Game Boy Sound

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== Description ==
 
== Description ==
  
Game Boy Sound (GBS) is an emulated audio file format, similar to [[SID]] or [[NES Sound Format]]. The files consist of code and data relevant to audio production which has been ripped from a [[GB|Game Boy]] or [[GBC|Game Boy Colour]] ROM image, combined with a header.
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Game Boy Sound (GBS) is an emulated audio file format, similar to [[SID]] or [[NES Sound Format]]. The files consist of code and data relevant to audio production which has been ripped from a [[GB|Game Boy]] or [[GBC|Game Boy Colour]] ROM image, combined with a header. It is the succesor of the earlier [[GBR]] format which had a smaller header.
  
 
== Information ==
 
== Information ==
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* [ftp://ftp.modland.com/pub/documents/format_documentation/Gameboy%20Sound%20System%20(.gbs).txt GBS File Specification v1.02]
 
* [ftp://ftp.modland.com/pub/documents/format_documentation/Gameboy%20Sound%20System%20(.gbs).txt GBS File Specification v1.02]
 
* [http://web.textfiles.com/games/gbspec.txt Everything You Always Wanted To Know About GAMEBOY but were afraid to ask] - playback of Game Boy Sound files requires emulation of some of the original hardware.
 
* [http://web.textfiles.com/games/gbspec.txt Everything You Always Wanted To Know About GAMEBOY but were afraid to ask] - playback of Game Boy Sound files requires emulation of some of the original hardware.
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* https://gbdev.io/pandocs/ - Community-updated version of the above document
  
 
== Software ==
 
== Software ==
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=== Playback ===
 
=== Playback ===
  
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* [https://github.com/mmitch/gbsplay gbsplay] (*nix, open source)
 
* [http://audacious-media-player.org/ Audacious] (cross-platform, open source)
 
* [http://audacious-media-player.org/ Audacious] (cross-platform, open source)
* [http://www.bannister.org/software/ao.htm Audio Overload) (cross-platform)
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* [http://www.bannister.org/software/ao.htm Audio Overload] (cross-platform)
 
* [http://www.chipamp.org/ Chipamp] (bundle of Winamp plugins)
 
* [http://www.chipamp.org/ Chipamp] (bundle of Winamp plugins)
* [http://gbsplay.berlios.de/ gbsplay] (*nix, open source)
 
 
* [http://hwm5.gyao.ne.jp/kobarin/ Kobarin Media Player] (Microsoft Windows, Japanese)
 
* [http://hwm5.gyao.ne.jp/kobarin/ Kobarin Media Player] (Microsoft Windows, Japanese)
 
* [http://en.wikipedia.org/wiki/MoonShell MoonShell] (Nintendo DS)
 
* [http://en.wikipedia.org/wiki/MoonShell MoonShell] (Nintendo DS)
* [http://offgao.no-ip.org/program/nezplug++.html NEZplug++) (Winamp / Kobarin plugin)
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* [http://offgao.no-ip.org/program/nezplug++.html NEZplug++] (Winamp / Kobarin plugin)
* [http://shauninman.com/noisees/ Noise Entertainment System) (iPhone / iPod)
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* [http://shauninman.com/noisees/ Noise Entertainment System] (iPhone / iPod)
  
 
== Links ==
 
== Links ==
  
 
* [ftp://ftp.modland.com/pub/modules/Gameboy%20Sound%20System/ Example .gbs files]
 
* [ftp://ftp.modland.com/pub/modules/Gameboy%20Sound%20System/ Example .gbs files]

Latest revision as of 02:52, 26 March 2024

File Format
Name Game Boy Sound
Ontology
Extension(s) .gbs

Contents

[edit] Description

Game Boy Sound (GBS) is an emulated audio file format, similar to SID or NES Sound Format. The files consist of code and data relevant to audio production which has been ripped from a Game Boy or Game Boy Colour ROM image, combined with a header. It is the succesor of the earlier GBR format which had a smaller header.

[edit] Information

[edit] Software

[edit] Playback

[edit] Links

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