Audio and Music

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(added / organised Nintendo & Sony formats)
(Categorized a bunch of game audio/music formats. Reformat according to latest flavour.)
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== Audio and sequencer software ==
 
== Audio and sequencer software ==
 
  
 
* Ableton
 
* Ableton
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* [[CIN]] (Cinemaware)
 
* [[CIN]] (Cinemaware)
 
* [[CORE]] (Core Design)
 
* [[CORE]] (Core Design)
 +
* [[Beathoven Synthesiser]] (.bss)
 +
* [[Benn Daglish]] (.bd)
 +
* [[Benn Daglish SID]] (.bds)
 +
* [[Channel Players]] (.chan)
 
* CRI Middleware
 
* CRI Middleware
 
** [[ADX]]
 
** [[ADX]]
 
** [[AFS]] (container format for [[ADX]] / [[AHX (CRI)]])
 
** [[AFS]] (container format for [[ADX]] / [[AHX (CRI)]])
 
** [[AHX (CRI)]]
 
** [[AHX (CRI)]]
 +
* [[CustomMade]] (.cm)
 +
* [[Darius Zendeh]] (.dz)
 +
* [[Dave Lowe]] (.dl)
 +
* [[Dave Lowe|Dave Lowe New]] (.dln)
 +
* [[David Hanney]] (.dh)
 +
* [[David Whittaker]] (.dw)
 
* [[DI]] (Digital Illusions)
 
* [[DI]] (Digital Illusions)
 +
* [[Digital Sonix & Chrome]] (.dsc)
 
* Electronic Arts
 
* Electronic Arts
 
** [[8-Bit Sampled Voice]] (.8svx, .iff)
 
** [[8-Bit Sampled Voice]] (.8svx, .iff)
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* Epic Megagames
 
* Epic Megagames
 
** [[Epic Megagames MASI]] (.masi, .psm)
 
** [[Epic Megagames MASI]] (.masi, .psm)
 +
* [[Desire]] (.dsr)
 
* Galaxy Music System
 
* Galaxy Music System
 
** [[Galaxy Music System v4.0]]
 
** [[Galaxy Music System v4.0]]
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* [[Interplay ACM]] (.acm)
 
* [[Interplay ACM]] (.acm)
 
* [[Infogrames INS]] (.ins)
 
* [[Infogrames INS]] (.ins)
 +
* [[Jason Page]] (.jp)
 
* LucasArts
 
* LucasArts
 
** [[LucasArts Adlib Audio]] (.laa)
 
** [[LucasArts Adlib Audio]] (.laa)
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* Origin Software
 
* Origin Software
 
** [[Ultima 6 Music]] (.m)
 
** [[Ultima 6 Music]] (.m)
 +
* [[Paul Robotham]] (.dat)
 
* Sierra
 
* Sierra
 
** [[Sierra AGI]] (Sierra AGI)
 
** [[Sierra AGI]] (Sierra AGI)
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** [[Sony Playstation XA30]]
 
** [[Sony Playstation XA30]]
 
** [[Sony Playstation 2 MI2]] (Sony Playstation 2)
 
** [[Sony Playstation 2 MI2]] (Sony Playstation 2)
 +
* [[Sound Programming Language]] (.spl)
 +
* [[SoundPlayer]] (.sjs)
 +
* [[Special FX]] (.jd)
 +
* [[Speedy System]] (.ss)
 +
* [[Steve Barrett]] (.sb)
 +
* [[Jason Page|Steve Turner]] (.jpo)
 +
* [[Synth Dream]] (.sdr)
 +
* [[Synth Pack]] (.osp)
 +
* [[The Musical Enlightenment]] (.tme)
 +
* [[The Player 4.x]] (.p4x)
 +
* [[The Player 6.x]] (.p6x)
 +
* [[Thomas Hermann]] (.thm)
 
* [[Unreal Music Format]] (.umx)
 
* [[Unreal Music Format]] (.umx)
 
* Union Logic Software Publishing
 
* Union Logic Software Publishing
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** [[Westwood Studios ADL]] (.adl)
 
** [[Westwood Studios ADL]] (.adl)
 
** [[Westwood Studios AUD]] (.aud)
 
** [[Westwood Studios AUD]] (.aud)
 +
* [[Wally Beben]] (.wb)
 
* [[XMP Game Module]] (.j2b)
 
* [[XMP Game Module]] (.j2b)
  
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* [[BAKA]]
 
* [[BAKA]]
 
* [[BAR]]
 
* [[BAR]]
* [[BD]] (Benn Daglish)
 
* [[BDS]] (Benn Daglish SID)
 
 
* [[BDSP]]
 
* [[BDSP]]
 
* [[BGW]]
 
* [[BGW]]
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* [[BRSTMPSM]]
 
* [[BRSTMPSM]]
 
* [[BS]] (Brian Postma's SoundMon)
 
* [[BS]] (Brian Postma's SoundMon)
* [[BSS]] (Beathoven Synthesiser)
 
 
* [[BVG]]
 
* [[BVG]]
 
== C ==
 
== C ==
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* [[CBA]] (Chuck Biscuits+Black Artist)
 
* [[CBA]] (Chuck Biscuits+Black Artist)
 
* [[CBD2]]
 
* [[CBD2]]
* [[CHAN]] (Channel Players)
 
* [[CM]] (CustomMade)
 
 
* [[COP]] (SAM Coupe)
 
* [[COP]] (SAM Coupe)
 
* [[CPC]] (ZXAYEMUL Sound)
 
* [[CPC]] (ZXAYEMUL Sound)
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* [[D]] (SPPACK)
 
* [[D]] (SPPACK)
 
* [[D00]] (Packed EdLib Module)
 
* [[D00]] (Packed EdLib Module)
* [[DAT]] (Paul Robotham)
 
 
* [[DCS]]
 
* [[DCS]]
 
* [[DCT]] (Format designed for dictation by NCH Software)
 
* [[DCT]] (Format designed for dictation by NCH Software)
 
* [[DE2]]
 
* [[DE2]]
 
* [[DFM]] (Digital-FM)
 
* [[DFM]] (Digital-FM)
* [[DH]] (David Hanney)
 
* [[DL]] (Dave Lowe)
 
* [[DLN]] (Dave Lowe New)
 
 
* [[DLS]] (Downloadable Sounds Banks)
 
* [[DLS]] (Downloadable Sounds Banks)
 
* [[DLT]] (Delta Music Composer)
 
* [[DLT]] (Delta Music Composer)
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* [[DMSG]]
 
* [[DMSG]]
 
* [[DNS]] (Dynamic Synthesizer)
 
* [[DNS]] (Dynamic Synthesizer)
* [[DSC]] (Digital Sonix & Chrome)
 
 
* [[DSM]] (DSIK Internal)
 
* [[DSM]] (DSIK Internal)
* [[DSR]] (Desire)
 
 
* [[DSPW]]
 
* [[DSPW]]
 
* [[DSS]] (Digital Speech Standard)
 
* [[DSS]] (Digital Speech Standard)
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* [[DVF]] (Sony Digital Audio recorders)
 
* [[DVF]] (Sony Digital Audio recorders)
 
* [[DVI]]
 
* [[DVI]]
* [[DW]] (David Whittaker)
 
* [[DZ]] (Darius Zendeh)
 
  
 
== E ==
 
== E ==
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* [[JC]] (JCalG1 DataPacker)
 
* [[JC]] (JCalG1 DataPacker)
 
* [[JCB]] (Jason Brooke)
 
* [[JCB]] (Jason Brooke)
* [[JD]] (Special FX)
 
* [[JPO]] (Steve Turner)
 
 
* [[JMF]] (Janko Mrsic-Flogel)
 
* [[JMF]] (Janko Mrsic-Flogel)
 
* [[JO]] (Jesper Olsen)
 
* [[JO]] (Jesper Olsen)
* [[JPN]] (Jason Page)
 
 
* [[JSTM]]
 
* [[JSTM]]
 
* [[JT]] (Jeroen Tel)
 
* [[JT]] (Jeroen Tel)
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== O ==
 
== O ==
 
* [[ORC]] (TRS-80 Orchestra-90)
 
* [[ORC]] (TRS-80 Orchestra-90)
* [[OSP]] (Synth Pack)
 
 
== P ==
 
== P ==
* [[P4X]] (The Player v4.x)
 
* [[P6X]] (The Player v6.x)
 
 
* [[PAP]] (Pierre Adane Packer)
 
* [[PAP]] (Pierre Adane Packer)
 
* [[PAT]] (UltraSound GF1 Patches)
 
* [[PAT]] (UltraSound GF1 Patches)
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* [[SA]] (Sonic Arranger)
 
* [[SA]] (Sonic Arranger)
 
* [[SAM]] (MOD Edit sample)
 
* [[SAM]] (MOD Edit sample)
* [[SB]] (Steve Barrett)
 
 
* [[SCN]] (Sean Connolly)
 
* [[SCN]] (Sean Connolly)
 
* [[SCR]] (Sean Conran)
 
* [[SCR]] (Sean Conran)
 
* [[SCT]] (Soundcontrol)
 
* [[SCT]] (Soundcontrol)
 
* [[SD]] (ESPS sampled data file)
 
* [[SD]] (ESPS sampled data file)
* [[SDR]] (Synth Dream)
 
 
* [[SF]] (Berkeley/IRCAM/Carl Sound Format)
 
* [[SF]] (Berkeley/IRCAM/Carl Sound Format)
 
* [[SF2]] (SoundFont 2.0 Sound Banks)
 
* [[SF2]] (SoundFont 2.0 Sound Banks)
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* [[SID (Sidmon)]] (Sidmon)
 
* [[SID (Sidmon)]] (Sidmon)
 
* [[SID2]] (Sidmon II)
 
* [[SID2]] (Sidmon II)
* [[SJS]] (SoundPlayer)
 
 
* [[SM]] (Sound Master)
 
* [[SM]] (Sound Master)
 
* [[SMUS]] (Sonix Music Driver)
 
* [[SMUS]] (Sonix Music Driver)
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* [[SNK]] (Paul Summers)
 
* [[SNK]] (Paul Summers)
 
* [[SPC]] (Super Nintendo SPC700)
 
* [[SPC]] (Super Nintendo SPC700)
* [[SPL]] (Sound Programming Language)
 
* [[SS]] (Speedy System)
 
 
* [[SunVox]]
 
* [[SunVox]]
  
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* [[TF]] (Follin Player II)
 
* [[TF]] (Follin Player II)
 
* [[TFMX]] (TFMX)
 
* [[TFMX]] (TFMX)
* [[THM]] (Thomas Hermann)
 
 
* [[TM2]] (Theta Music Composer v2.x)
 
* [[TM2]] (Theta Music Composer v2.x)
 
* [[TM8]] (8-channel stero [[TMC]])
 
* [[TM8]] (8-channel stero [[TMC]])
 
* [[TMC]] (Theta Music Composer v1.x)
 
* [[TMC]] (Theta Music Composer v1.x)
* [[TME]] (The Musical Enlightenment)
 
 
* [[TPU]] (Dirk Bialluch)
 
* [[TPU]] (Dirk Bialluch)
 
* [[TW]] (Sound Images)
 
* [[TW]] (Sound Images)
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* [[VGZ]] (GZipped VGM)
 
* [[VGZ]] (GZipped VGM)
 
* [[VSQ]] (Voice Sequence)
 
* [[VSQ]] (Voice Sequence)
== W ==
 
* [[WB]] (Wally Beben)
 
 
== X ==
 
== X ==
 
* [[XMF]] (Extensible Music Format)
 
* [[XMF]] (Extensible Music Format)

Revision as of 16:22, 23 November 2012

File Formats > Electronic File Formats > Audio and Music

Electronic Formats concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.

Audio and sequencer software

Audio recording and sound waves

  • Container formats
    • ASF (Advanced Systems Format)
    • MP4 (MPEG-4 Part 14 media container)
    • OGG (Vorbis, CELT or Opus audio compression format)
    • RM (RealMedia)
  • Lossless compression
    • AAL (Lossless variant of ATRAC)
    • ADA (Advanced Digital Audio)
    • ALAC (Apple Lossless Audio Codec)
    • APAC (Marian's A-pac)
    • APE (Monkey's Audio)
    • Dakx Wav
    • DTS-HD (Lossless variant of DTS- DTS-HD Master Audio)
    • FLAC (Free Lossless Audio Codec)
    • LA (Lossless Audio)
    • LiteWave
    • LPAC (Lossless Predictive Audio Coding)
    • MLP (Meridian Lossless Packing Audio)
    • MPEG-4 ALS (MPEG-4 Audio Lossless Coding)
    • MPEG-4 SLS (MPEG-4 Scalable lossless coding mode)
    • OFR (OptimFROG lossless audio)
    • PCA (Sony's Perfect Clarity Audio)
    • RALF (Real Lossless Audio Codec)
    • RKA (RK Audio)
    • SHN (Shorten)
    • Sonarc
    • Split2000
    • TAK (Tom's Lossless Audio Kompressor)
    • TrueHD (Dolby TrueHD)
    • TTA (True Audio)
    • VocPack
    • WavArc
    • WavPack (WavPack Lossless)
    • WMA Lossless (Windows Media Audio 9 Lossless)
  • Lossy compression
    • AAC (Advanced Audio Coding)
    • Adaptive differential pulse-code modulation
    • ATRAC or Adaptive Transform Acoustic Coding (.aa3, .oma, .at3)
    • Audible Audiobook (.aa, .aax)
    • GSM (Raw GSM 6.10 Audio Stream)
    • M4A (MPEG-4 Audio)
    • M4B (iTunes Audio Book)
    • M4P (Fairplay DRM Encrypted M4A)
    • M4R (Apple iPhone Ringtones - see M4A)
    • MP+ (MPEGplus Audio)
    • MP1 (MPEG Audio Layer 1)
    • MP2 (MPEG-1 Audio Layer II)
    • MP3 (MPEG-1 / MPEG-2 Audio Layer III)
    • MPA (MPEG Audio)
    • MPC (Musepack Audio, formerly known as MPEGplus)
    • RA (RealAudio)
    • SPX (Speex)
    • WMA (Windows Media Audio)
  • Uncompressed audio
    • AIF / AIFF (Audio Interchange File Format)
    • LPCM (Linear Pulse Code Modulated Audio)
    • RAW (RAW audio)
    • WAV (Waveform Audio File Format)
  • Various encodings

Emulated music

Game audio and music

Metadata formats

Music trackers

Musical instrument control

Musical notation

Playlist formats

  • B4S (Winamp 3 playlist)
  • FPL (foobar2000 playlist)
  • KPL (Kazaa Playlist Format)
  • M3U (Multimedia Playlist Format)
  • PLS (Multimedia Playlists)

Unclassified (need to move to other categories)

#

  • 2DX (2DX Audio File)
  • 2DX9 (2DX9 Audio File)

A

  • abk - AMOS Music Bank
  • AC1D (AC1D-DC1A Packer)
  • AC3 (Dolby Digital AC-3)
  • ACM (Audio Compression Manager)
  • ADM (ADM Audio File)
  • AIX (AIX Audio File)
  • AMC (AM Composer)
  • AST (Actionamics Sound Tool)
  • AY (Amstrad CPC / ZX Spectrum)

B

C

  • CAF
  • CBA (Chuck Biscuits+Black Artist)
  • CBD2
  • COP (SAM Coupe)
  • CPC (ZXAYEMUL Sound)
  • CPS
  • CRB (Heatseeker v1.0)
  • CUS (Custom Amiga Module)
  • CUSTOM (Custom Amiga Module)

D

  • D (SPPACK)
  • D00 (Packed EdLib Module)
  • DCS
  • DCT (Format designed for dictation by NCH Software)
  • DE2
  • DFM (Digital-FM)
  • DLS (Downloadable Sounds Banks)
  • DLT (Delta Music Composer)
  • DM2 (Delta Music 2.0)
  • DMO (Twin TrackPlayer)
  • DMSG
  • DNS (Dynamic Synthesizer)
  • DSM (DSIK Internal)
  • DSPW
  • DSS (Digital Speech Standard)
  • DTK
  • DTS
  • DVF (Sony Digital Audio recorders)
  • DVI

E

F

  • FCM (FC-M Packer)
  • FFW
  • FMX (Fuxoft AY Language)
  • FP (Future Player)
  • FRED (Fred Editor)
  • FUZZ (Fuzzac Packer)
  • FW (FWMP)

G

H

  • HAN (Digital Sound Creations)
  • HD (Howie Davies)
  • HES (Hudson Entertainment System)
  • HIP (Jochen Hippel / TFMX)
  • HIPC (Hippel-COSO)
  • HIS
  • HIW (Jochen Hippel / TFM2)
  • HLWAV
  • HWAS

I

J

  • JBL (JBM Adlib Music)
  • JC (JCalG1 DataPacker)
  • JCB (Jason Brooke)
  • JMF (Janko Mrsic-Flogel)
  • JO (Jesper Olsen)
  • JSTM
  • JT (Jeroen Tel)

K

  • KCEY
  • KDM (Ken's Digital Music)
  • KH (Kris Hatlelid)
  • KHV
  • KI (klystrack Instrument)
  • KLM (Whacky Wheels)
  • KOVS
  • KSM (Ken's Adlib Music)
  • KSS (MSX)
  • KSSX (Possible expansion of KSS)

L

M

  • MA (Music Assembler)
  • MADX (Extended MAD)
  • MATX
  • MBM (Moonblaster Music Format)
  • MC (Mark Cooksey)
  • MD (Mike Davies)
  • MDX (MXDRV16y Music File)
  • MDX (Sharp X68000)
  • MFP (Magnetic Fields Packer)
  • MIHB
  • MII (Mark II Sound-System)
  • MK2 (Mark 2 Sound System)
  • MKII (Mark II Sound System))
  • MKJ (MKJamz Audio)
  • MMDC (MMDC)
  • MML (Music Macro Language)
  • MNSTR
  • MO3 (MP3 / OGG Compressed ST-xx)
  • MOK (Silmarils)
  • MOL (MOD4WIN Module Lists)
  • MON (M.O.N New / Old)
  • MP (Module Protector + noID)
  • MPC (Mario Paint Composer)
  • MPDS
  • MSC (AdLib MSCplay)
  • MSF
  • MSQ (Mario Sequencer)
  • MSS (Advanced Mario Sequencer)
  • MSV (Sony dictation machines)
  • MTAF
  • MTK (MPU-401 trakker)
  • MUG (Mugician)
  • MUG2 (Mugician II)
  • MW (Martin Walker)
  • MXM (Mxmplay)
  • MXTX (MaxTrax)
  • MYI (maxYMiser Instrument)

N

  • NP2 (NoisePacker v2.x)
  • NP3 (NoisePacker v3.x)
  • NSD (???)
  • NSF (NES Sound Format)
  • NSFE (Extended NSF)
  • NSP (Computerized Speech Lab)
  • NTP (NovoTrade Packer)

O

  • ORC (TRS-80 Orchestra-90)

P

  • PAP (Pierre Adane Packer)
  • PAT (UltraSound GF1 Patches)
  • PCM (Pulse Code Modulation)
  • PHA (Pha Packer)
  • PIXI (Pixilang)
  • PP21 (ProPacker 2.1)
  • PP30 (ProPacker 3.0)
  • PR1 (Promizer)
  • PRU2 (Prorunner 2.0)
  • PRUN (Prorunner 1.0)
  • PS (Paul Shields)
  • PSA (Professional Sound Artists)
  • PSC (Pro Sound Creator v1.xx)
  • PSF (Soundfactory)
  • PSM (Pro Sound Maker)
  • PVP (Peter Verswyvelen Packer)

R

S

  • S98 (NEC PC-98)
  • SA (Sonic Arranger)
  • SAM (MOD Edit sample)
  • SCN (Sean Connolly)
  • SCR (Sean Conran)
  • SCT (Soundcontrol)
  • SD (ESPS sampled data file)
  • SF (Berkeley/IRCAM/Carl Sound Format)
  • SF2 (SoundFont 2.0 Sound Banks)
  • SFX (SoundFX)
  • SGC (Sega Master System / Game Gear / Colecovision)
  • SGI (Sound Generator 3.0 instrument)
  • SHI (ShroomTool Instrument)
  • SHO (Mario Paint)
  • SID (Commodore)
  • SID (Sidmon) (Sidmon)
  • SID2 (Sidmon II)
  • SM (Sound Master)
  • SMUS (Sonix Music Driver)
  • SND (Atari ST)
  • SNDH (Atari ST)
  • SNG (SCC Musixx)
  • SNK (Paul Summers)
  • SPC (Super Nintendo SPC700)
  • SunVox

T

  • TF (Follin Player II)
  • TFMX (TFMX)
  • TM2 (Theta Music Composer v2.x)
  • TM8 (8-channel stero TMC)
  • TMC (Theta Music Composer v1.x)
  • TPU (Dirk Bialluch)
  • TW (Sound Images)

V

  • VGZ (GZipped VGM)
  • VSQ (Voice Sequence)

X

  • XMF (Extensible Music Format)

Y

  • YM (Amstrad CPC / Spectrum ZX / Atari ST)

Z

See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html

See also Piano Rolls (which is under the Physical File Formats).

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