Audio and Music
From Just Solve the File Format Problem
(Difference between revisions)
Dan Tobias (Talk | contribs) m (Dan Tobias moved page Audio to Audio and Music: Merging the audio and music categories because for some types of files (e.g., trackers with both samples and instrument controls) it's hard to classify them in the current ontology. Also, this ope...) |
Dan Tobias (Talk | contribs) |
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− | [[Electronic_File_Formats|Electronic Formats]] concerned with Audio | + | [[Electronic_File_Formats|Electronic Formats]] concerned with audio and musical data, including sound recording, instrument control, musical notation, etc. |
+ | |||
+ | == Audio recording and sound waves == | ||
+ | |||
+ | == Musical instrument control == | ||
+ | |||
+ | == Trackers == | ||
+ | |||
+ | == Musical notation == | ||
+ | |||
+ | == Metaformats == | ||
+ | |||
+ | == Unclassified (need to move to other categories) == | ||
+ | |||
+ | * [[AMOS Music Bank]] | ||
+ | * [[CUBASE]] (Steinberg) | ||
+ | ** [[ALL]] - A Steinberg [[CUBASE]] VST file for saving songs (pre 2002). | ||
+ | ** [[ARR]] - A Steinberg [[CUBASE]] VST file for saving arrangements (pre 2002). | ||
+ | ** [[CPR]] - A Steinberg [[CUBASE]] SX file for saving projects (2002 - ). | ||
+ | ** [[NPR]] - A Steinberg [[NUENDO]] file for saving arrangements (2002 - ). | ||
+ | * [[ELECTONE]] - For Yamaha Electone Range Electronic Organs | ||
+ | ** [[BOO]] - Part of the [[ELECTONE]] format. | ||
+ | ** [[EVT]] - Part of the [[ELECTONE]] format. | ||
+ | * [[Guitar tablatures]] | ||
+ | * [[MIDI]] (Musical Instrument Digital Interface) | ||
+ | * [[MDZ]] - strictly not itself a music format, but a metadata file for other music files used by Open Cubic Player. See http://www.cubic.org/player/doc/node72.htm | ||
+ | * Propellerhead Reason | ||
+ | ** [[REX]] - Propellerhead Reason ReCycle Loop File | ||
+ | ** [[RFL]] - Propellerhead Reason ReFill Sound Bank | ||
+ | ** [[RNS]] - Propellerhead Reason Reason Song File | ||
+ | ** [[RSN]] - Propellerhead Reason Reason Project File | ||
+ | ** [[RX2]] - Propellerhead Reason REX2 Audio File | ||
+ | ** [[SX2]] - Propellerhead Reason NN-XT Patch File | ||
+ | * [[Reality AdLib Tracker]] | ||
+ | * [[XM]] | ||
+ | * A bunch of 'demo' formats such as [[MOD]] - see the Open Cubic Player homepage for a longer list http://www.cubic.org/player/features.html (some of these are audio formats rather than music formats) | ||
== # == | == # == | ||
Line 629: | Line 664: | ||
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST) | * [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST) | ||
== Z == | == Z == | ||
+ | |||
+ | See also [[Piano Rolls]] (which is under the [[Physical File Formats]]). | ||
[[Category:Audio| ]] | [[Category:Audio| ]] |
Revision as of 06:58, 16 November 2012
File Formats | > | Electronic File Formats | > | Audio |
Electronic Formats concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.
Audio recording and sound waves
Musical instrument control
Trackers
Musical notation
Metaformats
Unclassified (need to move to other categories)
- AMOS Music Bank
- CUBASE (Steinberg)
- ELECTONE - For Yamaha Electone Range Electronic Organs
- Guitar tablatures
- MIDI (Musical Instrument Digital Interface)
- MDZ - strictly not itself a music format, but a metadata file for other music files used by Open Cubic Player. See http://www.cubic.org/player/doc/node72.htm
- Propellerhead Reason
- Reality AdLib Tracker
- XM
- A bunch of 'demo' formats such as MOD - see the Open Cubic Player homepage for a longer list http://www.cubic.org/player/features.html (some of these are audio formats rather than music formats)
#
- 128 (Soundtrakker 128)
- 1TM (1tracker)
- 2DX (2DX Audio File)
- 2DX9 (2DX9 Audio File)
- 2SF (Nintendo DS PSF)
- 669 (Composer 669 module)
- 8SV / 8SVX (IFF-8SVX)
A
- A2B (Adlib Tracker II bank)
- A2F (Adlib Tracker II instrument with fm-register macro)
- A2I (Adlib Tracker II instrument)
- A2M (Adlib Tracker II song format)
- A2P (Adlib Tracker II pattern)
- A2T (Adlib Tracker II tiny module)
- A2W (Adlib Tracker II bank with macros)
- AA (Audible Audiobook)
- AA3 (Advanced Transform Acoustic Coding)
- AAC (Advanced Audio Coding)
- AAM (Art & Magic)
- AAAP (AAAP Audio File)
- AAX (Audible Audiobook)
- AFC (Nintendo Gamecube)
- AMOS Music Bank (.abk)
- AC1D (AC1D-DC1A Packer)
- AC3 (Dolby Digital AC-3)
- ACM (Audio Compression Manager)
- ADL (Westwood Studios)
- ADM (ADM Audio File)
- ADP (Nintendo Gamecube)
- ADS (PSX Audio)
- ADX (CRI Middleware)
- AFC (AFX Audio File)
- AGI (Sierra AGI)
- AGSC (AGSC Audio File)
- AHX (Abyss Highest eXperience)
- AIFC (AIFF Compressed)
- AIF / AIFF (Audio Interchange File Format)
- AIX (AIX Audio File)
- ALAC (Apple Lossless Audio Codec)
- ALM (Aley Keptr)
- AMC (AM Composer)
- AMD (Amusic)
- AMF (ASYLUM Music Format / Advanced Music Format)
- AMS (Velvet Studio AMS 1.x modules.)
- AMTS (AMTS Audio File)
- AON (Art of Noise)
- APE (Monkey's Audio)
- Arkos Tracker (.aks)
- AS4 (AS4 Audio File)
- ASC (ASC Sound Master)
- ASD (ASD Audio File)
- ASF (Advanced System)
- ASN (Nintendo Gamecube)
- ASR (Nintendo Wii)
- ASS (Sony Playstation)
- AST (Actionamics Sound Tool)
- AST (Nintendo Wii sound format)
- AT3 (Advanced Transform Acoustic Coding)
- AU (Sun Microsystems audio format)
- AUD (INRS-Telecom)
- AUD (Westwood Studios)
- AUP (Audacity)
- AY (Amstrad CPC / ZX Spectrum)
B
- B1S
- B4S (Winamp 3 playlist)
- BAF
- BAKA
- BAM (Bob's Adlib Music)
- BAR
- BBSONG (Beepola)
- BD (Benn Daglish)
- BDS (Benn Daglish SID)
- BDSP
- BG00
- BGW
- BH2PCM
- BMDX
- BMF (BR404 Music)
- BNK (AdLib instrument bank)
- BNS
- BNSF
- BO2
- BONK
- BP (SoundMon 2.0) (SoundMon 2.0)
- BP (SoundMon 2.2) (SoundMon 2.2)
- BP3 (Brian Postma's SoundMon v3.x)
- BPA (Death Rally Archive))
- BR (BeRoTracker)
- BRSTM (Nintendo Wii streaming format)
- BRSTMPSM
- BS (Brian Postma's SoundMon)
- BSF (BoyScout Tracker)
- BSS (Beathoven Synthesiser)
- BVG
C
- CAF
- CADSP
- CBA (Chuck Biscuits+Black Artist)
- CBD2
- CCC (Sony Playstation)
- CDDA (Compact Disc Digital Audio)
- CFF (BoomTracker v4.0 song format)
- CFN (DSP File)
- CHAN (Channel Players)
- CIF (BoomTracker 4.0 instrument)
- CIN (Cinemaware)
- CM (CustomMade)
- CM3 (CMC "3/4")
- CMC (Chaos Music Composer)
- CMF (Creative Music Format)
- CMR (CMC "Rzog")
- CMS (Stereo Double CMC)
- CNK
- COP (SAM Coupe)
- CORE (Core Design)
- CPC (ZXAYEMUL Sound)
- CPR (Steinberg Cubase)
- CPS
- CRB (Heatseeker v1.0)
- CT (CyberTracker)
- CT2 (craptracker ii)
- CUS (Custom Amiga Module)
- CUST (DeliTracker Custom)
- CUSTOM (Custom Amiga Module)
- CWP (Cakewalk Project)
D
- D (SPPACK)
- D00 (Packed EdLib Module)
- DAT (Paul Robotham)
- DBM (DigiBooster modules)
- DCS
- DCT (Format designed for dictation by NCH Software)
- DDSP
- DE2
- DFM (Digital-FM)
- DH (David Hanney)
- DI (Digital Illusions)
- DIGI (DIGI Booster)
- DL (Dave Lowe)
- DLN (Dave Lowe New)
- DLS (Downloadable Sounds Banks)
- DLT (Delta Music Composer)
- DM2 (Delta Music 2.0)
- DMC (Double ChaosMusicComposer)
- DMF (Delusion Digital Music Format)
- X-Tracker (X-Tracker)
- DMO (Twin TrackPlayer)
- DMSG
- DNS (Dynamic Synthesizer)
- DRO (DOSBox Raw OPL)
- DSC (Digital Sonix & Chrome)
- DMC (DoublePlay CMC)
- DNF (id Software)
- DSF (Dreamcast PSF)
- DSFLIB (DSF Library)
- DSM (DSIK Internal)
- DSP (Donkey Konga 2)
- DSR (Desire)
- DSP
- DSPW
- DSS (Digital Speech Standard)
- DSYM (Digital Symphony)
- DTK
- DTM (DeFy Adlib Tracker)
- DTM (DigiTrekker)
- DTM (Digital Tracker)
- DTS
- DTT (Desktop Tracker)
- DVF (Sony Digital Audio recorders)
- DVI
- DW (David Whittaker)
- DXH (Sony Playstation)
- DZ (Darius Zendeh)
E
- EAM (EA-XA)
- EMFF
- EMOD (Quadra Composer)
- EMS (Editeur Musical Sequentiel)
- EPSGMOD (Mod2PSG)
- EU (Eureka Packer)
- EX (Fashion Tracker)
F
- F2R (Farandole Form 2.0)
- FAG (Sony Playstation)
- FAR (Farandole Composer)
- FastTracker (.ft)
- FC (Future Composer v1.x)
- FC13 (Future Composer v1.3)
- FC14 (Future Composer v1.4)
- FC3 (Future Composer v1.3)
- FC4 (Future Composer v1.4)
- FCHS (Fuchs Tracker)
- FCM (FC-M Packer)
- FFW
- FIB (FM-Kingtracker bank)
- FILP
- FIN (FM-Kingtracker instrument)
- FLAC (Free Lossless Audio Codec)
- FLP (FruityLoops / FL Studio project files)
- FLS (Flash Tracker)
- FLT (Startrekker / Audio Sculpturer)
- FLX (Flex Tracker)
- FMK (FM-Kingtracker song format)
- FMX (Fuxoft AY Language)
- FNK (FunkTracker)
- FP (Future Player)
- FPT (Farandole Composer pattern)
- FRED (Fred Editor)
- FSB (Sony Playstation)
- FSM (Farandole Composer Sample / Instrument)
- FTC (Fast Tracker)
- FTM (FamiTracker)
- FUZZ (Fuzzac Packer)
- FW (FWMP)
G
- GBR (Game Boy Sound)
- GBS (Game Boy Sound)
- GBTS
- GCA (Nintendo Wii)
- GCM (DSP File)
- GCUB
- GCW
- GDM (General Digital Music)
- GENH (artificial header for RAW files)
- GMC (Game Music Creator)
- GMD (MIDI clone)
- GMS (Sony Playstation)
- GOT (God of Thunder)
- GRAY (Fred Gray)
- GSB
- GSF (Game Boy Advance PSF)
- GSFLIB (GSF Library)
- GSM (Raw GSM 6.10 Audio Stream)
- GSP (DSP File)
- GSR (Gens Sound Record)
- GT2 (Groumpf Tracker)
- GTK (Groumpf Tracker)
- GTR (Global Tracker v1.x)
- GYM (Genesis YM2612)
H
- HAN (Digital Sound Creations)
- HD (Howie Davies)
- HES (Hudson Entertainment System)
- HGC1
- HIP (Jochen Hippel / TFMX)
- HIPC (Hippel-COSO)
- HIS
- HIW (Jochen Hippel / TFM2)
- HLWAV
- HMI (MIDI clone)
- HMP (MIDI clone)
- HMZ (Compressed MIDI)
- HPS (DSP File)
- HSC (HSC AdLib Composer / HSC-Tracker)
- HSP (HSC AdLib Composer / HSC-Tracker packed)
- HVL (Hively Tracker)
- HWAS
I
- I100 (Sony Playstation)
- I400 (Sony Playstation)
- I80 (Sony Playstation)
- IAB
- IADP
- IBK (Instrument Bank)
- IDRUM (iZotope iDrum)
- IDSP (DSP File)
- IFF (Amiga 8SVX)
- IKM
- ILD (Sony Playstation)
- IMF (AdLib Sound Card)
- IMF (id Software Music Format)
- IMF (Imago Orpheus)
- IMS (Images Music System)
- INS (HSC-Tracker/RAD-Tracker, SAdT, Amusic/AdLib instrument)
- INS (Infogrames)
- INS (Soundtrakker v1.x instrument)
- INS (Soundtrakker 128)
- INT (RAW File)
- Interplay ACM (.acm)
- ISD
- ISH (DSP File)
- ISWS
- IT (ImpulseTracker module)
- ITBZ (ImpulseTracker BZIP2)
- ITGZ (ImpulseTracker GZIP)
- ITR (ImpulseTracker RAR)
- ITZ (ImpulseTracker ZIP)
- ITS (Impulse Tracker Samples)
- IVAUD
- IVB
J
- J2B (XMP Game Module)
- JAM (JAMCracker Pro)
- JBL (JBM Adlib Music)
- JC (JCalG1 DataPacker)
- JCB (Jason Brooke)
- JD (Special FX)
- JPO (Steve Turner)
- JMF (Janko Mrsic-Flogel)
- JO (Jesper Olsen)
- JOE
- JPN (Jason Page)
- JSTM
- JT (Jeroen Tel)
K
- KAR (MIDI Audio)
- KCES (Sony Playstation)
- KCEY
- KDM (Ken's Digital Music)
- KH (Kris Hatlelid)
- KHV
- KHV (Sony Playstation)
- KI (klystrack Instrument)
- KLM (Whacky Wheels)
- KOVS
- KPL (Kazaa Playlist Format)
- KRAW (Nintendo Wii)
- KRIS (ChipTracker)
- KSM (Ken's Adlib Music)
- KSS (MSX)
- KSSX (Possible expansion of KSS)
- KT (klystrack Song)
L
- LAA (LucasArts Adlib Audio)
- LDS (LOUDNESS Sound System)
- LEG (Sony Playstation)
- LIQ (Liquid Tracker)
- LME (Leggless Music Editor)
- LOGIC (Logic)
- LOGG
- LPCM (Linear Pulse Code Modulated Audio)
- LPS
- LWAV
M
- M (Origin Software - Ultima 6 Music)
- M3U (Multimedia Playlist Format)
- M4A (MPEG-4 Audio)
- M4B (iTunes Audio Book)
- M4P (Fairplay DRM Encrypted M4A)
- M4R (Apple iPhone Ringtones - see M4A)
- MA (Music Assembler)
- MAD (Mlat Adlib Tracker)
- MAD (PlayerPRO module)
- MADX (Extended MAD)
- MASI (Epic Megagames MASI)
- MATX
- MBM (Moonblaster Music Format)
- MC (Mark Cooksey)
- MCG
- MD (Mike Davies)
- MDAT (TFMX) (TFMX pattern data)
- MDAT (TFMX 7V) (TFMX 7V)
- MDAT (TFMX Pro) (TFMX Pro)
- MDBZ (ModPlug BZIP2)
- MDGZ (ModPlug GZIP)
- MDL (Digitrakker)
- MDR (ModPlug Tracker RAR)
- MDX (MXDRV16y Music File)
- MDX (Sharp X68000)
- MDZ (ModPlug Tracker ZIP)
- MED (OctaMED / MED SoundStudio module)
- MED3 (MED 2.00)
- MED4 (MED 2.10)
- MFP (Magnetic Fields Packer)
- MGT (Megatracker)
- MI2 (Sony Playstation 2)
- MI4(Sony Playstation)
- MIB(Sony Playstation)
- MIC(Sony Playstation)
- MID / MIDI (Musical Instrument Digital Interface)
- MIDS (MIDI clone)
- MIHB
- MII (Mark II Sound-System)
- MINIGSF (GSF track)
- MINIPSF (PSF track)
- MINIPSF2 (PSF2 track)
- MINIQSF (QSF track)
- MINISNSF (SNSF track)
- MINISSF (SSF track)
- MINIUSF (USF track)
- MIZ (Compressed MIDI)
- MK2 (Mark 2 Sound System)
- MKII (Mark II Sound System))
- MKJ (MKJamz Audio)
- MLP (Meridian Lossless Packing Audio)
- MMD0 (MED 2.10)
- MMD1 (OctaMED)
- MMD2 (OctaMED v5)
- MMD3 (OctaMED SS)
- MMDC (MMDC)
- MML (Music Macro Language)
- MNF (Yamaha ADPCM)
- MNSTR
- MO3 (MP3 / OGG Compressed ST-xx
- MOD (Amiga Module)
- MOK (Silmarils)
- MOL (MOD4WIN Module Lists)
- MON (M.O.N New / Old)
- MP (Module Protector + noID)
- MP+ (MPEGplus Audio)
- MP1 (MPEG Audio Layer 1)
- MP2 (MPEG-1 Audio Layer II)
- MP3 (MPEG-1 / MPEG-2 Audio Layer III)
- MPA (MPEG Audio)
- MPC (Mario Paint Composer)
- MPC (Musepack Audio)
- MPD (MPT DoublePlay)
- MPDS
- MPDSP (DSP File)
- MPT (Music Pro Tracker)
- MPTM (Open MODPlug Tracker)
- MSA
- MSC (AdLib MSCplay)
- MSF
- MSQ (Mario Sequencer)
- MSS (Advanced Mario Sequencer)
- MSS (MIDI Clone)
- MSV (Sony dictation machines)
- MSVP
- MT2 (MadTracker 2)
- MTAF
- MTK (MPU-401 trakker)
- MTM (MultiTracker)
- MTN (Soundtracker 2.6 / Ice Tracker)
- MUG (Mugician)
- MUG2 (Mugician II)
- MW (Martin Walker)
- MXM (Mxmplay)
- MXTX (MaxTrax)
- MYI (maxYMiser Instrument)
N
- NED (NerdTracker II)
- NEST (NesTracker)
- NP2 (NoisePacker v2.x)
- NP3 (NoisePacker v3.x)
- NSD (???)
- NSF (NES Sound Format)
- NSFE (Extended NSF)
- NSP (Computerized Speech Lab)
- NST (NoiseTracker)
- NTK (Noisetrekker)
- NTK (Renoise Song)
- NTP (NovoTrade Packer)
O
- OGG (Vorbis, CELT or Opus audio compression format)
- OKT (Oktalyzer module)
- OKTA (Oktalyzer module)
- OMA (Advanced Transform Acoustic Coding)
- ORC (TRS-80 Orchestra-90)
- OSP (Synth Pack)
P
- P4X (The Player v4.x)
- P6X (The Player v6.x)
- PAP (Pierre Adane Packer)
- PAT (UltraSound GF1 Patches)
- PCM (Pulse Code Modulation)
- PHA (Pha Packer)
- PIXI (Pixilang)
- PLM (DisorderTracker II)
- PLS (Multimedia Playlists)
- POI (Musetracker / Pornotracker instrument)
- POM (Musetracker / Pornotracker song)
- PP21 (ProPacker 2.1)
- PP30 (ProPacker 3.0)
- PR1 (Promizer)
- PRU2 (Prorunner 2.0)
- PRUN (Prorunner 1.0)
- PS (Paul Shields)
- PSA (Professional Sound Artists)
- PSC (Pro Sound Creator v1.xx)
- PSF (Portable Sound Format)
- PSF (Soundfactory)
- PSF1 (Playstation PSF)
- PSF2 (Playstation 2 PSF)
- PSM (Epic Megagames MASI)
- PSM (Pro Sound Maker)
- PT1 (Pro Tracker v1.xx)
- PT2 (Pro Tracker v2.xx)
- PT3 (Pro Tracker v3.xx))
- PTK (Renoise Song)
- PTM (PolyTracker)
- PTS (Pro Tools 7-9)
- PTX (Pro Tools 10)
- PUMA (PumaTracker)
- PVP (Peter Verswyvelen Packer)
Q
R
- RA (RealAudio)
- Reality AdLib Tracker (.rad)
- RAW (AdLib Sound Card)
- RAW (RAW sample data)
- RH (Rob Hubbard)
- RHO (Rob Hubbard Old)
- RJP (Richard Joseph)
- RK (Ron Klaren)
- RM (RealMedia)
- RMT (Raster Music Tracker)
- RNS (Renoise Song)
- ROL (AdLib Visual Composer)
S
- S31 (ScreamTracker 3 / DigiTracker Samples)
- S3M (Scream Tracker 3 module)
- S98 (NEC PC-98)
- SA (Sonic Arranger)
- SAM (MOD Edit sample)
- SAP (Atari POKEY)
- SAT (Surprise! AdLib Tracker v1, 5, 6)
- SB (Steve Barrett)
- SBI (Sound Blaster Instrument)
- SBStudio II (.pac, .son, .sou)
- SCI (Used in Sierra PC games)
- SCN (Sean Connolly)
- SCR (Sean Conran)
- SCT (Soundcontrol)
- SCUMM (SCUMM)
- SD (ESPS sampled data file)
- SDR (Synth Dream)
- SES (Cool Edit / Audition) (Cool Edit / Audition Multi Track Session file)
- SF (Berkeley/IRCAM/Carl Sound Format)
- SF2 (SoundFont 2.0 Sound Banks)
- SFX (SoundFX)
- SFZ (Cakewalk Sample Definition File)
- SGC (Sega Master System / Game Gear / Colecovision)
- SGI (Sound Generator 3.0 instrument)
- SHI (ShroomTool Instrument)
- SHO (Mario Paint)
- SID (Commodore)
- SID (Sidmon) (Sidmon)
- SID2 (Sidmon II)
- SJS (SoundPlayer)
- SKS (Starkos Tracker)
- SM (Sound Master)
- SMP (ScreamTracker 3 / DigiTracker Samples)
- SMPL (TFMX sample data)
- SMUS (Sonix Music Driver)
- SND (Atari ST)
- SNDH (Atari ST)
- SNG (GoatTracker)
- SNG (SCC Musixx)
- SNG (Soundtrakker v1.x)
- SNG (Soundtrakker 128)
- SNK (Paul Summers)
- SPB (Yamaha ADPCM)
- SPC (Super Nintendo SPC700)
- SPL (Sound Programming Language)
- SPU (Sony Playstation)
- SPX (Speex)
- SQT (SQ-Tracker)
- SS (Speedy System)
- SSF (Sega Saturn PSF)
- SSFLIB (SSF Library)
- ST26 (SoundTracker 2.6)
- STC (Sound Tracker / Super Sonic)
- STM (Scream Tracker module)
- STP (Sound Tracker Pro)
- SunVox
- Surprise! Adlib Tracker v2.0 (.sa2)
T
- TAK (Tom's Lossless Audio Kompressor)
- TF (Follin Player II)
- TFMX (TFMX)
- THM (Thomas Hermann)
- TM2 (Theta Music Composer v2.x)
- TM8 (8-channel stero TMC)
- TMC (Theta Music Composer v1.x)
- TME (The Musical Enlightenment)
- TP3 (Trackerpacker 3)
- TPU (Dirk Bialluch)
- TTA (True Audio)
- TW (Sound Images)
U
- UDS (Unique Development)
- Ultra Tracker (.ult)
- UMX (Unreal Music Format)
- USF (Nintendo 64 PSF)
- USM (Unsigned FSM)
- USFLIB (USF library)
V
- VB2 (Playstation / PS2)
- VOX
- VGM (Videogame Music)
- VGZ (GZipped VGM)
- Vinyl Goddess From Mars Instrument Format
- Vinyl Goddess From Mars Music Format
- VSQ (Voice Sequence)
- VT (VIC-TRACKER)
- VTX (Vortex Tracker)
W
- WAV (Waveform Audio File Format)
- WB (Wally Beben)
- WLF (id Software)
- WMA (Windows Media Audio)
- WOW (Grave Composer)
- WRK (Cakewalk Project)
- WSR (Bandai WonderSwan / WonderSwan Color)
X
- XI (FastTracker instrument)
- XM (FastTracker 2 module)
- XMF (Extensible Music Format)
- XMS (XMS-Tracker)
- XRNS (Renoise Song)
Y
- YM (Amstrad CPC / Spectrum ZX / Atari ST)
Z
See also Piano Rolls (which is under the Physical File Formats).