MilkShape model

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* [[MilkShape 3D]]
 
* [[MilkShape 3D]]
 
* [https://web.archive.org/web/20200120074140/http://www.chumba.ch/chumbalum-soft/files/msViewer2.zip Viewer, with source]
 
* [https://web.archive.org/web/20200120074140/http://www.chumba.ch/chumbalum-soft/files/msViewer2.zip Viewer, with source]
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* [https://github.com/assimp/assimp assimp]
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== Sample files ==
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* {{DexvertSamples|poly/milkShape3DModel}}
  
 
== Links ==
 
== Links ==

Latest revision as of 22:19, 7 March 2024

File Format
Name MilkShape model
Ontology
Extension(s) .ms3d
Released 2000[1]
Not to be confused with Misfit Model 3D.
For MilkShape's ASCII-based model format, see MilkShape ASCII.

A MilkShape model[2] (alternatively, a MilkShape 3d model) is a file of the project format of MilkShape 3D, a Windows program for editing 3D model files of many video games that came out between 1998[3] and around 2007, at which point development effectively ended[4]. It holds skeleton and animation data in addition to mesh data.

Contents

[edit] Identification

MS3D files have the extension ".ms3d". They have the magic number 4D 53 33 44, "MS3D" in ASCII.

[edit] Software

[edit] Sample files

[edit] Links

[edit] References

  1. Date of earliest source files in https://web.archive.org/web/20010407202114/http://milkshape3d.com/files/MsViewer.zip (listed in https://web.archive.org/web/20010407202114/http://milkshape3d.com/ms3d/download.html)
  2. http://www.digital-skills.co.uk/samples/milksample.pdf, page 52 (6 of PDF)
  3. Release of Half-Life, which, according to http://milkshape3d.com/, is the starting application of the program
  4. Update lists on http://milkshape3d.com/ show that this was effectively the last year of development
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