signed short int
C++ signed short int will take at least 16 bits of memory to hold and cannot be less than signed char in any specific implementation; it can, however, differ from compiler to compiler. Signed short usually gets stored as two's complement integer, but it is not a requirement of the standard.
It can be shortened during declaration or conversion to short int, signed short, or even just short.
short can safely store values -2¹⁵ – 2¹⁵-1, if the value gets too large or too small, a roll over can take place. While the fact of a roll over is a guarantee at some point, a coder cannot assume that it will happen in a specific place, SHRT_MIN and SHRT_MAX constants from <climits> library can be used to determine that.
Other C++ data types of the same size
- unsigned short
- char16_t (although this is not a requirement, and the program should not rely on these two being the same size, unless you know that you will not change the compiler used).
- signed int (short is less than or equal to signed int, in many implementations they are equal, but it is not a requirement)