Interactive Fiction
From Just Solve the File Format Problem
Revision as of 22:08, 30 October 2012 by Rhetoric X (Talk | contribs)
File Formats | > | Electronic File Formats | > | Interactive Fiction |
Also known as "adventure games" or "text adventures" after the Original (Colossal Cave) Adventure.
- A-code
- AAS (Advanced Authoring System)
- ACE
- ADL
- ADMS
- ADRIFT (Adventure Developer & Runner - Interactive Fiction Toolkit)
- AdvBuilder
- Adven-80
- Advent (not to be confused with ADVENT the game)
- Adentura
- Adventure Editor
- Adventure International (Scott Adams)
- Adventurescape
- Adventure Simulator
- AdvSys
- AGI (Adventure Game Interpreter)
- AGIFG (Adventure Game and Interactive Fiction Generator)
- AGT (Adventure Game Toolkit)
- GAGS (Generic Adventure Game System)
- Aiee! (An Interactive Environment Engine!)
- ALAN (Adventure Language)
- Archetype
- Aventuro
- BAGS (Beany Adventure Game System)
- Blorb
- Brainex Door Manager
- C-Adventure Toolkit
- CAECHO (Creador de Aventuras de Errata CHOft)
- CAT (Creative Adventure Toolkit)
- CAW (Creative Adventure Writer)
- CUTRA (Creador Ultra Raro de Aventuras)
- DAP
- Drool (David's Reworked Object-Oriented Language)
- Eamon
- Figment
- GAC (Graphic Adventure Creator)
- Gamescape
- GINAS (Generic Interactive Narrative Authoring System)
- Glulx
- GTAC (Graphic Text Adventure Creator)
- Hugo
- IAGE (Internet Adventure Game Engine)
- Inform
- JACL (JACL Adventure Creation Language)
- LADS (Levy's Adventure Development System)
- Level9
- Magnetic Scrolls
- MDL
- MechiQue
- Mipric
- Nemlin
- NM Parser
- OASYS
- PAWS (Professional Adventure Writing System)
- PAWS (Python Adventure Writing System)
- need to disambiguate these two
- Prometeo
- Quest
- QuestMaker
- Quill
- REXX Adenture
- R.A.G.S.
- SKC
- SUDS (Single User Dungeon System)
- Superglus
- TAB
- T.A.G. (Text Adventure Generator)
- TADS (Text Adventure Development System)
- Textopia
- TxA
- Visual SINTAC
- World Builder
- Z-code
Resources
- Cloak of Darkness: sample implementation of a single game in a variety of IF systems
- The Interactive Fiction Archive
- Interactive Fiction Wiki