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  • Many popular games use proprietary file formats to store their assets. These include custom image, sound and video This section details formats such as [[Interplay ACM]] and [[Unreal Music Format]] which are used in a number of games.
    11 KB (1,391 words) - 18:49, 24 April 2024
  • ...mcr}} ([[Minecraft Region format|Region]]), {{ext|mca}} ([[Minecraft Anvil format|Anvil]]) ... exclusion of the [[Minecraft Bedrock Edition level format|Bedrock Edition format]], etc. which store data in terms of chunks but do it in different ways.
    2 KB (311 words) - 09:46, 17 September 2019
  • ...is actually a collection of a number of files that represent the data of a Minecraft game world. It is a vague, subjective thing to distinguish whether the file * [[Minecraft Alpha level format]]
    2 KB (206 words) - 23:09, 22 November 2021

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