Serialization

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
(Added XML; the Markup category is linked in "see also", but I though that XML should get special mention)
(Serialization formats)
 
Line 31: Line 31:
 
* [[MessagePack]] [http://msgpack.org/index.html]
 
* [[MessagePack]] [http://msgpack.org/index.html]
 
* [[Microsoft XNA Compiled Format]] (.xnb)
 
* [[Microsoft XNA Compiled Format]] (.xnb)
 +
* [[Minecraft NBT format]]
 
* [[Multipart/Form-Data]]
 
* [[Multipart/Form-Data]]
 
* [[OLE Property Set]]
 
* [[OLE Property Set]]

Latest revision as of 17:08, 17 August 2019

File Format
Name Serialization
Ontology

No, I said serial, idiot.

No, I said serial, idiot.

Serialization is used to transform data structures (as used within a program, in whatever native formats might be used by the programming language the program is in) into a file or data stream of standardized format to be saved for later use, or transmitted through a network to be used by a different program elsewhere.

[edit] Serialization formats

[edit] See Also

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox