Programming Languages

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* [[Nock]]
 
* [[Nock]]
 
* [[Objective-C]] (used in Mac and iOS development)
 
* [[Objective-C]] (used in Mac and iOS development)
 +
* [[OpenGL Shading Language]] (GLSL)
 
* [[Pascal]]
 
* [[Pascal]]
 
* [[Perl]]
 
* [[Perl]]
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* [[Visual Basic]]
 
* [[Visual Basic]]
 
* [[VBScript]]
 
* [[VBScript]]
 +
* [[WaveGL]]
 
* [[WMLScript]]
 
* [[WMLScript]]
  

Revision as of 20:28, 26 July 2014

File Format
Name Programming Languages
Ontology
Released ~1950

Babbage's Difference Engine

Babbage's Difference Engine

Programming languages are languages expected to be executed (interpreted, compiled, etc.) by a machine in order to perform operations or algorithms. They are distinct from markup languages, which represent the structure of a document rather than specific operations to be performed, though it is possible to combine both in a document (e.g., HTML containing embedded JavaScript, or PHP code which includes HTML). Programming language code is stored as source code which may be directly interpreted by a machine or compiled or assembled into executables.

Interactive Fiction engines often use specialized programming languages for game development.

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