Audio and Music

From Just Solve the File Format Problem
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(finished adding UnExoticA formats)
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* [[AC1D]] (AC1D-DC1A Packer)
 
* [[AC1D]] (AC1D-DC1A Packer)
 
* [[AC3]] (Dolby Digital AC-3)
 
* [[AC3]] (Dolby Digital AC-3)
 +
* [[AGI]] (Sierra AGI)
 
* [[AHX]] (Commodore Amiga)
 
* [[AHX]] (Commodore Amiga)
 
* [[AIFC]] ([[AIFF]] Compressed)
 
* [[AIFC]] ([[AIFF]] Compressed)
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* [[BD]] (Benn Daglish)
 
* [[BD]] (Benn Daglish)
 
* [[BDS]] (Benn Daglish SID)
 
* [[BDS]] (Benn Daglish SID)
 +
* [[BP (SoundMon 2.0)]] (SoundMon 2.0)
 +
* [[BP (SoundMon 2.2)]] (SoundMon 2.2)
 
* [[BSS]] (Beathoven Synthesiser)
 
* [[BSS]] (Beathoven Synthesiser)
 
* [[CHAN]] (Channel Players)
 
* [[CHAN]] (Channel Players)
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* [[JAM]] (JamCracker)
 
* [[JAM]] (JamCracker)
 
* [[JCB]] (Jason Brooke)
 
* [[JCB]] (Jason Brooke)
 +
* [[JD]] (Special FX)
 +
* [[JPO]] (Steve Turner)
 
* [[JMF]] (Janko Mrsic-Flogel)
 
* [[JMF]] (Janko Mrsic-Flogel)
 
* [[JO]] (Jesper Olsen)
 
* [[JO]] (Jesper Olsen)
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* [[MINISSF]] ([[SSF]] track)
 
* [[MINISSF]] ([[SSF]] track)
 
* [[MINIUSF]] ([[USF]] track)
 
* [[MINIUSF]] ([[USF]] track)
 +
* [[MDAT (TFMX)]] ([[TFMX]] pattern data)
 +
* [[MDAT (TFMX 7V)]] (TFMX 7V)
 +
* [[MDAT (TFMX Pro)]] (TFMX Pro)
 
* [[MMDC]] (MMDC)
 
* [[MMDC]] (MMDC)
 
* [[MNF]] (Yamaha ADPCM)
 
* [[MNF]] (Yamaha ADPCM)
 
* [[MOD]] (Amiga Module)
 
* [[MOD]] (Amiga Module)
 +
* [[MOK]] (Silmarils)
 
* [[MON]] (M.O.N New / Old)
 
* [[MON]] (M.O.N New / Old)
 
* [[MP2]] (MPEG-1 Audio Layer II)
 
* [[MP2]] (MPEG-1 Audio Layer II)
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* [[OMA]] (Advanced Transform Acoustic Coding)
 
* [[OMA]] (Advanced Transform Acoustic Coding)
 
* [[ORC]] (TRS-80 Orchestra-90)
 
* [[ORC]] (TRS-80 Orchestra-90)
 +
* [[OSP]] (Synth Pack)
 +
* [[P4X]] (The Player v4.x)
 +
* [[P6X]] (The Player v6.x)
 +
* [[PAP]] (Pierre Adane Packer)
 
* [[PCM]] (Pulse Code Modulation)
 
* [[PCM]] (Pulse Code Modulation)
 +
* [[PHA]] (Pha Packer)
 +
* [[PP21]] (ProPacker 2.1)
 +
* [[PP30]] (ProPacker 3.0)
 +
* [[PR1]] (Promizer)
 +
* [[PRU2]] (Prorunner 2.0)
 +
* [[PRUN]] (Prorunner 1.0)
 +
* [[PS]] (Paul Shields)
 +
* [[PSA]] (Professional Sound Artists)
 
* [[PSF]] (Portable Sound Format)
 
* [[PSF]] (Portable Sound Format)
 +
* [[PSF (Soundfactory)]] (Soundfactory)
 
* [[PSF2]] (Playstation 2 [[PSF]])
 
* [[PSF2]] (Playstation 2 [[PSF]])
 +
* [[PUMA]] (PumaTracker)
 +
* [[PVP]] (Peter Verswyvelen Packer)
 
* [[QSF]] (Capcom Q-Sound [[PSF]])
 
* [[QSF]] (Capcom Q-Sound [[PSF]])
 
* [[QSFLIB]] ([[QSF]] Library)
 
* [[QSFLIB]] ([[QSF]] Library)
 
* [[RA]] (RealAudio)
 
* [[RA]] (RealAudio)
 
* [[RAW]] (AdLib Sound Card)
 
* [[RAW]] (AdLib Sound Card)
 +
* [[RH]] (Rob Hubbard)
 +
* [[RHO]] (Rob Hubbard Old)
 +
* [[RJP]] (Richard Joseph)
 +
* [[RK]] (Ron Klaren)
 
* [[RM]] (RealMedia)
 
* [[RM]] (RealMedia)
 
* [[RMT]] (Raster Music Tracker)
 
* [[RMT]] (Raster Music Tracker)
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* [[S3M]] (Scream Tracker 3 module)
 
* [[S3M]] (Scream Tracker 3 module)
 
* [[S98]] (NEC PC-98)
 
* [[S98]] (NEC PC-98)
 +
* [[SA]] (Sonic Arranger)
 
* [[SAM]] (MOD Edit sample)
 
* [[SAM]] (MOD Edit sample)
 
* [[SAP]] (Atari POKEY)
 
* [[SAP]] (Atari POKEY)
 +
* [[SB]] (Steve Barrett)
 
* [[SCI]] (Used in Sierra PC games)
 
* [[SCI]] (Used in Sierra PC games)
 +
* [[SCN]] (Sean Connolly)
 +
* [[SCR]] (Sean Conran)
 +
* [[SCT]] (Soundcontrol)
 +
* [[SCUMM]] (SCUMM)
 +
* [[SDR]] (Synth Dream)
 +
* [[SFX]] (SoundFX)
 
* [[SGC]] (Sega Master System / Game Gear / Colecovision)
 
* [[SGC]] (Sega Master System / Game Gear / Colecovision)
 
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument)
 
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument)
 
* [[SHO]] (Mario Paint)
 
* [[SHO]] (Mario Paint)
 
* [[SID]] (Commodore)
 
* [[SID]] (Commodore)
 +
* [[SID (Sidmon)]] (Sidmon)
 +
* [[SID2]] (Sidmon II)
 +
* [[SJS]] (SoundPlayer)
 +
* [[SM]] (Sound Master)
 +
* [[SMPL]] ([[TFMX]] sample data)
 +
* [[SMUS]] (Sonix Music Driver)
 
* [[SNDH]] (Atari ST)
 
* [[SNDH]] (Atari ST)
 +
* [[SNK]] (Paul Summers)
 
* [[SPB]] (Yamaha ADPCM)
 
* [[SPB]] (Yamaha ADPCM)
 
* [[SPC]] (Super Nintendo SPC700)
 
* [[SPC]] (Super Nintendo SPC700)
 +
* [[SPL]] (Sound Programming Language)
 
* [[SPU]] (Sony Playstation)
 
* [[SPU]] (Sony Playstation)
 +
* [[SS]] (Speedy System)
 
* [[SSF]] (Sega Saturn [[PSF]])
 
* [[SSF]] (Sega Saturn [[PSF]])
 
* [[SSFLIB]] ([[SSF]] Library)
 
* [[SSFLIB]] ([[SSF]] Library)
 +
* [[ST26]] (SoundTracker 2.6)
 
* [[STM]] (Scream Tracker module)
 
* [[STM]] (Scream Tracker module)
 
* [[TAK]] (Tom's Lossless Audio Kompressor)
 
* [[TAK]] (Tom's Lossless Audio Kompressor)
 
* [[TF]] (Follin Player II)
 
* [[TF]] (Follin Player II)
 +
* [[TFMX]] (TFMX)
 +
* [[THM]] (Thomas Hermann)
 
* [[TM2]] (Theta Music Composer v2.x)
 
* [[TM2]] (Theta Music Composer v2.x)
 
* [[TM8]] (8-channel stero [[TMC]])
 
* [[TM8]] (8-channel stero [[TMC]])
 
* [[TMC]] (Theta Music Composer v1.x)
 
* [[TMC]] (Theta Music Composer v1.x)
 +
* [[TME]] (The Musical Enlightenment)
 +
* [[TP3]] (Trackerpacker 3)
 
* [[TPU]] (Dirk Bialluch)
 
* [[TPU]] (Dirk Bialluch)
 
* [[TTA]] (True Audio)
 
* [[TTA]] (True Audio)
 +
* [[TW]] (Sound Images)
 +
* [[UDS]] (Unique Development)
 
* [[UMX]] (Unreal Music Format)
 
* [[UMX]] (Unreal Music Format)
 
* [[USF]] (Nintendo 64 [[PSF]])
 
* [[USF]] (Nintendo 64 [[PSF]])
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* [[VTX]] (Vortex Tracker)
 
* [[VTX]] (Vortex Tracker)
 
* [[WAV]] (Waveform Audio File Format)
 
* [[WAV]] (Waveform Audio File Format)
 +
* [[WB]] (Wally Beben)
 
* [[WMA]] (Windows Media Audio)
 
* [[WMA]] (Windows Media Audio)
 
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)
 
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)

Revision as of 18:21, 28 October 2012

Electronic Formats concerned with Audio Data.

  • 2SF (Nintendo DS PSF)
  • 669 (Composer 669 module)
  • 8SVX (IFF-8SVX)
  • AA3 (Advanced Transform Acoustic Coding)
  • AAC (Advanced Audio Coding)
  • AAM (Art & Magic)
  • ABK (AMOS Music Bank)
  • AC1D (AC1D-DC1A Packer)
  • AC3 (Dolby Digital AC-3)
  • AGI (Sierra AGI)
  • AHX (Commodore Amiga)
  • AIFC (AIFF Compressed)
  • AIFF (Audio Interchange File Format)
  • ALAC (Apple Lossless Audio Codec)
  • AMC (AM Composer)
  • APE (Monkey's Audio)
  • AST (Actionamics Sound Tool)
  • AT3 (Advanced Transform Acoustic Coding)
  • AU (Sun Microsystems audio format)
  • AY (Amstrad CPC / ZX Spectrum)
  • BD (Benn Daglish)
  • BDS (Benn Daglish SID)
  • BP (SoundMon 2.0) (SoundMon 2.0)
  • BP (SoundMon 2.2) (SoundMon 2.2)
  • BSS (Beathoven Synthesiser)
  • CHAN (Channel Players)
  • CIN (Cinemaware)
  • CM (CustomMade)
  • CM3 (CMC "3/4")
  • CMC (Chaos Music Composer)
  • CMR (CMC "Rzog")
  • CMS (Stereo Double CMC)
  • COP (SAM Coupe)
  • CORE (Core Design)
  • CUST (DeliTracker Custom)
  • DAT (Paul Robotham)
  • DCT (Format designed for dictation by NCH Software)
  • DH (David Hanney)
  • DI (Digital Illusions)
  • DIGI (DIGI Booster)
  • DL (Dave Lowe)
  • DLN (Dave Lowe New)
  • DLT (Delta Music Composer)
  • DM2 (Delta Music 2.0)
  • DNS (Dynamic Synthesizer)
  • DSC (Digital Sonix & Chrome)
  • DMC (DoublePlay CMC)
  • DSF (Dreamcast PSF)
  • DSFLIB (DSF Library)
  • DSR (Desire)
  • DSS (Digital Speech Standard)
  • DTS
  • DVF (Sony Digital Audio recorders)
  • DW (David Whittaker)
  • DZ (Darius Zendeh)
  • EMS (Editeur Musical Sequentiel)
  • EX (Fashion Tracker)
  • FC (Future Composer)
  • FC13 (Future Composer v1.3)
  • FC14 (Future Composer v1.4)
  • FLAC (Free Lossless Audio Codec)
  • FP (Future Player)
  • FRED (Fred Editor)
  • FW (FWMP)
  • GBS (Game Boy Sound)
  • GMC (Game Music Creator)
  • GRAY (Fred Gray)
  • GSF (Game Boy Advance PSF)
  • GSFLIB (GSF Library)
  • GSM (Raw GSM 6.10 Audio Stream)
  • GYM (Genesis YM2612)
  • HAN (Digital Sound Creations)
  • HD (Howie Davies)
  • HES (Hudson Entertainment System)
  • HIP (Hippel)
  • HIPC (Hippel-COSO)
  • HVL (Hively Tracker)
  • IMF (AdLib Sound Card)
  • IMS (Images)
  • INS (Infogrames)
  • IT (ImpulseTracker module)
  • JAM (JamCracker)
  • JCB (Jason Brooke)
  • JD (Special FX)
  • JPO (Steve Turner)
  • JMF (Janko Mrsic-Flogel)
  • JO (Jesper Olsen)
  • JPN (Jason Page)
  • JT (Jeroen Tel)
  • KH (Kris Hatlelid)
  • KSS (MSX)
  • LME (Leggless Music Editor)
  • LPCM (Linear Pulse Code Modulated Audio)
  • M4A (MPEG-4 Audio)
  • M4P (Fairplay DRM Encrypted M4A)
  • M4R (Apple iPhone Ringtones - see M4A)
  • MAD (PlayerPRO module)
  • MADX (Extended MAD)
  • MC (Mark Cooksey)
  • MD (Mike Davies)
  • MDX (Sharp X68000)
  • MED (OctaMED module)
  • MFP (Magnetic Fields Packer)
  • MIDI (Musical Instrument Digital Interface)
  • MII (Mark II Sound-System)
  • MINIPSF (PSF track)
  • MINIGSF (GSF track)
  • MINIQSF (QSF track)
  • MINISSF (SSF track)
  • MINIUSF (USF track)
  • MDAT (TFMX) (TFMX pattern data)
  • MDAT (TFMX 7V) (TFMX 7V)
  • MDAT (TFMX Pro) (TFMX Pro)
  • MMDC (MMDC)
  • MNF (Yamaha ADPCM)
  • MOD (Amiga Module)
  • MOK (Silmarils)
  • MON (M.O.N New / Old)
  • MP2 (MPEG-1 Audio Layer II)
  • MP3 (MPEG-1 / MPEG-2 Audio Layer III)
  • MPD (MPT DoublePlay)
  • MPT (Music Pro Tracker)
  • MSV (Sony dictation machines)
  • MTM (Multi Track Module)
  • MUG (Mugician)
  • MUG2 (Mugician II)
  • MW (Martin Walker)
  • MXTX (MaxTrax)
  • NP2 (NoisePacker v2.x)
  • NP3 (NoisePacker v3.x)
  • NSF (NES Sound Format)
  • NSFE (Extended NSF)
  • NTP (NovoTrade Packer)
  • OGG (Ogg Vorbis audio file)
  • OKT (Oktalyzer module)
  • OKTA (Oktalyzer module)
  • OMA (Advanced Transform Acoustic Coding)
  • ORC (TRS-80 Orchestra-90)
  • OSP (Synth Pack)
  • P4X (The Player v4.x)
  • P6X (The Player v6.x)
  • PAP (Pierre Adane Packer)
  • PCM (Pulse Code Modulation)
  • PHA (Pha Packer)
  • PP21 (ProPacker 2.1)
  • PP30 (ProPacker 3.0)
  • PR1 (Promizer)
  • PRU2 (Prorunner 2.0)
  • PRUN (Prorunner 1.0)
  • PS (Paul Shields)
  • PSA (Professional Sound Artists)
  • PSF (Portable Sound Format)
  • PSF (Soundfactory) (Soundfactory)
  • PSF2 (Playstation 2 PSF)
  • PUMA (PumaTracker)
  • PVP (Peter Verswyvelen Packer)
  • QSF (Capcom Q-Sound PSF)
  • QSFLIB (QSF Library)
  • RA (RealAudio)
  • RAW (AdLib Sound Card)
  • RH (Rob Hubbard)
  • RHO (Rob Hubbard Old)
  • RJP (Richard Joseph)
  • RK (Ron Klaren)
  • RM (RealMedia)
  • RMT (Raster Music Tracker)
  • ROL (AdLib Visual Composer)
  • S3M (Scream Tracker 3 module)
  • S98 (NEC PC-98)
  • SA (Sonic Arranger)
  • SAM (MOD Edit sample)
  • SAP (Atari POKEY)
  • SB (Steve Barrett)
  • SCI (Used in Sierra PC games)
  • SCN (Sean Connolly)
  • SCR (Sean Conran)
  • SCT (Soundcontrol)
  • SCUMM (SCUMM)
  • SDR (Synth Dream)
  • SFX (SoundFX)
  • SGC (Sega Master System / Game Gear / Colecovision)
  • SHI (ShroomTool Instrument)
  • SHO (Mario Paint)
  • SID (Commodore)
  • SID (Sidmon) (Sidmon)
  • SID2 (Sidmon II)
  • SJS (SoundPlayer)
  • SM (Sound Master)
  • SMPL (TFMX sample data)
  • SMUS (Sonix Music Driver)
  • SNDH (Atari ST)
  • SNK (Paul Summers)
  • SPB (Yamaha ADPCM)
  • SPC (Super Nintendo SPC700)
  • SPL (Sound Programming Language)
  • SPU (Sony Playstation)
  • SS (Speedy System)
  • SSF (Sega Saturn PSF)
  • SSFLIB (SSF Library)
  • ST26 (SoundTracker 2.6)
  • STM (Scream Tracker module)
  • TAK (Tom's Lossless Audio Kompressor)
  • TF (Follin Player II)
  • TFMX (TFMX)
  • THM (Thomas Hermann)
  • TM2 (Theta Music Composer v2.x)
  • TM8 (8-channel stero TMC)
  • TMC (Theta Music Composer v1.x)
  • TME (The Musical Enlightenment)
  • TP3 (Trackerpacker 3)
  • TPU (Dirk Bialluch)
  • TTA (True Audio)
  • TW (Sound Images)
  • UDS (Unique Development)
  • UMX (Unreal Music Format)
  • USF (Nintendo 64 PSF)
  • USFLIB (USF library)
  • VOX
  • VGM (Videogame Music)
  • VGZ (GZipped VGM)
  • VTX (Vortex Tracker)
  • WAV (Waveform Audio File Format)
  • WB (Wally Beben)
  • WMA (Windows Media Audio)
  • WSR (Bandai WonderSwan / WonderSwan Color)
  • XI (FastTracker instrument)
  • XM (FastTracker 2 module)
  • YM (Amstrad CPC / Spectrum ZX / Atari ST)
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