Audio and Music
From Just Solve the File Format Problem
(Difference between revisions)
(yet more formats) |
(and yet more formats) |
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* [[AMF]] (ASYLUM Music Format / Advanced Music Format) | * [[AMF]] (ASYLUM Music Format / Advanced Music Format) | ||
* [[AMS]] (Velvet Studio AMS 1.x modules.) | * [[AMS]] (Velvet Studio AMS 1.x modules.) | ||
+ | * [[AON]] (Art of Noise) | ||
* [[APE]] (Monkey's Audio) | * [[APE]] (Monkey's Audio) | ||
* [[AST (Actionamics)|AST]] (Actionamics Sound Tool) | * [[AST (Actionamics)|AST]] (Actionamics Sound Tool) | ||
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* [[BSS]] (Beathoven Synthesiser) | * [[BSS]] (Beathoven Synthesiser) | ||
== C == | == C == | ||
+ | * [[CBA]] (Chuck Biscuits+Black Artist) | ||
* [[CDDA]] (Compact Disc Digital Audio) | * [[CDDA]] (Compact Disc Digital Audio) | ||
* [[CHAN]] (Channel Players) | * [[CHAN]] (Channel Players) | ||
Line 52: | Line 54: | ||
* [[CM3]] ([[CMC]] "3/4") | * [[CM3]] ([[CMC]] "3/4") | ||
* [[CMC]] (Chaos Music Composer) | * [[CMC]] (Chaos Music Composer) | ||
+ | * [[CMF]] (Creative Music Format) | ||
* [[CMR]] ([[CMC]] "Rzog") | * [[CMR]] ([[CMC]] "Rzog") | ||
* [[CMS]] (Stereo Double [[CMC]]) | * [[CMS]] (Stereo Double [[CMC]]) | ||
Line 72: | Line 75: | ||
* [[DLT]] (Delta Music Composer) | * [[DLT]] (Delta Music Composer) | ||
* [[DM2]] (Delta Music 2.0) | * [[DM2]] (Delta Music 2.0) | ||
− | * [[DMF]] (Delusion Digital Music Format) | + | * [[DMF (Delusion)|DMF]] (Delusion Digital Music Format) |
+ | * [[DMF (X-Tracker)|X-Tracker]] (X-Tracker) | ||
* [[DNS]] (Dynamic Synthesizer) | * [[DNS]] (Dynamic Synthesizer) | ||
+ | * [[DRO]] (DOSBox Raw OPL) | ||
* [[DSC]] (Digital Sonix & Chrome) | * [[DSC]] (Digital Sonix & Chrome) | ||
* [[DMC]] (DoublePlay [[CMC]]) | * [[DMC]] (DoublePlay [[CMC]]) | ||
+ | * [[DNF]] (id Software) | ||
* [[DSF]] (Dreamcast [[PSF]]) | * [[DSF]] (Dreamcast [[PSF]]) | ||
* [[DSFLIB]] ([[DSF]] Library) | * [[DSFLIB]] ([[DSF]] Library) | ||
* [[DSM]] (DSIK) | * [[DSM]] (DSIK) | ||
− | * [[DSP | + | * [[DSP]] (Donkey Konga 2) |
* [[DSR]] (Desire) | * [[DSR]] (Desire) | ||
* [[DSS]] (Digital Speech Standard) | * [[DSS]] (Digital Speech Standard) | ||
− | * [[DTM]] (DigiTrekker) | + | * [[DTM (DigiTrekker)|DTM]] (DigiTrekker) |
+ | * [[DTM (Digital Tracker)|DTM]] (Digital Tracker) | ||
* [[DTS]] | * [[DTS]] | ||
* [[DVF]] (Sony Digital Audio recorders) | * [[DVF]] (Sony Digital Audio recorders) | ||
Line 96: | Line 103: | ||
* [[FC13]] (Future Composer v1.3) | * [[FC13]] (Future Composer v1.3) | ||
* [[FC14]] (Future Composer v1.4) | * [[FC14]] (Future Composer v1.4) | ||
+ | * [[FC3]] (Future Composer) | ||
+ | * [[FC4]] (Future Composer) | ||
* [[FLAC]] (Free Lossless Audio Codec) | * [[FLAC]] (Free Lossless Audio Codec) | ||
* [[FLP]] (FruityLoops / FL Studio project files) | * [[FLP]] (FruityLoops / FL Studio project files) | ||
+ | * [[FLX]] (Flex Tracker) | ||
* [[FNK]] (FunkTracker) | * [[FNK]] (FunkTracker) | ||
* [[FP]] (Future Player) | * [[FP]] (Future Player) | ||
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* [[GENH]] (artificial header for RAW files) | * [[GENH]] (artificial header for RAW files) | ||
* [[GMC]] (Game Music Creator) | * [[GMC]] (Game Music Creator) | ||
+ | * [[GOT]] (God of Thunder) | ||
* [[GRAY]] (Fred Gray) | * [[GRAY]] (Fred Gray) | ||
* [[GSF]] (Game Boy Advance [[PSF]]) | * [[GSF]] (Game Boy Advance [[PSF]]) | ||
* [[GSFLIB]] ([[GSF]] Library) | * [[GSFLIB]] ([[GSF]] Library) | ||
* [[GSM]] (Raw GSM 6.10 Audio Stream) | * [[GSM]] (Raw GSM 6.10 Audio Stream) | ||
+ | * [[GSR]] (Gens Sound Record) | ||
+ | * [[GT2]] (Groumpf Tracker) | ||
+ | * [[GTK]] (Groumpf Tracker) | ||
* [[GYM]] (Genesis YM2612) | * [[GYM]] (Genesis YM2612) | ||
== H == | == H == | ||
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* [[HVL]] (Hively Tracker) | * [[HVL]] (Hively Tracker) | ||
== I == | == I == | ||
+ | * [[IBK]] (Instrument Bank) | ||
* [[IMF (Adlib)|IMF]] (AdLib Sound Card) | * [[IMF (Adlib)|IMF]] (AdLib Sound Card) | ||
+ | * [[IMF (id)|IMF]] (id Software Music Format) | ||
* [[IMF (Imago)|IMF]] (Imago Orpheus) | * [[IMF (Imago)|IMF]] (Imago Orpheus) | ||
* [[IMS]] (Images) | * [[IMS]] (Images) | ||
Line 139: | Line 155: | ||
== K == | == K == | ||
* [[KH]] (Kris Hatlelid) | * [[KH]] (Kris Hatlelid) | ||
+ | * [[KLM]] (Whacky Wheels) | ||
* [[KPL]] (Kazaa Playlist Format) | * [[KPL]] (Kazaa Playlist Format) | ||
* [[KSS]] (MSX) | * [[KSS]] (MSX) | ||
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* [[LPCM]] (Linear Pulse Code Modulated Audio) | * [[LPCM]] (Linear Pulse Code Modulated Audio) | ||
== M == | == M == | ||
+ | * [[M]] (Origin Software) | ||
* [[M3U]] (Multimedia Playlist Format) | * [[M3U]] (Multimedia Playlist Format) | ||
* [[M4A]] (MPEG-4 Audio) | * [[M4A]] (MPEG-4 Audio) | ||
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* [[MED]] (OctaMED module) | * [[MED]] (OctaMED module) | ||
* [[MFP]] (Magnetic Fields Packer) | * [[MFP]] (Magnetic Fields Packer) | ||
+ | * [[MGT]] (Megatracker) | ||
* [[MIDI|MID / MIDI]] (Musical Instrument Digital Interface) | * [[MIDI|MID / MIDI]] (Musical Instrument Digital Interface) | ||
* [[MII]] (Mark II Sound-System) | * [[MII]] (Mark II Sound-System) | ||
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* [[MDL]] (DigiTracker 1.x) | * [[MDL]] (DigiTracker 1.x) | ||
* [[MMDC]] (MMDC) | * [[MMDC]] (MMDC) | ||
+ | * [[MML]] (Music Macro Language) | ||
* [[MNF]] (Yamaha ADPCM) | * [[MNF]] (Yamaha ADPCM) | ||
* [[MO3]] (MO3-compressed modules) | * [[MO3]] (MO3-compressed modules) | ||
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* [[NSP]] (Computerized Speech Lab) | * [[NSP]] (Computerized Speech Lab) | ||
* [[NST]] (NoiseTracker) | * [[NST]] (NoiseTracker) | ||
+ | * [[NTK (Noisetrekker)|NTK]] (Noisetrekker) | ||
+ | * [[NTK (Renoise)|NTK]] (Renoise Song) | ||
* [[NTP]] (NovoTrade Packer) | * [[NTP]] (NovoTrade Packer) | ||
== O == | == O == | ||
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* [[PCM]] (Pulse Code Modulation) | * [[PCM]] (Pulse Code Modulation) | ||
* [[PHA]] (Pha Packer) | * [[PHA]] (Pha Packer) | ||
+ | * [[PLM]] (DisorderTracker II) | ||
* [[PLS]] (Multimedia Playlists) | * [[PLS]] (Multimedia Playlists) | ||
* [[PP21]] (ProPacker 2.1) | * [[PP21]] (ProPacker 2.1) | ||
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* [[PSF2]] (Playstation 2 [[PSF]]) | * [[PSF2]] (Playstation 2 [[PSF]]) | ||
* [[PSM]] (Epic Megagames MASI) | * [[PSM]] (Epic Megagames MASI) | ||
+ | * [[PTK]] (Renoise Song) | ||
* [[PTM]] (PolyTracker) | * [[PTM]] (PolyTracker) | ||
* [[PUMA]] (PumaTracker) | * [[PUMA]] (PumaTracker) | ||
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* [[RM]] (RealMedia) | * [[RM]] (RealMedia) | ||
* [[RMT]] (Raster Music Tracker) | * [[RMT]] (Raster Music Tracker) | ||
+ | * [[RNS]] (Renoise Song) | ||
* [[ROL]] (AdLib Visual Composer) | * [[ROL]] (AdLib Visual Composer) | ||
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* [[SAP]] (Atari POKEY) | * [[SAP]] (Atari POKEY) | ||
* [[SB]] (Steve Barrett) | * [[SB]] (Steve Barrett) | ||
+ | * [[SBI]] (Sound Blaster Instrument) | ||
* [[SCI]] (Used in Sierra PC games) | * [[SCI]] (Used in Sierra PC games) | ||
* [[SCN]] (Sean Connolly) | * [[SCN]] (Sean Connolly) | ||
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* [[SMPL]] ([[TFMX]] sample data) | * [[SMPL]] ([[TFMX]] sample data) | ||
* [[SMUS]] (Sonix Music Driver) | * [[SMUS]] (Sonix Music Driver) | ||
+ | * [[SND]] (Atari ST) | ||
* [[SNDH]] (Atari ST) | * [[SNDH]] (Atari ST) | ||
* [[SNG]] (SCC Musixx) | * [[SNG]] (SCC Musixx) | ||
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== V == | == V == | ||
* [[VB2]] (Playstation / PS2) | * [[VB2]] (Playstation / PS2) | ||
− | * [[VOX]] | + | * [[VOX]] |
* [[VGM]] (Videogame Music) | * [[VGM]] (Videogame Music) | ||
* [[VGZ]] (GZipped VGM) | * [[VGZ]] (GZipped VGM) | ||
+ | * [[Vinyl Goddess From Mars Instrument Format]] | ||
+ | * [[Vinyl Goddess From Mars Music Format]] | ||
* [[VSQ]] (Voice Sequence) | * [[VSQ]] (Voice Sequence) | ||
* [[VTX]] (Vortex Tracker) | * [[VTX]] (Vortex Tracker) | ||
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* [[WAV]] (Waveform Audio File Format) | * [[WAV]] (Waveform Audio File Format) | ||
* [[WB]] (Wally Beben) | * [[WB]] (Wally Beben) | ||
+ | * [[WLF]] (id Software) | ||
* [[WMA]] (Windows Media Audio) | * [[WMA]] (Windows Media Audio) | ||
* [[WOW]] (Grave Composer) | * [[WOW]] (Grave Composer) | ||
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* [[XI]] (FastTracker instrument) | * [[XI]] (FastTracker instrument) | ||
* [[XM]] (FastTracker 2 module) | * [[XM]] (FastTracker 2 module) | ||
+ | * [[XMF]] (Extensible Music Format) | ||
+ | * [[XRNS]] (Renoise Song) | ||
== Y == | == Y == | ||
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST) | * [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST) | ||
== Z == | == Z == |
Revision as of 03:04, 30 October 2012
File Formats | > | Electronic File Formats | > | Audio |
Electronic Formats concerned with Audio Data.
#
- 2SF (Nintendo DS PSF)
- 669 (Composer 669 module)
- 8SV / 8SVX (IFF-8SVX)
A
- AA3 (Advanced Transform Acoustic Coding)
- AAC (Advanced Audio Coding)
- AAM (Art & Magic)
- ABK (AMOS Music Bank)
- AC1D (AC1D-DC1A Packer)
- AC3 (Dolby Digital AC-3)
- AGI (Sierra AGI)
- AHX (Commodore Amiga)
- AIFC (AIFF Compressed)
- AIF / AIFF (Audio Interchange File Format)
- ALAC (Apple Lossless Audio Codec)
- AMC (AM Composer)
- AMF (ASYLUM Music Format / Advanced Music Format)
- AMS (Velvet Studio AMS 1.x modules.)
- AON (Art of Noise)
- APE (Monkey's Audio)
- AST (Actionamics Sound Tool)
- AST (Nintendo Wii sound format)
- AT3 (Advanced Transform Acoustic Coding)
- AU (Sun Microsystems audio format)
- AUD (INRS-Telecom)
- AY (Amstrad CPC / ZX Spectrum)
B
- B4S (Winamp 3 playlist)
- BD (Benn Daglish)
- BDS (Benn Daglish SID)
- BP (SoundMon 2.0) (SoundMon 2.0)
- BP (SoundMon 2.2) (SoundMon 2.2)
- BPA (Death Rally Archive))
- BRSTM (Nintendo Wii streaming format)
- BSS (Beathoven Synthesiser)
C
- CBA (Chuck Biscuits+Black Artist)
- CDDA (Compact Disc Digital Audio)
- CHAN (Channel Players)
- CIN (Cinemaware)
- CM (CustomMade)
- CM3 (CMC "3/4")
- CMC (Chaos Music Composer)
- CMF (Creative Music Format)
- CMR (CMC "Rzog")
- CMS (Stereo Double CMC)
- COP (SAM Coupe)
- CORE (Core Design)
- CUST (DeliTracker Custom)
- CWP (Cakewalk Project)
D
- D (SPPACK)
- D00 (Adlib OPL)
- DAT (Paul Robotham)
- DBM (DigiBooster modules)
- DCT (Format designed for dictation by NCH Software)
- DH (David Hanney)
- DI (Digital Illusions)
- DIGI (DIGI Booster)
- DL (Dave Lowe)
- DLN (Dave Lowe New)
- DLS (Downloadable Sounds Banks)
- DLT (Delta Music Composer)
- DM2 (Delta Music 2.0)
- DMF (Delusion Digital Music Format)
- X-Tracker (X-Tracker)
- DNS (Dynamic Synthesizer)
- DRO (DOSBox Raw OPL)
- DSC (Digital Sonix & Chrome)
- DMC (DoublePlay CMC)
- DNF (id Software)
- DSF (Dreamcast PSF)
- DSFLIB (DSF Library)
- DSM (DSIK)
- DSP (Donkey Konga 2)
- DSR (Desire)
- DSS (Digital Speech Standard)
- DTM (DigiTrekker)
- DTM (Digital Tracker)
- DTS
- DVF (Sony Digital Audio recorders)
- DW (David Whittaker)
- DZ (Darius Zendeh)
E
F
- F2R (Farandole Form 2.0)
- FAR (Farandole Composer)
- FC (Future Composer)
- FC13 (Future Composer v1.3)
- FC14 (Future Composer v1.4)
- FC3 (Future Composer)
- FC4 (Future Composer)
- FLAC (Free Lossless Audio Codec)
- FLP (FruityLoops / FL Studio project files)
- FLX (Flex Tracker)
- FNK (FunkTracker)
- FP (Future Player)
- FPT (Farandole Composer pattern)
- FRED (Fred Editor)
- FSM (Farandole Composer Sample / Instrument)
- FW (FWMP)
G
- GBS (Game Boy Sound)
- GDM (General Digital Music)
- GENH (artificial header for RAW files)
- GMC (Game Music Creator)
- GOT (God of Thunder)
- GRAY (Fred Gray)
- GSF (Game Boy Advance PSF)
- GSFLIB (GSF Library)
- GSM (Raw GSM 6.10 Audio Stream)
- GSR (Gens Sound Record)
- GT2 (Groumpf Tracker)
- GTK (Groumpf Tracker)
- GYM (Genesis YM2612)
H
- HAN (Digital Sound Creations)
- HD (Howie Davies)
- HES (Hudson Entertainment System)
- HIP (Hippel)
- HIPC (Hippel-COSO)
- HVL (Hively Tracker)
I
- IBK (Instrument Bank)
- IMF (AdLib Sound Card)
- IMF (id Software Music Format)
- IMF (Imago Orpheus)
- IMS (Images)
- INS (Infogrames)
- IT (ImpulseTracker module)
- ITS (Impulse Tracker Samples)
J
- JAM (JamCracker)
- JCB (Jason Brooke)
- JD (Special FX)
- JPO (Steve Turner)
- JMF (Janko Mrsic-Flogel)
- JO (Jesper Olsen)
- JPN (Jason Page)
- JT (Jeroen Tel)
K
- KH (Kris Hatlelid)
- KLM (Whacky Wheels)
- KPL (Kazaa Playlist Format)
- KSS (MSX)
- KSSX (Possible expansion of KSS
L
M
- M (Origin Software)
- M3U (Multimedia Playlist Format)
- M4A (MPEG-4 Audio)
- M4P (Fairplay DRM Encrypted M4A)
- M4R (Apple iPhone Ringtones - see M4A)
- MAD (PlayerPRO module)
- MADX (Extended MAD)
- MBM (Moonblaster Music Format)
- MC (Mark Cooksey)
- MD (Mike Davies)
- MDL (Digitrakker)
- MDX (Sharp X68000)
- MED (OctaMED module)
- MFP (Magnetic Fields Packer)
- MGT (Megatracker)
- MID / MIDI (Musical Instrument Digital Interface)
- MII (Mark II Sound-System)
- MINIPSF (PSF track)
- MINIGSF (GSF track)
- MINIQSF (QSF track)
- MINISSF (SSF track)
- MINIUSF (USF track)
- MDAT (TFMX) (TFMX pattern data)
- MDAT (TFMX 7V) (TFMX 7V)
- MDAT (TFMX Pro) (TFMX Pro)
- MDL (DigiTracker 1.x)
- MMDC (MMDC)
- MML (Music Macro Language)
- MNF (Yamaha ADPCM)
- MO3 (MO3-compressed modules)
- MOD (Amiga Module)
- MOK (Silmarils)
- MON (M.O.N New / Old)
- MP2 (MPEG-1 Audio Layer II)
- MP3 (MPEG-1 / MPEG-2 Audio Layer III)
- MPC (Mario Paint Composer)
- MPD (MPT DoublePlay)
- MPT (Music Pro Tracker)
- MPTM (Open MODPlug Tracker)
- MSQ (Mario Sequencer)
- MSS (Advanced Mario Sequencer)
- MSV (Sony dictation machines)
- MT2 (MadTracker 2)
- MTM (MultiTracker)
- MUG (Mugician)
- MUG2 (Mugician II)
- MW (Martin Walker)
- MXM (Mxmplay)
- MXTX (MaxTrax)
N
- NED (NerdTracker II)
- NP2 (NoisePacker v2.x)
- NP3 (NoisePacker v3.x)
- NSD (???)
- NSF (NES Sound Format)
- NSFE (Extended NSF)
- NSP (Computerized Speech Lab)
- NST (NoiseTracker)
- NTK (Noisetrekker)
- NTK (Renoise Song)
- NTP (NovoTrade Packer)
O
- OGG (Ogg Vorbis audio file)
- OKT (Oktalyzer module)
- OKTA (Oktalyzer module)
- OMA (Advanced Transform Acoustic Coding)
- ORC (TRS-80 Orchestra-90)
- OSP (Synth Pack)
P
- P4X (The Player v4.x)
- P6X (The Player v6.x)
- PAC (SBStudio II
- PAP (Pierre Adane Packer)
- PAT (UltraSound GF1 Patches)
- PCM (Pulse Code Modulation)
- PHA (Pha Packer)
- PLM (DisorderTracker II)
- PLS (Multimedia Playlists)
- PP21 (ProPacker 2.1)
- PP30 (ProPacker 3.0)
- PR1 (Promizer)
- PRU2 (Prorunner 2.0)
- PRUN (Prorunner 1.0)
- PS (Paul Shields)
- PSA (Professional Sound Artists)
- PSF (Portable Sound Format)
- PSF (Soundfactory)
- PSF2 (Playstation 2 PSF)
- PSM (Epic Megagames MASI)
- PTK (Renoise Song)
- PTM (PolyTracker)
- PUMA (PumaTracker)
- PVP (Peter Verswyvelen Packer)
Q
R
- RA (RealAudio)
- RAD (Reality AdLib Tracker)
- RAW (AdLib Sound Card)
- RAW (RAW sample data)
- RH (Rob Hubbard)
- RHO (Rob Hubbard Old)
- RJP (Richard Joseph)
- RK (Ron Klaren)
- RM (RealMedia)
- RMT (Raster Music Tracker)
- RNS (Renoise Song)
- ROL (AdLib Visual Composer)
S
- S31 (ScreamTracker 3 / DigiTracker Samples)
- S3M (Scream Tracker 3 module)
- S98 (NEC PC-98)
- SA (Sonic Arranger)
- SA2 (Surprise Adlib Tracker)
- SAM (MOD Edit sample)
- SAP (Atari POKEY)
- SB (Steve Barrett)
- SBI (Sound Blaster Instrument)
- SCI (Used in Sierra PC games)
- SCN (Sean Connolly)
- SCR (Sean Conran)
- SCT (Soundcontrol)
- SCUMM (SCUMM)
- SD (ESPS sampled data file)
- SDR (Synth Dream)
- SF (Berkeley/IRCAM/Carl Sound Format)
- SF2 (SoundFont 2.0 Sound Banks)
- SFX (SoundFX)
- SFZ (Cakewalk Sample Definition File)
- SGC (Sega Master System / Game Gear / Colecovision)
- SHI (ShroomTool Instrument)
- SHO (Mario Paint)
- SID (Commodore)
- SID (Sidmon) (Sidmon)
- SID2 (Sidmon II)
- SJS (SoundPlayer)
- SM (Sound Master)
- SMP (ScreamTracker 3 / DigiTracker Samples)
- SMPL (TFMX sample data)
- SMUS (Sonix Music Driver)
- SND (Atari ST)
- SNDH (Atari ST)
- SNG (SCC Musixx)
- SNK (Paul Summers)
- SPB (Yamaha ADPCM)
- SPC (Super Nintendo SPC700)
- SPL (Sound Programming Language)
- SPU (Sony Playstation)
- SS (Speedy System)
- SSF (Sega Saturn PSF)
- SSFLIB (SSF Library)
- ST26 (SoundTracker 2.6)
- STM (Scream Tracker module)
T
- TAK (Tom's Lossless Audio Kompressor)
- TF (Follin Player II)
- TFMX (TFMX)
- THM (Thomas Hermann)
- TM2 (Theta Music Composer v2.x)
- TM8 (8-channel stero TMC)
- TMC (Theta Music Composer v1.x)
- TME (The Musical Enlightenment)
- TP3 (Trackerpacker 3)
- TPU (Dirk Bialluch)
- TTA (True Audio)
- TW (Sound Images)
U
- UDS (Unique Development)
- ULT (UltraTracker)
- UMX (Unreal Music Format)
- USF (Nintendo 64 PSF)
- USM (Unsigned FSM)
- USFLIB (USF library)
V
- VB2 (Playstation / PS2)
- VOX
- VGM (Videogame Music)
- VGZ (GZipped VGM)
- Vinyl Goddess From Mars Instrument Format
- Vinyl Goddess From Mars Music Format
- VSQ (Voice Sequence)
- VTX (Vortex Tracker)
W
- WAV (Waveform Audio File Format)
- WB (Wally Beben)
- WLF (id Software)
- WMA (Windows Media Audio)
- WOW (Grave Composer)
- WRK (Cakewalk Project)
- WSR (Bandai WonderSwan / WonderSwan Color)
X
- XI (FastTracker instrument)
- XM (FastTracker 2 module)
- XMF (Extensible Music Format)
- XRNS (Renoise Song)
Y
- YM (Amstrad CPC / Spectrum ZX / Atari ST)