MilkShape model
From Just Solve the File Format Problem
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|released=2000<ref>Date of earliest source files in https://web.archive.org/web/20010407202114/http://milkshape3d.com/files/MsViewer.zip (listed in https://web.archive.org/web/20010407202114/http://milkshape3d.com/ms3d/download.html)</ref> | |released=2000<ref>Date of earliest source files in https://web.archive.org/web/20010407202114/http://milkshape3d.com/files/MsViewer.zip (listed in https://web.archive.org/web/20010407202114/http://milkshape3d.com/ms3d/download.html)</ref> | ||
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− | A '''MilkShape model'''<ref>http://www.digital-skills.co.uk/samples/milksample.pdf, page 52 (6 of PDF)</ref> is a file of the project format of [[MilkShape 3D]], a [[Windows]] program for editing 3D model files of many video games that came out between 1998<ref>Release of Half-Life, which, according to http://milkshape3d.com/, is the starting application of the program</ref> and around 2007, at which point development effectively ended<ref>Update lists on http://milkshape3d.com/ show that this was effectively the last year of development</ref>. It holds skeleton and animation data in addition to mesh data. | + | A '''MilkShape model'''<ref>http://www.digital-skills.co.uk/samples/milksample.pdf, page 52 (6 of PDF)</ref> (alternatively, a '''MilkShape 3d model'''), is a file of the project format of [[MilkShape 3D]], a [[Windows]] program for editing 3D model files of many video games that came out between 1998<ref>Release of Half-Life, which, according to http://milkshape3d.com/, is the starting application of the program</ref> and around 2007, at which point development effectively ended<ref>Update lists on http://milkshape3d.com/ show that this was effectively the last year of development</ref>. It holds skeleton and animation data in addition to mesh data. |
== Identification == | == Identification == |
Revision as of 07:49, 20 January 2020
A MilkShape model[2] (alternatively, a MilkShape 3d model), is a file of the project format of MilkShape 3D, a Windows program for editing 3D model files of many video games that came out between 1998[3] and around 2007, at which point development effectively ended[4]. It holds skeleton and animation data in addition to mesh data.
Contents |
Identification
MS3D files have the extension ".ms3d". They have the magic number 4D 53 33 44
, "MS3D" in ASCII.
Software
Links
References
- ↑ Date of earliest source files in https://web.archive.org/web/20010407202114/http://milkshape3d.com/files/MsViewer.zip (listed in https://web.archive.org/web/20010407202114/http://milkshape3d.com/ms3d/download.html)
- ↑ http://www.digital-skills.co.uk/samples/milksample.pdf, page 52 (6 of PDF)
- ↑ Release of Half-Life, which, according to http://milkshape3d.com/, is the starting application of the program
- ↑ Update lists on http://milkshape3d.com/ show that this was effectively the last year of development