Audio and Music

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
(split list alphabetically for easier browsing)
(added a bunch more module formats and some sample formats)
Line 4: Line 4:
 
* [[2SF]] (Nintendo DS [[PSF]])
 
* [[2SF]] (Nintendo DS [[PSF]])
 
* [[669]] (Composer 669 module)
 
* [[669]] (Composer 669 module)
* [[8SVX]] (IFF-8SVX)
+
* [[8SVX|8SV / 8SVX]] (IFF-8SVX)
 
== A ==
 
== A ==
 
* [[AA3]] (Advanced Transform Acoustic Coding)
 
* [[AA3]] (Advanced Transform Acoustic Coding)
Line 15: Line 15:
 
* [[AHX]] (Commodore Amiga)
 
* [[AHX]] (Commodore Amiga)
 
* [[AIFC]] ([[AIFF]] Compressed)
 
* [[AIFC]] ([[AIFF]] Compressed)
* [[AIFF]] (Audio Interchange File Format)
+
* [[AIFF|AIF / AIFF]] (Audio Interchange File Format)
 
* [[ALAC]] (Apple Lossless Audio Codec)
 
* [[ALAC]] (Apple Lossless Audio Codec)
 
* [[AMC]] (AM Composer)
 
* [[AMC]] (AM Composer)
 +
* [[AMF]] (ASYLUM Music Format / Advanced Music Format)
 +
* [[AMS]] (Velvet Studio AMS 1.x modules.)
 
* [[APE]] (Monkey's Audio)
 
* [[APE]] (Monkey's Audio)
 
* [[AST]] (Actionamics Sound Tool)
 
* [[AST]] (Actionamics Sound Tool)
Line 42: Line 44:
 
== D ==
 
== D ==
 
* [[DAT]] (Paul Robotham)
 
* [[DAT]] (Paul Robotham)
 +
* [[DBM]] (DigiBooster modules)
 
* [[DCT]] (Format designed for dictation by NCH Software)
 
* [[DCT]] (Format designed for dictation by NCH Software)
 
* [[DH]] (David Hanney)
 
* [[DH]] (David Hanney)
Line 48: Line 51:
 
* [[DL]] (Dave Lowe)
 
* [[DL]] (Dave Lowe)
 
* [[DLN]] (Dave Lowe New)
 
* [[DLN]] (Dave Lowe New)
 +
* [[DLS]] (Downloadable Sounds Banks)
 
* [[DLT]] (Delta Music Composer)
 
* [[DLT]] (Delta Music Composer)
 
* [[DM2]] (Delta Music 2.0)
 
* [[DM2]] (Delta Music 2.0)
Line 55: Line 59:
 
* [[DSF]] (Dreamcast [[PSF]])
 
* [[DSF]] (Dreamcast [[PSF]])
 
* [[DSFLIB]] ([[DSF]] Library)
 
* [[DSFLIB]] ([[DSF]] Library)
 +
* [[DSM]] (DSIK)
 
* [[DSR]] (Desire)
 
* [[DSR]] (Desire)
 
* [[DSS]] (Digital Speech Standard)
 
* [[DSS]] (Digital Speech Standard)
Line 65: Line 70:
 
* [[EX]] (Fashion Tracker)
 
* [[EX]] (Fashion Tracker)
 
== F ==
 
== F ==
 +
* [[FAR]] (Farandole Composer)
 
* [[FC]] (Future Composer)
 
* [[FC]] (Future Composer)
 
* [[FC13]] (Future Composer v1.3)
 
* [[FC13]] (Future Composer v1.3)
Line 74: Line 80:
 
== G ==
 
== G ==
 
* [[GBS]] (Game Boy Sound)
 
* [[GBS]] (Game Boy Sound)
 +
* [[GDM]] (General Digital Music)
 
* [[GMC]] (Game Music Creator)
 
* [[GMC]] (Game Music Creator)
 
* [[GRAY]] (Fred Gray)
 
* [[GRAY]] (Fred Gray)
Line 88: Line 95:
 
* [[HVL]] (Hively Tracker)
 
* [[HVL]] (Hively Tracker)
 
== I ==
 
== I ==
* [[IMF]] (AdLib Sound Card)
+
* [[IMF (Adlib)|IMF]] (AdLib Sound Card)
 +
* [[IMF (Imago)|IMF]] (Imago Orpheus)
 
* [[IMS]] (Images)
 
* [[IMS]] (Images)
 
* [[INS]] (Infogrames)
 
* [[INS]] (Infogrames)
 
* [[IT]] (ImpulseTracker module)
 
* [[IT]] (ImpulseTracker module)
 +
* [[ITS]] (Impulse Tracker Samples)
 
== J ==
 
== J ==
 
* [[JAM]] (JamCracker)
 
* [[JAM]] (JamCracker)
Line 118: Line 127:
 
* [[MED]] (OctaMED module)
 
* [[MED]] (OctaMED module)
 
* [[MFP]] (Magnetic Fields Packer)
 
* [[MFP]] (Magnetic Fields Packer)
* [[MIDI]] (Musical Instrument Digital Interface)
+
* [[MIDI|MID / MIDI]] (Musical Instrument Digital Interface)
 
* [[MII]] (Mark II Sound-System)
 
* [[MII]] (Mark II Sound-System)
 
* [[MINIPSF]] ([[PSF]] track)
 
* [[MINIPSF]] ([[PSF]] track)
Line 128: Line 137:
 
* [[MDAT (TFMX 7V)]] (TFMX 7V)
 
* [[MDAT (TFMX 7V)]] (TFMX 7V)
 
* [[MDAT (TFMX Pro)]] (TFMX Pro)
 
* [[MDAT (TFMX Pro)]] (TFMX Pro)
 +
* [[MDL]] (DigiTracker 1.x)
 
* [[MMDC]] (MMDC)
 
* [[MMDC]] (MMDC)
 
* [[MNF]] (Yamaha ADPCM)
 
* [[MNF]] (Yamaha ADPCM)
 +
* [[MO3]] (MO3-compressed modules)
 
* [[MOD]] (Amiga Module)
 
* [[MOD]] (Amiga Module)
 
* [[MOK]] (Silmarils)
 
* [[MOK]] (Silmarils)
Line 137: Line 148:
 
* [[MPD]] ([[MPT]] DoublePlay)
 
* [[MPD]] ([[MPT]] DoublePlay)
 
* [[MPT]] (Music Pro Tracker)
 
* [[MPT]] (Music Pro Tracker)
 +
* [[MPTM]] (Open MODPlug Tracker)
 
* [[MSV]] (Sony dictation machines)
 
* [[MSV]] (Sony dictation machines)
* [[MTM]] (Multi Track Module)
+
* [[MT2]] (MadTracker 2)
 +
* [[MTM]] (MultiTracker)
 
* [[MUG]] (Mugician)
 
* [[MUG]] (Mugician)
 
* [[MUG2]] (Mugician II)
 
* [[MUG2]] (Mugician II)
Line 148: Line 161:
 
* [[NSF]] (NES Sound Format)
 
* [[NSF]] (NES Sound Format)
 
* [[NSFE]] (Extended [[NSF]])
 
* [[NSFE]] (Extended [[NSF]])
 +
* [[NST]] (NoiseTracker)
 
* [[NTP]] (NovoTrade Packer)
 
* [[NTP]] (NovoTrade Packer)
 
== O ==
 
== O ==
Line 160: Line 174:
 
* [[P6X]] (The Player v6.x)
 
* [[P6X]] (The Player v6.x)
 
* [[PAP]] (Pierre Adane Packer)
 
* [[PAP]] (Pierre Adane Packer)
 +
* [[PAT]] (UltraSound GF1 Patches)
 
* [[PCM]] (Pulse Code Modulation)
 
* [[PCM]] (Pulse Code Modulation)
 
* [[PHA]] (Pha Packer)
 
* [[PHA]] (Pha Packer)
Line 172: Line 187:
 
* [[Soundfactory|PSF]] (Soundfactory)
 
* [[Soundfactory|PSF]] (Soundfactory)
 
* [[PSF2]] (Playstation 2 [[PSF]])
 
* [[PSF2]] (Playstation 2 [[PSF]])
 +
* [[PSM]] (Epic Megagames MASI)
 +
* [[PTM]] (PolyTracker)
 
* [[PUMA]] (PumaTracker)
 
* [[PUMA]] (PumaTracker)
 
* [[PVP]] (Peter Verswyvelen Packer)
 
* [[PVP]] (Peter Verswyvelen Packer)
Line 179: Line 196:
 
== R ==
 
== R ==
 
* [[RA]] (RealAudio)
 
* [[RA]] (RealAudio)
* [[RAW]] (AdLib Sound Card)
+
* [[RAW (Adlib)]] (AdLib Sound Card)
 +
* [[RAW (Sample)]] (RAW sample data)
 
* [[RH]] (Rob Hubbard)
 
* [[RH]] (Rob Hubbard)
 
* [[RHO]] (Rob Hubbard Old)
 
* [[RHO]] (Rob Hubbard Old)
Line 188: Line 206:
 
* [[ROL]] (AdLib Visual Composer)
 
* [[ROL]] (AdLib Visual Composer)
 
== S ==
 
== S ==
 +
* [[S31]] (ScreamTracker 3 / DigiTracker Samples)
 
* [[S3M]] (Scream Tracker 3 module)
 
* [[S3M]] (Scream Tracker 3 module)
 
* [[S98]] (NEC PC-98)
 
* [[S98]] (NEC PC-98)
Line 200: Line 219:
 
* [[SCUMM]] (SCUMM)
 
* [[SCUMM]] (SCUMM)
 
* [[SDR]] (Synth Dream)
 
* [[SDR]] (Synth Dream)
 +
* [[SF2]] (SoundFont 2.0 Sound Banks)
 
* [[SFX]] (SoundFX)
 
* [[SFX]] (SoundFX)
 
* [[SGC]] (Sega Master System / Game Gear / Colecovision)
 
* [[SGC]] (Sega Master System / Game Gear / Colecovision)
Line 209: Line 229:
 
* [[SJS]] (SoundPlayer)
 
* [[SJS]] (SoundPlayer)
 
* [[SM]] (Sound Master)
 
* [[SM]] (Sound Master)
 +
* [[SMP]] (ScreamTracker 3 / DigiTracker Samples)
 
* [[SMPL]] ([[TFMX]] sample data)
 
* [[SMPL]] ([[TFMX]] sample data)
 
* [[SMUS]] (Sonix Music Driver)
 
* [[SMUS]] (Sonix Music Driver)
Line 237: Line 258:
 
== U ==
 
== U ==
 
* [[UDS]] (Unique Development)
 
* [[UDS]] (Unique Development)
 +
* [[ULT]] (UltraTracker)
 
* [[UMX]] (Unreal Music Format)
 
* [[UMX]] (Unreal Music Format)
 
* [[USF]] (Nintendo 64 [[PSF]])
 
* [[USF]] (Nintendo 64 [[PSF]])
Line 249: Line 271:
 
* [[WB]] (Wally Beben)
 
* [[WB]] (Wally Beben)
 
* [[WMA]] (Windows Media Audio)
 
* [[WMA]] (Windows Media Audio)
 +
* [[WOW]] (Grave Composer)
 
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)
 
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)
 
== X ==
 
== X ==

Revision as of 21:44, 28 October 2012

Electronic Formats concerned with Audio Data.

Contents

#

A

  • AA3 (Advanced Transform Acoustic Coding)
  • AAC (Advanced Audio Coding)
  • AAM (Art & Magic)
  • ABK (AMOS Music Bank)
  • AC1D (AC1D-DC1A Packer)
  • AC3 (Dolby Digital AC-3)
  • AGI (Sierra AGI)
  • AHX (Commodore Amiga)
  • AIFC (AIFF Compressed)
  • AIF / AIFF (Audio Interchange File Format)
  • ALAC (Apple Lossless Audio Codec)
  • AMC (AM Composer)
  • AMF (ASYLUM Music Format / Advanced Music Format)
  • AMS (Velvet Studio AMS 1.x modules.)
  • APE (Monkey's Audio)
  • AST (Actionamics Sound Tool)
  • AT3 (Advanced Transform Acoustic Coding)
  • AU (Sun Microsystems audio format)
  • AY (Amstrad CPC / ZX Spectrum)

B

C

D

  • DAT (Paul Robotham)
  • DBM (DigiBooster modules)
  • DCT (Format designed for dictation by NCH Software)
  • DH (David Hanney)
  • DI (Digital Illusions)
  • DIGI (DIGI Booster)
  • DL (Dave Lowe)
  • DLN (Dave Lowe New)
  • DLS (Downloadable Sounds Banks)
  • DLT (Delta Music Composer)
  • DM2 (Delta Music 2.0)
  • DNS (Dynamic Synthesizer)
  • DSC (Digital Sonix & Chrome)
  • DMC (DoublePlay CMC)
  • DSF (Dreamcast PSF)
  • DSFLIB (DSF Library)
  • DSM (DSIK)
  • DSR (Desire)
  • DSS (Digital Speech Standard)
  • DTS
  • DVF (Sony Digital Audio recorders)
  • DW (David Whittaker)
  • DZ (Darius Zendeh)

E

  • EMS (Editeur Musical Sequentiel)
  • EX (Fashion Tracker)

F

  • FAR (Farandole Composer)
  • FC (Future Composer)
  • FC13 (Future Composer v1.3)
  • FC14 (Future Composer v1.4)
  • FLAC (Free Lossless Audio Codec)
  • FP (Future Player)
  • FRED (Fred Editor)
  • FW (FWMP)

G

  • GBS (Game Boy Sound)
  • GDM (General Digital Music)
  • GMC (Game Music Creator)
  • GRAY (Fred Gray)
  • GSF (Game Boy Advance PSF)
  • GSFLIB (GSF Library)
  • GSM (Raw GSM 6.10 Audio Stream)
  • GYM (Genesis YM2612)

H

  • HAN (Digital Sound Creations)
  • HD (Howie Davies)
  • HES (Hudson Entertainment System)
  • HIP (Hippel)
  • HIPC (Hippel-COSO)
  • HVL (Hively Tracker)

I

  • IMF (AdLib Sound Card)
  • IMF (Imago Orpheus)
  • IMS (Images)
  • INS (Infogrames)
  • IT (ImpulseTracker module)
  • ITS (Impulse Tracker Samples)

J

  • JAM (JamCracker)
  • JCB (Jason Brooke)
  • JD (Special FX)
  • JPO (Steve Turner)
  • JMF (Janko Mrsic-Flogel)
  • JO (Jesper Olsen)
  • JPN (Jason Page)
  • JT (Jeroen Tel)

K

  • KH (Kris Hatlelid)
  • KSS (MSX)

L

  • LME (Leggless Music Editor)
  • LPCM (Linear Pulse Code Modulated Audio)

M

N

  • NP2 (NoisePacker v2.x)
  • NP3 (NoisePacker v3.x)
  • NSF (NES Sound Format)
  • NSFE (Extended NSF)
  • NST (NoiseTracker)
  • NTP (NovoTrade Packer)

O

  • OGG (Ogg Vorbis audio file)
  • OKT (Oktalyzer module)
  • OKTA (Oktalyzer module)
  • OMA (Advanced Transform Acoustic Coding)
  • ORC (TRS-80 Orchestra-90)
  • OSP (Synth Pack)

P

  • P4X (The Player v4.x)
  • P6X (The Player v6.x)
  • PAP (Pierre Adane Packer)
  • PAT (UltraSound GF1 Patches)
  • PCM (Pulse Code Modulation)
  • PHA (Pha Packer)
  • PP21 (ProPacker 2.1)
  • PP30 (ProPacker 3.0)
  • PR1 (Promizer)
  • PRU2 (Prorunner 2.0)
  • PRUN (Prorunner 1.0)
  • PS (Paul Shields)
  • PSA (Professional Sound Artists)
  • PSF (Portable Sound Format)
  • PSF (Soundfactory)
  • PSF2 (Playstation 2 PSF)
  • PSM (Epic Megagames MASI)
  • PTM (PolyTracker)
  • PUMA (PumaTracker)
  • PVP (Peter Verswyvelen Packer)

Q

R

  • RA (RealAudio)
  • RAW (Adlib) (AdLib Sound Card)
  • RAW (Sample) (RAW sample data)
  • RH (Rob Hubbard)
  • RHO (Rob Hubbard Old)
  • RJP (Richard Joseph)
  • RK (Ron Klaren)
  • RM (RealMedia)
  • RMT (Raster Music Tracker)
  • ROL (AdLib Visual Composer)

S

  • S31 (ScreamTracker 3 / DigiTracker Samples)
  • S3M (Scream Tracker 3 module)
  • S98 (NEC PC-98)
  • SA (Sonic Arranger)
  • SAM (MOD Edit sample)
  • SAP (Atari POKEY)
  • SB (Steve Barrett)
  • SCI (Used in Sierra PC games)
  • SCN (Sean Connolly)
  • SCR (Sean Conran)
  • SCT (Soundcontrol)
  • SCUMM (SCUMM)
  • SDR (Synth Dream)
  • SF2 (SoundFont 2.0 Sound Banks)
  • SFX (SoundFX)
  • SGC (Sega Master System / Game Gear / Colecovision)
  • SHI (ShroomTool Instrument)
  • SHO (Mario Paint)
  • SID (Commodore)
  • SID (Sidmon) (Sidmon)
  • SID2 (Sidmon II)
  • SJS (SoundPlayer)
  • SM (Sound Master)
  • SMP (ScreamTracker 3 / DigiTracker Samples)
  • SMPL (TFMX sample data)
  • SMUS (Sonix Music Driver)
  • SNDH (Atari ST)
  • SNK (Paul Summers)
  • SPB (Yamaha ADPCM)
  • SPC (Super Nintendo SPC700)
  • SPL (Sound Programming Language)
  • SPU (Sony Playstation)
  • SS (Speedy System)
  • SSF (Sega Saturn PSF)
  • SSFLIB (SSF Library)
  • ST26 (SoundTracker 2.6)
  • STM (Scream Tracker module)

T

  • TAK (Tom's Lossless Audio Kompressor)
  • TF (Follin Player II)
  • TFMX (TFMX)
  • THM (Thomas Hermann)
  • TM2 (Theta Music Composer v2.x)
  • TM8 (8-channel stero TMC)
  • TMC (Theta Music Composer v1.x)
  • TME (The Musical Enlightenment)
  • TP3 (Trackerpacker 3)
  • TPU (Dirk Bialluch)
  • TTA (True Audio)
  • TW (Sound Images)

U

V

  • VOX
  • VGM (Videogame Music)
  • VGZ (GZipped VGM)
  • VTX (Vortex Tracker)

W

  • WAV (Waveform Audio File Format)
  • WB (Wally Beben)
  • WMA (Windows Media Audio)
  • WOW (Grave Composer)
  • WSR (Bandai WonderSwan / WonderSwan Color)

X

  • XI (FastTracker instrument)
  • XM (FastTracker 2 module)

Y

  • YM (Amstrad CPC / Spectrum ZX / Atari ST)

Z

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox