Audio and Music
From Just Solve the File Format Problem
Revision as of 05:46, 3 November 2012 by Jeffersonbailey (Talk | contribs)
File Formats | > | Electronic File Formats | > | Audio |
Electronic Formats concerned with Audio Data. See Music for formats encoding sequences of notes, chords, or musical-instrument controls.
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- 128 (Soundtrakker 128)
- 1TM (1tracker)
- 2DX (2DX Audio File)
- 2DX9 (2DX9 Audio File)
- 2SF (Nintendo DS PSF)
- 669 (Composer 669 module)
- 8SV / 8SVX (IFF-8SVX)
A
- A2B (Adlib Tracker II bank)
- A2F (Adlib Tracker II instrument with fm-register macro)
- A2I (Adlib Tracker II instrument)
- A2M (Adlib Tracker II song format)
- A2P (Adlib Tracker II pattern)
- A2T (Adlib Tracker II tiny module)
- A2W (Adlib Tracker II bank with macros)
- AA3 (Advanced Transform Acoustic Coding)
- AAC (Advanced Audio Coding)
- AAM (Art & Magic)
- AAAP (AAAP Audio File)
- AAX (AAX Audio File)
- ABK (AMOS Music Bank)
- AC1D (AC1D-DC1A Packer)
- AC3 (Dolby Digital AC-3)
- ACM (Audio Compression Manager)
- ADL (Westwood Studios)
- ADM (ADM Audio File)
- ADP (ADP Audio File)
- ADS (PSX Audio)
- ADX (ADX Audio File)
- AFC (AFX Audio File)
- AGI (Sierra AGI)
- AGSC (AGSC Audio File)
- AHX (Abyss Highest eXperience)
- AIFC (AIFF Compressed)
- AIF / AIFF (Audio Interchange File Format)
- AIX (AIX Audio File)
- AKS (Arkos Tracker)
- ALAC (Apple Lossless Audio Codec)
- ALM (Aley Keptr)
- AMC (AM Composer)
- AMD (Amusic)
- AMF (ASYLUM Music Format / Advanced Music Format)
- AMS (Velvet Studio AMS 1.x modules.)
- AMTS (AMTS Audio File)
- AON (Art of Noise)
- APE (Monkey's Audio)
- AS4 (AS4 Audio File)
- ASC (ASC Sound Master)
- ASD (ASD Audio File)
- ASF (Advanced System)
- ASR (Nintendo Wii)
- ASS (Sony Playstation)
- AST (Actionamics Sound Tool)
- AST (Nintendo Wii sound format)
- AT3 (Advanced Transform Acoustic Coding)
- AU (Sun Microsystems audio format)
- AUD (INRS-Telecom)
- AUD (Westwood Studios)
- AY (Amstrad CPC / ZX Spectrum)
B
- B1S
- B4S (Winamp 3 playlist)
- BAF
- BAKA
- BAM (Bob's Adlib Music)
- BAR
- BBSONG (Beepola)
- BD (Benn Daglish)
- BDS (Benn Daglish SID)
- BDSP
- BG00
- BGW
- BH2PCM
- BMDX
- BMF (BR404 Music)
- BNK (AdLib instrument bank)
- BNS
- BNSF
- BO2
- BONK
- BP (SoundMon 2.0) (SoundMon 2.0)
- BP (SoundMon 2.2) (SoundMon 2.2)
- BP3 (Brian Postma's SoundMon v3.x)
- BPA (Death Rally Archive))
- BR (BeRoTracker)
- BRSTM (Nintendo Wii streaming format)
- BRSTMPSM
- BS (Brian Postma's SoundMon)
- BSF (BoyScout Tracker)
- BSS (Beathoven Synthesiser)
- BVG
C
- CAF
- CADSP
- CBA (Chuck Biscuits+Black Artist)
- CBD2
- CCC (Sony Playstation)
- CDDA (Compact Disc Digital Audio)
- CFF (BoomTracker v4.0 song format)
- CFN (DSP File)
- CHAN (Channel Players)
- CIF (BoomTracker 4.0 instrument)
- CIN (Cinemaware)
- CM (CustomMade)
- CM3 (CMC "3/4")
- CMC (Chaos Music Composer)
- CMF (Creative Music Format)
- CMR (CMC "Rzog")
- CMS (Stereo Double CMC)
- CNK
- COP (SAM Coupe)
- CORE (Core Design)
- CPC (ZXAYEMUL Sound)
- CPR (Steinberg Cubase)
- CPS
- CRB (Heatseeker v1.0)
- CT (CyberTracker)
- CT2 (craptracker ii)
- CUS (Custom Amiga Module)
- CUST (DeliTracker Custom)
- CUSTOM (Custom Amiga Module)
- CWP (Cakewalk Project)
D
- D (SPPACK)
- D00 (Packed EdLib Module)
- DAT (Paul Robotham)
- DBM (DigiBooster modules)
- DCS
- DCT (Format designed for dictation by NCH Software)
- DDSP
- DE2
- DFM (Digital-FM)
- DH (David Hanney)
- DI (Digital Illusions)
- DIGI (DIGI Booster)
- DL (Dave Lowe)
- DLN (Dave Lowe New)
- DLS (Downloadable Sounds Banks)
- DLT (Delta Music Composer)
- DM2 (Delta Music 2.0)
- DMC (Double ChaosMusicComposer)
- DMF (Delusion Digital Music Format)
- X-Tracker (X-Tracker)
- DMO (Twin TrackPlayer)
- DMSG
- DNS (Dynamic Synthesizer)
- DRO (DOSBox Raw OPL)
- DSC (Digital Sonix & Chrome)
- DMC (DoublePlay CMC)
- DNF (id Software)
- DSF (Dreamcast PSF)
- DSFLIB (DSF Library)
- DSM (DSIK Internal)
- DSP (Donkey Konga 2)
- DSR (Desire)
- DSP
- DSPW
- DSS (Digital Speech Standard)
- DSYM (Digital Symphony)
- DTK
- DTM (DeFy Adlib Tracker)
- DTM (DigiTrekker)
- DTM (Digital Tracker)
- DTS
- DTT (Desktop Tracker)
- DVF (Sony Digital Audio recorders)
- DVI
- DW (David Whittaker)
- DXH (Sony Playstation)
- DZ (Darius Zendeh)
E
- EAM (EA-XA)
- EMFF
- EMOD (Quadra Composer)
- EMS (Editeur Musical Sequentiel)
- EPSGMOD (Mod2PSG)
- EU (Eureka Packer)
- EX (Fashion Tracker)
F
- F2R (Farandole Form 2.0)
- FAG (Sony Playstation)
- FAR (Farandole Composer)
- FC (Future Composer v1.x)
- FC13 (Future Composer v1.3)
- FC14 (Future Composer v1.4)
- FC3 (Future Composer v1.3)
- FC4 (Future Composer v1.4)
- FCHS (Fuchs Tracker)
- FCM (FC-M Packer)
- FFW
- FIB (FM-Kingtracker bank)
- FILP
- FIN (FM-Kingtracker instrument)
- FLAC (Free Lossless Audio Codec)
- FLP (FruityLoops / FL Studio project files)
- FLS (Flash Tracker)
- FLT (Startrekker / Audio Sculpturer)
- FLX (Flex Tracker)
- FMK (FM-Kingtracker song format)
- FMX (Fuxoft AY Language)
- FNK (FunkTracker)
- FP (Future Player)
- FPT (Farandole Composer pattern)
- FRED (Fred Editor)
- FSB (Sony Playstation)
- FSM (Farandole Composer Sample / Instrument)
- FT (Fast Tracker)
- FTC (Fast Tracker)
- FTM (FamiTracker)
- FUZZ (Fuzzac Packer)
- FW (FWMP)
G
- GBR (Game Boy Sound)
- GBS (Game Boy Sound)
- GBTS
- GCA (Nintendo Wii)
- GCM (DSP File)
- GCUB
- GCW
- GDM (General Digital Music)
- GENH (artificial header for RAW files)
- GMC (Game Music Creator)
- GMD (MIDI clone)
- GMS (Sony Playstation)
- GOT (God of Thunder)
- GRAY (Fred Gray)
- GSB
- GSF (Game Boy Advance PSF)
- GSFLIB (GSF Library)
- GSM (Raw GSM 6.10 Audio Stream)
- GSP (DSP File)
- GSR (Gens Sound Record)
- GT2 (Groumpf Tracker)
- GTK (Groumpf Tracker)
- GTR (Global Tracker v1.x)
- GYM (Genesis YM2612)
H
- HAN (Digital Sound Creations)
- HD (Howie Davies)
- HES (Hudson Entertainment System)
- HGC1
- HIP (Jochen Hippel / TFMX)
- HIPC (Hippel-COSO)
- HIS
- HIW (Jochen Hippel / TFM2)
- HLWAV
- HMI (MIDI clone)
- HMP (MIDI clone)
- HMZ (Compressed MIDI)
- HPS (DSP File)
- HSC (HSC AdLib Composer / HSC-Tracker)
- HSP (HSC AdLib Composer / HSC-Tracker packed)
- HVL (Hively Tracker)
- HWAS
I
- I100 (Sony Playstation)
- I400 (Sony Playstation)
- I80 (Sony Playstation)
- IAB
- IADP
- IBK (Instrument Bank)
- IDSP (DSP File)
- IFF (Amiga 8SVX)
- IKM
- ILD (Sony Playstation)
- IMF (AdLib Sound Card)
- IMF (id Software Music Format)
- IMF (Imago Orpheus)
- IMS (Images Music System)
- INS (HSC-Tracker/RAD-Tracker, SAdT, Amusic/AdLib instrument)
- INS (Infogrames)
- INS (Soundtrakker v1.x instrument)
- INS (Soundtrakker 128)
- INT (RAW File)
- ISD
- ISH (DSP File)
- ISWS
- IT (ImpulseTracker module)
- ITBZ (ImpulseTracker BZIP2)
- ITGZ (ImpulseTracker GZIP)
- ITR (ImpulseTracker RAR)
- ITZ (ImpulseTracker ZIP)
- ITS (Impulse Tracker Samples)
- IVAUD
- IVB
J
- J2B (XMP Game Module)
- JAM (JAMCracker Pro)
- JBL (JBM Adlib Music)
- JC (JCalG1 DataPacker)
- JCB (Jason Brooke)
- JD (Special FX)
- JPO (Steve Turner)
- JMF (Janko Mrsic-Flogel)
- JO (Jesper Olsen)
- JOE
- JPN (Jason Page)
- JSTM
- JT (Jeroen Tel)
K
- KAR (MIDI Audio)
- KCES (Sony Playstation)
- KCEY
- KDM (Ken's Digital Music)
- KH (Kris Hatlelid)
- KHV
- KHV (Sony Playstation)
- KI (klystrack Instrument)
- KLM (Whacky Wheels)
- KOVS
- KPL (Kazaa Playlist Format)
- KRAW (Nintendo Wii)
- KRIS (ChipTracker)
- KSM (Ken's Adlib Music)
- KSS (MSX)
- KSSX (Possible expansion of KSS)
- KT (klystrack Song)
L
- LAA (LucasArts Adlib Audio)
- LDS (LOUDNESS Sound System)
- LEG (Sony Playstation)
- LIQ (Liquid Tracker)
- LME (Leggless Music Editor)
- LOGG
- LPCM (Linear Pulse Code Modulated Audio)
- LPS
- LWAV
M
- M (Origin Software - Ultima 6 Music)
- M3U (Multimedia Playlist Format)
- M4A (MPEG-4 Audio)
- M4B (iTunes Audio Book)
- M4P (Fairplay DRM Encrypted M4A)
- M4R (Apple iPhone Ringtones - see M4A)
- MA (Music Assembler)
- MAD (Mlat Adlib Tracker)
- MAD (PlayerPRO module)
- MADX (Extended MAD)
- MASI (Epic Megagames MASI)
- MATX
- MBM (Moonblaster Music Format)
- MC (Mark Cooksey)
- MCG
- MD (Mike Davies)
- MDAT (TFMX) (TFMX pattern data)
- MDAT (TFMX 7V) (TFMX 7V)
- MDAT (TFMX Pro) (TFMX Pro)
- MDBZ (ModPlug BZIP2)
- MDGZ (ModPlug GZIP)
- MDL (Digitrakker)
- MDR (ModPlug Tracker RAR)
- MDX (MXDRV16y Music File)
- MDX (Sharp X68000)
- MDZ (ModPlug Tracker ZIP)
- MED (OctaMED / MED SoundStudio module)
- MED3 (MED 2.00)
- MED4 (MED 2.10)
- MFP (Magnetic Fields Packer)
- MGT (Megatracker)
- MI2 (Sony Playstation 2)
- MI4(Sony Playstation)
- MIB(Sony Playstation)
- MIC(Sony Playstation)
- MID / MIDI (Musical Instrument Digital Interface)
- MIDS (MIDI clone)
- MIHB
- MII (Mark II Sound-System)
- MINIGSF (GSF track)
- MINIPSF (PSF track)
- MINIPSF2 (PSF2 track)
- MINIQSF (QSF track)
- MINISNSF (SNSF track)
- MINISSF (SSF track)
- MINIUSF (USF track)
- MIZ (Compressed MIDI)
- MK2 (Mark 2 Sound System)
- MKII (Mark II Sound System))
- MKJ (MKJamz Audio)
- MLP (Meridian Lossless Packing Audio)
- MMDC (MMDC)
- MML (Music Macro Language)
- MNF (Yamaha ADPCM)
- MO3 (MO3-compressed modules)
- MOD (Amiga Module)
- MOK (Silmarils)
- MON (M.O.N New / Old)
- MP2 (MPEG-1 Audio Layer II)
- MP3 (MPEG-1 / MPEG-2 Audio Layer III)
- MPC (Mario Paint Composer)
- MPD (MPT DoublePlay)
- MPT (Music Pro Tracker)
- MPTM (Open MODPlug Tracker)
- MSQ (Mario Sequencer)
- MSS (Advanced Mario Sequencer)
- MSV (Sony dictation machines)
- MT2 (MadTracker 2)
- MTK (MPU-401 trakker)
- MTM (MultiTracker)
- MUG (Mugician)
- MUG2 (Mugician II)
- MW (Martin Walker)
- MXM (Mxmplay)
- MXTX (MaxTrax)
- MYI (maxYMiser Instrument)
N
- NED (NerdTracker II)
- NEST (NesTracker)
- NP2 (NoisePacker v2.x)
- NP3 (NoisePacker v3.x)
- NSD (???)
- NSF (NES Sound Format)
- NSFE (Extended NSF)
- NSP (Computerized Speech Lab)
- NST (NoiseTracker)
- NTK (Noisetrekker)
- NTK (Renoise Song)
- NTP (NovoTrade Packer)
O
- OGG (Ogg Vorbis audio file)
- OKT (Oktalyzer module)
- OKTA (Oktalyzer module)
- OMA (Advanced Transform Acoustic Coding)
- ORC (TRS-80 Orchestra-90)
- OSP (Synth Pack)
P
- P4X (The Player v4.x)
- P6X (The Player v6.x)
- PAC (SBStudio II
- PAP (Pierre Adane Packer)
- PAT (UltraSound GF1 Patches)
- PCM (Pulse Code Modulation)
- PHA (Pha Packer)
- PIXI (Pixilang)
- PLM (DisorderTracker II)
- PLS (Multimedia Playlists)
- POI (Musetracker / Pornotracker instrument)
- POM (Musetracker / Pornotracker song)
- PP21 (ProPacker 2.1)
- PP30 (ProPacker 3.0)
- PR1 (Promizer)
- PRU2 (Prorunner 2.0)
- PRUN (Prorunner 1.0)
- PS (Paul Shields)
- PSA (Professional Sound Artists)
- PSC (Pro Sound Creator v1.xx)
- PSF (Portable Sound Format)
- PSF (Soundfactory)
- PSF2 (Playstation 2 PSF)
- PSM (Epic Megagames MASI)
- PSM (Pro Sound Maker)
- PT1 (Pro Tracker v1.xx)
- PT2 (Pro Tracker v2.xx)
- PT3 (Pro Tracker v3.xx))
- PTK (Renoise Song)
- PTM (PolyTracker)
- PTS (Pro Tools 7-9)
- PTX (Pro Tools 10)
- PUMA (PumaTracker)
- PVP (Peter Verswyvelen Packer)
Q
R
- RA (RealAudio)
- RAD (Reality AdLib Tracker)
- RAW (AdLib Sound Card)
- RAW (RAW sample data)
- RH (Rob Hubbard)
- RHO (Rob Hubbard Old)
- RJP (Richard Joseph)
- RK (Ron Klaren)
- RM (RealMedia)
- RMT (Raster Music Tracker)
- RNS (Renoise Song)
- ROL (AdLib Visual Composer)
S
- S31 (ScreamTracker 3 / DigiTracker Samples)
- S3M (Scream Tracker 3 module)
- S98 (NEC PC-98)
- SA (Sonic Arranger)
- SA2 (Surprise! AdLib Tracker 2.0 v8, 9)
- SAM (MOD Edit sample)
- SAP (Atari POKEY)
- SAT (Surprise! AdLib Tracker v1, 5, 6)
- SB (Steve Barrett)
- SBI (Sound Blaster Instrument)
- SCI (Used in Sierra PC games)
- SCN (Sean Connolly)
- SCR (Sean Conran)
- SCT (Soundcontrol)
- SCUMM (SCUMM)
- SD (ESPS sampled data file)
- SDR (Synth Dream)
- SF (Berkeley/IRCAM/Carl Sound Format)
- SF2 (SoundFont 2.0 Sound Banks)
- SFX (SoundFX)
- SFZ (Cakewalk Sample Definition File)
- SGC (Sega Master System / Game Gear / Colecovision)
- SGI (Sound Generator 3.0 instrument)
- SHI (ShroomTool Instrument)
- SHO (Mario Paint)
- SID (Commodore)
- SID (Sidmon) (Sidmon)
- SID2 (Sidmon II)
- SJS (SoundPlayer)
- SKS (Starkos Tracker)
- SM (Sound Master)
- SMP (ScreamTracker 3 / DigiTracker Samples)
- SMPL (TFMX sample data)
- SMUS (Sonix Music Driver)
- SND (Atari ST)
- SNDH (Atari ST)
- SNG (GoatTracker)
- SNG (SCC Musixx)
- [[SNG (Soundtrakker v1.x)|SNG) (Soundtrakker v1.x)
- SNG (Soundtrakker 128)
- SNK (Paul Summers)
- SPB (Yamaha ADPCM)
- SPC (Super Nintendo SPC700)
- SPL (Sound Programming Language)
- SPU (Sony Playstation)
- SQT (SQ-Tracker)
- SS (Speedy System)
- SSF (Sega Saturn PSF)
- SSFLIB (SSF Library)
- ST26 (SoundTracker 2.6)
- STC (Sound Tracker / Super Sonic)
- STM (Scream Tracker module)
- STP (Sound Tracker Pro)
- SunVox
T
- TAK (Tom's Lossless Audio Kompressor)
- TF (Follin Player II)
- TFMX (TFMX)
- THM (Thomas Hermann)
- TM2 (Theta Music Composer v2.x)
- TM8 (8-channel stero TMC)
- TMC (Theta Music Composer v1.x)
- TME (The Musical Enlightenment)
- TP3 (Trackerpacker 3)
- TPU (Dirk Bialluch)
- TTA (True Audio)
- TW (Sound Images)
U
- UDS (Unique Development)
- ULT (UltraTracker)
- UMX (Unreal Music Format)
- USF (Nintendo 64 PSF)
- USM (Unsigned FSM)
- USFLIB (USF library)
V
- VB2 (Playstation / PS2)
- VOX
- VGM (Videogame Music)
- VGZ (GZipped VGM)
- Vinyl Goddess From Mars Instrument Format
- Vinyl Goddess From Mars Music Format
- VSQ (Voice Sequence)
- VT (VIC-TRACKER)
- VTX (Vortex Tracker)
W
- WAV (Waveform Audio File Format)
- WB (Wally Beben)
- WLF (id Software)
- WMA (Windows Media Audio)
- WOW (Grave Composer)
- WRK (Cakewalk Project)
- WSR (Bandai WonderSwan / WonderSwan Color)
X
- XI (FastTracker instrument)
- XM (FastTracker 2 module)
- XMF (Extensible Music Format)
- XMS (XMS-Tracker)
- XRNS (Renoise Song)
Y
- YM (Amstrad CPC / Spectrum ZX / Atari ST)