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  • #REDIRECT [[Nintendo GameCube / Wii BRSTM]]
    43 B (5 words) - 17:04, 21 January 2013
  • #REDIRECT [[Nintendo GameCube / Wii AST]]
    41 B (5 words) - 17:07, 21 January 2013
  • '''AST''' files are audio files used in Nintendo Wii games including Super Mario Galaxy and Legend of Zelda: Twilight Prince
    688 B (95 words) - 00:07, 8 April 2024
  • #REDIRECT [[Nintendo GameCube / Wii AST]]
    41 B (5 words) - 16:58, 21 January 2013
  • BRSTM files are used in at least two Nintendo Wii games - Super Smash Bros Brawl and Mario Kart Wii - to contain [[ADPCM]
    491 B (68 words) - 00:34, 8 April 2024
  • 3 KB (400 words) - 16:57, 22 March 2016
  • 18 B (2 words) - 05:15, 10 April 2019
  • 18 B (2 words) - 05:16, 10 April 2019
  • ...//wiki.tockdom.com/wiki/TPL</ref>) is a format used by video games for the Nintendo Wii to store collections of images. The images themselves are stored in the * [[Nintendo Wii BRRES]]
    960 B (142 words) - 08:46, 22 June 2020

Page text matches

  • | Nintendo 3DS file formats | Contains Nintendo GameCube file formats
    16 KB (2,140 words) - 12:58, 15 August 2025
  • * [[Nintendo Wii TPL]]
    32 KB (3,674 words) - 15:41, 8 January 2026
  • * [[2SF]] (Nintendo DS [[Portable Sound Format|PSF]]) * [[SPC (Audio)|SPC]] (Super Nintendo SPC700)
    41 KB (4,787 words) - 02:54, 11 January 2026
  • * [[RARC (Nintendo)]]
    13 KB (1,591 words) - 16:41, 7 January 2026
  • ...lti-Picture Object - This JPEG standard is used for 3d images, as with the Nintendo 3DS
    21 KB (2,681 words) - 16:08, 18 December 2025
  • == Nintendo == See also [[ROM and memory images#Nintendo game consoles]].
    8 KB (968 words) - 19:32, 1 August 2025
  • ...n audio file format invented by Kevin Horton, to provide a way to transfer Nintendo Entertainment System (NES) music data. NSF files consist of the original mu * [http://www.zophar.net/music/nsf.html Zophar's Domain - Nintendo NSF Music]
    6 KB (989 words) - 01:56, 31 March 2025
  • [[Category:Nintendo]]
    838 B (115 words) - 11:27, 16 August 2025
  • [[Category:Nintendo]]
    819 B (112 words) - 11:28, 16 August 2025
  • USF is a variant of the [[Portable Sound Format]] for Nintendo 64 music.
    684 B (95 words) - 01:09, 23 July 2025
  • *[[2SF]] (Nintendo DS) *[[GSF]] (Nintendo Game Boy Advance)
    2 KB (332 words) - 13:33, 25 July 2024
  • SNSF is a variant of the [[Portable Sound Format]] for Super Nintendo Entertainment System / Super Famicom (SNES) music. This format exists for S
    604 B (78 words) - 16:46, 19 January 2015
  • '''2SF''' is a variant of the [[Portable Sound Format]] for Nintendo DS music.
    773 B (108 words) - 18:27, 28 March 2024
  • [[Category:Nintendo]]
    427 B (52 words) - 12:46, 24 March 2020
  • #REDIRECT [[Nintendo GameCube / Wii BRSTM]]
    43 B (5 words) - 17:04, 21 January 2013
  • == Nintendo game consoles == === Nintendo 64 ===
    4 KB (547 words) - 18:34, 1 June 2022
  • * Nintendo GameCube / Wii ** [[Nintendo GameCube / Wii AST]]
    12 KB (1,538 words) - 13:49, 16 December 2025
  • A Nintendo Game Boy cartridge contains a ROM chip, for the most times a memory bank co
    4 KB (699 words) - 03:36, 12 July 2020
  • The '''DOL''' format is used for Nintendo Gamecube (and later Wii) executables.
    234 B (30 words) - 20:20, 17 November 2012
  • *[[Nintendo 64 cartridge]] *[[Nintendo DS cartridge]]
    3 KB (345 words) - 18:20, 6 September 2023

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