MilkShape model

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== Identification ==
 
== Identification ==
 
MS3D files have the extension ".ms3d". They have the magic number {{magic|4D 53 33 44}}, "MS3D" in [[ASCII]].
 
MS3D files have the extension ".ms3d". They have the magic number {{magic|4D 53 33 44}}, "MS3D" in [[ASCII]].
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== Software ==
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* [[MilkShape 3D]]
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* [https://web.archive.org/web/20200120074140/http://www.chumba.ch/chumbalum-soft/files/msViewer2.zip Viewer, with source]
  
 
== Links ==
 
== Links ==

Revision as of 07:47, 20 January 2020

File Format
Name MilkShape model
Ontology
Extension(s) .ms3d
Released 2000[1]

A MilkShape model[2] is a file of the project format of MilkShape 3D, a Windows program for editing 3D model files of many video games that came out between 1998[3] and around 2007, at which point development effectively ended[4]. It holds skeleton and animation data in addition to mesh data.

Contents

Identification

MS3D files have the extension ".ms3d". They have the magic number 4D 53 33 44, "MS3D" in ASCII.

Software

Links

References

  1. Date of earliest source files in https://web.archive.org/web/20010407202114/http://milkshape3d.com/files/MsViewer.zip (listed in https://web.archive.org/web/20010407202114/http://milkshape3d.com/ms3d/download.html)
  2. http://www.digital-skills.co.uk/samples/milksample.pdf, page 52 (6 of PDF)
  3. Release of Half-Life, which, according to http://milkshape3d.com/, is the starting application of the program
  4. Update lists on http://milkshape3d.com/ show that this was effectively the last year of development
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