Game Boy Sound
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== Description == | == Description == | ||
− | Game Boy Sound (GBS) is an emulated audio file format, similar to [[SID]] or [[NES Sound Format]]. The files consist of code and data relevant to audio production which has been ripped from a [[GB|Game Boy]] or [[GBC|Game Boy Colour]] ROM image, combined with a header. | + | Game Boy Sound (GBS) is an emulated audio file format, similar to [[SID]] or [[NES Sound Format]]. The files consist of code and data relevant to audio production which has been ripped from a [[GB|Game Boy]] or [[GBC|Game Boy Colour]] ROM image, combined with a header. It is the succesor of the earlier [[GBR]] format which had a smaller header. |
== Information == | == Information == |
Revision as of 05:25, 1 June 2021
Contents |
Description
Game Boy Sound (GBS) is an emulated audio file format, similar to SID or NES Sound Format. The files consist of code and data relevant to audio production which has been ripped from a Game Boy or Game Boy Colour ROM image, combined with a header. It is the succesor of the earlier GBR format which had a smaller header.
Information
- GBS File Specification v1.02
- Everything You Always Wanted To Know About GAMEBOY but were afraid to ask - playback of Game Boy Sound files requires emulation of some of the original hardware.
Software
Playback
- gbsplay (*nix, open source)
- Audacious (cross-platform, open source)
- Audio Overload (cross-platform)
- Chipamp (bundle of Winamp plugins)
- Kobarin Media Player (Microsoft Windows, Japanese)
- MoonShell (Nintendo DS)
- NEZplug++ (Winamp / Kobarin plugin)
- Noise Entertainment System (iPhone / iPod)