Blorb
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== Description == | == Description == | ||
− | Blorb is a container file format for packaging [[Interactive Fiction]] (IF) games with external resources, such as [[Audio|sound]] and [[Graphics|image] files. It was developed by Andrew Plotkin. Blorb is primarily used for packaging [[Z-code]] and [[Glulx]] IF games, but it is possible to use it for other formats as well. | + | Blorb is a container file format for packaging [[Interactive Fiction]] (IF) games with external resources, such as [[Audio|sound]] and [[Graphics|image]] files. It was developed by Andrew Plotkin. Blorb is primarily used for packaging [[Z-code]] and [[Glulx]] IF games, but it is possible to use it for other formats as well. |
== Extensions == | == Extensions == |
Revision as of 05:18, 1 November 2012
File Formats | > | Electronic File Formats | > | Interactive Fiction | > | Blorb |
Contents |
Description
Blorb is a container file format for packaging Interactive Fiction (IF) games with external resources, such as sound and image files. It was developed by Andrew Plotkin. Blorb is primarily used for packaging Z-code and Glulx IF games, but it is possible to use it for other formats as well.
Extensions
- .blb
- .blorb
- .zblorb/.zlb (used to indicate Z-code)
- .gblorb/.glb (used to indicate Glulx)
Interpreters
To play an IF game packaged as a Blorb file, you need an interpreter for the base IF file. See Z-code and Glulx for appropriate interpreters.
Other Tools
Sample Files
- eas3.blb: Earth and Sky 3: Luminous Horizon, by Paul O'Brian (Gl
- LostPig.zblorb: Lost Pig, by Admiral Jota
Information
- Blorb Homepage
- Blorb Specification, version 2.0.3