > Audio and Music

Electronic Formats concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.

Audio and sequencer software

  • AUP (Audacity)
  • BMX (Jeskola Buzz song)
  • Cakewalk
    • CWP (Cakewalk Project)
    • SFZ (Cakewalk Sample Definition File)
    • WRK (Cakewalk Project)
  • ENS (Native Instruments Reaktor ensemble)
  • Steinberg
    • CUBASE
      • ALL - A Steinberg CUBASE VST file for saving songs (pre 2002).
      • ARR - A Steinberg CUBASE VST file for saving arrangements (pre 2002).
      • CPR - A Steinberg CUBASE SX file for saving projects (2002 - ).
      • NPR - A Steinberg NUENDO file for saving arrangements (2002 - ).
    • FXP (VST preset)
    • Wavelab
      • MON (Audio montage)
  • FLP (FruityLoops / FL Studio project files)
  • LOGIC (Logic)
  • Pro Tools
    • PTS (Pro Tools 7-9)
    • PTX (Pro Tools 10)
  • Propellerhead Reason
    • REX - Propellerhead Reason ReCycle Loop File
    • RFL - Propellerhead Reason ReFill Sound Bank
    • RNS - Propellerhead Reason Reason Song File
    • RSN - Propellerhead Reason Reason Project File
    • RX2 - Propellerhead Reason REX2 Audio File
    • SX2 - Propellerhead Reason NN-XT Patch File
  • Renoise
    • NTK (Renoise Song)
    • PTK (Renoise Song)
    • RNS (Renoise Song)
    • XRNS (Renoise Song)
  • SES (Cool Edit / Audition) (Cool Edit / Audition Multi Track Session file)

Audio recording and sound waves

  • Container formats
    • ASF (Advanced Systems Format)
    • MP4 (MPEG-4 Part 14 media container)
    • OGG (Vorbis, CELT or Opus audio compression format)
    • RM (RealMedia)
  • Lossless compression
    • AAL (Lossless variant of ATRAC)
    • ADA (Advanced Digital Audio)
    • ALAC (Apple Lossless Audio Codec)
    • APAC (Marian's A-pac)
    • APE (Monkey's Audio)
    • Dakx Wav
    • DTS-HD (Lossless variant of DTS- DTS-HD Master Audio)
    • FLAC (Free Lossless Audio Codec)
    • LA (Lossless Audio)
    • LiteWave
    • LPAC (Lossless Predictive Audio Coding)
    • MLP (Meridian Lossless Packing Audio)
    • MPEG-4 ALS (MPEG-4 Audio Lossless Coding)
    • MPEG-4 SLS (MPEG-4 Scalable lossless coding mode)
    • OFR (OptimFROG lossless audio)
    • PCA (Sony's Perfect Clarity Audio)
    • RALF (Real Lossless Audio Codec)
    • RKA (RK Audio)
    • SHN (Shorten)
    • Sonarc
    • Split2000
    • TAK (Tom's Lossless Audio Kompressor)
    • TrueHD (Dolby TrueHD)
    • TTA (True Audio)
    • VocPack
    • WavArc
    • WavPack (WavPack Lossless)
    • WMA Lossless (Windows Media Audio 9 Lossless)
  • Lossy compression
    • AA (Audible Audiobook)
    • AAC (Advanced Audio Coding)
    • Adaptive differential pulse-code modulation
    • ATRAC (Adaptive Transform Acoustic Coding)
    • AAX (Audible Audiobook)
    • GSM (Raw GSM 6.10 Audio Stream)
    • M4A (MPEG-4 Audio)
    • M4B (iTunes Audio Book)
    • M4P (Fairplay DRM Encrypted M4A)
    • M4R (Apple iPhone Ringtones - see M4A)
    • MP+ (MPEGplus Audio)
    • MP1 (MPEG Audio Layer 1)
    • MP2 (MPEG-1 Audio Layer II)
    • MP3 (MPEG-1 / MPEG-2 Audio Layer III)
    • MPA (MPEG Audio)
    • MPC (Musepack Audio, formerly known as MPEGplus)
    • RA (RealAudio)
    • SPX (Speex)
    • WMA (Windows Media Audio)
  • Uncompressed audio
    • AIF / AIFF (Audio Interchange File Format)
    • LPCM (Linear Pulse Code Modulated Audio)
    • RAW (RAW audio)
    • WAV (Waveform Audio File Format)
  • Various encodings
    • AIFC (AIFF Compressed)
    • AU (Sun Microsystems audio format)

Emulated music

Game audio and music

Metadata formats

Music trackers

Musical instrument control

  • ELECTONE - For Yamaha Electone Range Electronic Organs
  • MIDI & Clones
  • Hardware specific
    • Akai
      • MLT (S-series MESA multi file)
      • PRG (S-series MESA I program)
      • S3P (S-series MESA II program)
    • BNK (AdLib instrument bank)
    • Creative Labs
      • CMF (Creative Music Format)
      • SBI (Sound Blaster Instrument)
    • DRO (DOSBox Raw OPL)
    • GYM (Genesis YM2612)
    • IBK (Instrument Bank)
    • RAW (AdLib Sound Card)

Musical notation

Playlist formats

  • B4S (Winamp 3 playlist)
  • FPL (foobar2000 playlist)
  • KPL (Kazaa Playlist Format)
  • M3U (Multimedia Playlist Format)
  • PLS (Multimedia Playlists)

Unclassified (need to move to other categories)

#

  • 2DX (2DX Audio File)
  • 2DX9 (2DX9 Audio File)

A

  • AA3 (Advanced Transform Acoustic Coding)
  • AAAP (AAAP Audio File)
  • abk - AMOS Music Bank
  • AC1D (AC1D-DC1A Packer)
  • AC3 (Dolby Digital AC-3)
  • ACM (Audio Compression Manager)
  • ADM (ADM Audio File)
  • AIX (AIX Audio File)
  • AMC (AM Composer)
  • AMD (Amusic)
  • AMF (ASYLUM Music Format / Advanced Music Format)
  • AMS (Velvet Studio AMS 1.x modules.)
  • AMTS (AMTS Audio File)
  • AON (Art of Noise)
  • AS4 (AS4 Audio File)
  • ASC (ASC Sound Master)
  • ASD (ASD Audio File)
  • AST (Actionamics Sound Tool)
  • AT3 (Advanced Transform Acoustic Coding)
  • AUD (INRS-Telecom)
  • AY (Amstrad CPC / ZX Spectrum)

B

C

D

  • D (SPPACK)
  • D00 (Packed EdLib Module)
  • DAT (Paul Robotham)
  • DCS
  • DCT (Format designed for dictation by NCH Software)
  • DDSP
  • DE2
  • DFM (Digital-FM)
  • DH (David Hanney)
  • DL (Dave Lowe)
  • DLN (Dave Lowe New)
  • DLS (Downloadable Sounds Banks)
  • DLT (Delta Music Composer)
  • DM2 (Delta Music 2.0)
  • DMO (Twin TrackPlayer)
  • DMSG
  • DNS (Dynamic Synthesizer)
  • DSC (Digital Sonix & Chrome)
  • DSM (DSIK Internal)
  • DSR (Desire)
  • DSP
  • DSPW
  • DSS (Digital Speech Standard)
  • DTK
  • DTS
  • DVF (Sony Digital Audio recorders)
  • DVI
  • DW (David Whittaker)
  • DZ (Darius Zendeh)

E

F

G

H

  • HAN (Digital Sound Creations)
  • HD (Howie Davies)
  • HES (Hudson Entertainment System)
  • HGC1
  • HIP (Jochen Hippel / TFMX)
  • HIPC (Hippel-COSO)
  • HIS
  • HIW (Jochen Hippel / TFM2)
  • HLWAV
  • HPS (DSP File)
  • HWAS

I

J

  • JBL (JBM Adlib Music)
  • JC (JCalG1 DataPacker)
  • JCB (Jason Brooke)
  • JD (Special FX)
  • JPO (Steve Turner)
  • JMF (Janko Mrsic-Flogel)
  • JO (Jesper Olsen)
  • JOE
  • JPN (Jason Page)
  • JSTM
  • JT (Jeroen Tel)

K

  • KCEY
  • KDM (Ken's Digital Music)
  • KH (Kris Hatlelid)
  • KHV
  • KI (klystrack Instrument)
  • KLM (Whacky Wheels)
  • KOVS
  • KSM (Ken's Adlib Music)
  • KSS (MSX)
  • KSSX (Possible expansion of KSS)

L

M

  • MA (Music Assembler)
  • MADX (Extended MAD)
  • MATX
  • MBM (Moonblaster Music Format)
  • MC (Mark Cooksey)
  • MCG
  • MD (Mike Davies)
  • MDX (MXDRV16y Music File)
  • MDX (Sharp X68000)
  • MFP (Magnetic Fields Packer)
  • MIHB
  • MII (Mark II Sound-System)
  • MK2 (Mark 2 Sound System)
  • MKII (Mark II Sound System))
  • MKJ (MKJamz Audio)
  • MMDC (MMDC)
  • MML (Music Macro Language)
  • MNSTR
  • MO3 (MP3 / OGG Compressed ST-xx)
  • MOK (Silmarils)
  • MOL (MOD4WIN Module Lists)
  • MON (M.O.N New / Old)
  • MP (Module Protector + noID)
  • MPC (Mario Paint Composer)
  • MPDS
  • MPDSP (DSP File)
  • MSA
  • MSC (AdLib MSCplay)
  • MSF
  • MSQ (Mario Sequencer)
  • MSS (Advanced Mario Sequencer)
  • MSV (Sony dictation machines)
  • MSVP
  • MTAF
  • MTK (MPU-401 trakker)
  • MUG (Mugician)
  • MUG2 (Mugician II)
  • MW (Martin Walker)
  • MXM (Mxmplay)
  • MXTX (MaxTrax)
  • MYI (maxYMiser Instrument)

N

  • NP2 (NoisePacker v2.x)
  • NP3 (NoisePacker v3.x)
  • NSD (???)
  • NSF (NES Sound Format)
  • NSFE (Extended NSF)
  • NSP (Computerized Speech Lab)
  • NTP (NovoTrade Packer)

O

  • OMA (Advanced Transform Acoustic Coding)
  • ORC (TRS-80 Orchestra-90)
  • OSP (Synth Pack)

P

  • P4X (The Player v4.x)
  • P6X (The Player v6.x)
  • PAP (Pierre Adane Packer)
  • PAT (UltraSound GF1 Patches)
  • PCM (Pulse Code Modulation)
  • PHA (Pha Packer)
  • PIXI (Pixilang)
  • PP21 (ProPacker 2.1)
  • PP30 (ProPacker 3.0)
  • PR1 (Promizer)
  • PRU2 (Prorunner 2.0)
  • PRUN (Prorunner 1.0)
  • PS (Paul Shields)
  • PSA (Professional Sound Artists)
  • PSC (Pro Sound Creator v1.xx)
  • PSF (Soundfactory)
  • PSM (Pro Sound Maker)
  • PVP (Peter Verswyvelen Packer)

R

S

  • S98 (NEC PC-98)
  • SA (Sonic Arranger)
  • SAM (MOD Edit sample)
  • SB (Steve Barrett)
  • SCN (Sean Connolly)
  • SCR (Sean Conran)
  • SCT (Soundcontrol)
  • SD (ESPS sampled data file)
  • SDR (Synth Dream)
  • SF (Berkeley/IRCAM/Carl Sound Format)
  • SF2 (SoundFont 2.0 Sound Banks)
  • SFX (SoundFX)
  • SGC (Sega Master System / Game Gear / Colecovision)
  • SGI (Sound Generator 3.0 instrument)
  • SHI (ShroomTool Instrument)
  • SHO (Mario Paint)
  • SID (Commodore)
  • SID (Sidmon) (Sidmon)
  • SID2 (Sidmon II)
  • SJS (SoundPlayer)
  • SM (Sound Master)
  • SMUS (Sonix Music Driver)
  • SND (Atari ST)
  • SNDH (Atari ST)
  • SNG (SCC Musixx)
  • SNK (Paul Summers)
  • SPC (Super Nintendo SPC700)
  • SPL (Sound Programming Language)
  • SS (Speedy System)
  • SunVox

T

  • TF (Follin Player II)
  • TFMX (TFMX)
  • THM (Thomas Hermann)
  • TM2 (Theta Music Composer v2.x)
  • TM8 (8-channel stero TMC)
  • TMC (Theta Music Composer v1.x)
  • TME (The Musical Enlightenment)
  • TPU (Dirk Bialluch)
  • TW (Sound Images)

V

  • VGZ (GZipped VGM)
  • VSQ (Voice Sequence)

W

  • WB (Wally Beben)

X

  • XMF (Extensible Music Format)

Y

  • YM (Amstrad CPC / Spectrum ZX / Atari ST)

Z

See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html

See also Piano Rolls (which is under the Physical File Formats).

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