MilkShape model

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
(Updated book link to the non-WBM version)
(Added software and samples)
 
(4 intermediate revisions by one user not shown)
Line 5: Line 5:
 
|released=2000<ref>Date of earliest source files in https://web.archive.org/web/20010407202114/http://milkshape3d.com/files/MsViewer.zip (listed in https://web.archive.org/web/20010407202114/http://milkshape3d.com/ms3d/download.html)</ref>
 
|released=2000<ref>Date of earliest source files in https://web.archive.org/web/20010407202114/http://milkshape3d.com/files/MsViewer.zip (listed in https://web.archive.org/web/20010407202114/http://milkshape3d.com/ms3d/download.html)</ref>
 
}}
 
}}
A '''MilkShape model'''<ref>http://www.digital-skills.co.uk/samples/milksample.pdf, page 52 (6 of PDF)</ref> is a file of the project format of [[MilkShape 3D]], a [[Windows]] program for editing 3D model files of many video games that came out between 1998<ref>Release of Half-Life, which, according to http://milkshape3d.com/, is the starting application of the program</ref> and around 2007, at which point development effectively ended<ref>Update lists on http://milkshape3d.com/ show that this was effectively the last year of development</ref>. It holds skeleton and animation data in addition to mesh data.
+
:''Not to be confused with [[MM3D|Misfit Model 3D]].''
 +
:''For MilkShape's [[ASCII]]-based model format, see [[MilkShape ASCII]].''
 +
A '''MilkShape model'''<ref>http://www.digital-skills.co.uk/samples/milksample.pdf, page 52 (6 of PDF)</ref> (alternatively, a '''MilkShape 3d model''') is a file of the project format of [[MilkShape 3D]], a [[Windows]] program for editing 3D model files of many video games that came out between 1998<ref>Release of Half-Life, which, according to http://milkshape3d.com/, is the starting application of the program</ref> and around 2007, at which point development effectively ended<ref>Update lists on http://milkshape3d.com/ show that this was effectively the last year of development</ref>. It holds skeleton and animation data in addition to mesh data.
  
 
== Identification ==
 
== Identification ==
 
MS3D files have the extension ".ms3d". They have the magic number {{magic|4D 53 33 44}}, "MS3D" in [[ASCII]].
 
MS3D files have the extension ".ms3d". They have the magic number {{magic|4D 53 33 44}}, "MS3D" in [[ASCII]].
 +
 +
== Software ==
 +
* [[MilkShape 3D]]
 +
* [https://web.archive.org/web/20200120074140/http://www.chumba.ch/chumbalum-soft/files/msViewer2.zip Viewer, with source]
 +
* [https://github.com/assimp/assimp assimp]
 +
 +
== Sample files ==
 +
* {{DexvertSamples|poly/milkShape3DModel}}
  
 
== Links ==
 
== Links ==

Latest revision as of 22:19, 7 March 2024

File Format
Name MilkShape model
Ontology
Extension(s) .ms3d
Released 2000[1]
Not to be confused with Misfit Model 3D.
For MilkShape's ASCII-based model format, see MilkShape ASCII.

A MilkShape model[2] (alternatively, a MilkShape 3d model) is a file of the project format of MilkShape 3D, a Windows program for editing 3D model files of many video games that came out between 1998[3] and around 2007, at which point development effectively ended[4]. It holds skeleton and animation data in addition to mesh data.

Contents

[edit] Identification

MS3D files have the extension ".ms3d". They have the magic number 4D 53 33 44, "MS3D" in ASCII.

[edit] Software

[edit] Sample files

[edit] Links

[edit] References

  1. Date of earliest source files in https://web.archive.org/web/20010407202114/http://milkshape3d.com/files/MsViewer.zip (listed in https://web.archive.org/web/20010407202114/http://milkshape3d.com/ms3d/download.html)
  2. http://www.digital-skills.co.uk/samples/milksample.pdf, page 52 (6 of PDF)
  3. Release of Half-Life, which, according to http://milkshape3d.com/, is the starting application of the program
  4. Update lists on http://milkshape3d.com/ show that this was effectively the last year of development
Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox