Programming Languages

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* [[CFEngine]]
 
* [[CFEngine]]
 
* [[ChordQL]]
 
* [[ChordQL]]
 +
* [[Clipper programming language]]
 
* [[Clojure]]
 
* [[Clojure]]
 
* [[COBOL]] (COmmon Business-Oriented Language)
 
* [[COBOL]] (COmmon Business-Oriented Language)
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* [[D]]
 
* [[D]]
 
* [[Dart]] (was Dash)
 
* [[Dart]] (was Dash)
* [[dBase programming language]] (and related languages such as [[FoxPro]] and [[Clipper]])
+
* [[dBase programming language]]
 
* [[Erlang]]
 
* [[Erlang]]
 
* [[F Sharp|F#]]
 
* [[F Sharp|F#]]
 
* [[Forth]]
 
* [[Forth]]
 
* [[FORTRAN]] (FORmula TRANslation)
 
* [[FORTRAN]] (FORmula TRANslation)
 +
* [[FoxPro programming language]]
 
* [[Go]]
 
* [[Go]]
 
* [[Graphics Programming Language]] (GPL) (mid-level language on TI computers)
 
* [[Graphics Programming Language]] (GPL) (mid-level language on TI computers)

Revision as of 13:44, 12 March 2016

File Format
Name Programming Languages
Ontology
Released ~1950

Babbage's Difference Engine

Babbage's Difference Engine

Programming languages are languages expected to be executed (interpreted, compiled, etc.) by a machine in order to perform operations or algorithms. They are distinct from markup languages, which represent the structure of a document rather than specific operations to be performed, though it is possible to combine both in a document (e.g., HTML containing embedded JavaScript, or PHP code which includes HTML). Programming language code is stored as source code which may be directly interpreted by a machine or compiled or assembled into executables.

Interactive Fiction engines often use specialized programming languages for game development.

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