Audio and Music
From Just Solve the File Format Problem
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* [[DTS]] | * [[DTS]] | ||
* [[DVF]] (Sony Digital Audio recorders) | * [[DVF]] (Sony Digital Audio recorders) | ||
− | * [ | + | * [[DW]] (David Whittaker) |
* [[DZ]] (Darius Zendeh) | * [[DZ]] (Darius Zendeh) | ||
* [[EMS]] (Editeur Musical Sequentiel) | * [[EMS]] (Editeur Musical Sequentiel) |
Revision as of 18:19, 28 October 2012
Electronic Formats concerned with Audio Data.
- 2SF (Nintendo DS PSF)
- 669 (Composer 669 module)
- 8SVX (IFF-8SVX)
- AA3 (Advanced Transform Acoustic Coding)
- AAC (Advanced Audio Coding)
- AAM (Art & Magic)
- ABK (AMOS Music Bank)
- AC1D (AC1D-DC1A Packer)
- AC3 (Dolby Digital AC-3)
- AHX (Commodore Amiga)
- AIFC (AIFF Compressed)
- AIFF (Audio Interchange File Format)
- ALAC (Apple Lossless Audio Codec)
- AMC (AM Composer)
- APE (Monkey's Audio)
- AST (Actionamics Sound Tool)
- AT3 (Advanced Transform Acoustic Coding)
- AU (Sun Microsystems audio format)
- AY (Amstrad CPC / ZX Spectrum)
- BD (Benn Daglish)
- BDS (Benn Daglish SID)
- BSS (Beathoven Synthesiser)
- CHAN (Channel Players)
- CIN (Cinemaware)
- CM (CustomMade)
- CM3 (CMC "3/4")
- CMC (Chaos Music Composer)
- CMR (CMC "Rzog")
- CMS (Stereo Double CMC)
- COP (SAM Coupe)
- CORE (Core Design)
- CUST (DeliTracker Custom)
- DAT (Paul Robotham)
- DCT (Format designed for dictation by NCH Software)
- DH (David Hanney)
- DI (Digital Illusions)
- DIGI (DIGI Booster)
- DL (Dave Lowe)
- DLN (Dave Lowe New)
- DLT (Delta Music Composer)
- DM2 (Delta Music 2.0)
- DNS (Dynamic Synthesizer)
- DSC (Digital Sonix & Chrome)
- DMC (DoublePlay CMC)
- DSF (Dreamcast PSF)
- DSFLIB (DSF Library)
- DSR (Desire)
- DSS (Digital Speech Standard)
- DTS
- DVF (Sony Digital Audio recorders)
- DW (David Whittaker)
- DZ (Darius Zendeh)
- EMS (Editeur Musical Sequentiel)
- EX (Fashion Tracker)
- FC (Future Composer)
- FC13 (Future Composer v1.3)
- FC14 (Future Composer v1.4)
- FLAC (Free Lossless Audio Codec)
- FP (Future Player)
- FRED (Fred Editor)
- FW (FWMP)
- GBS (Game Boy Sound)
- GMC (Game Music Creator)
- GRAY (Fred Gray)
- GSF (Game Boy Advance PSF)
- GSFLIB (GSF Library)
- GSM (Raw GSM 6.10 Audio Stream)
- GYM (Genesis YM2612)
- HAN (Digital Sound Creations)
- HD (Howie Davies)
- HES (Hudson Entertainment System)
- HIP (Hippel)
- HIPC (Hippel-COSO)
- HVL (Hively Tracker)
- IMF (AdLib Sound Card)
- IMS (Images)
- INS (Infogrames)
- IT (ImpulseTracker module)
- JAM (JamCracker)
- JCB (Jason Brooke)
- JMF (Janko Mrsic-Flogel)
- JO (Jesper Olsen)
- JPN (Jason Page)
- JT (Jeroen Tel)
- KH (Kris Hatlelid)
- KSS (MSX)
- LME (Leggless Music Editor)
- LPCM (Linear Pulse Code Modulated Audio)
- M4A (MPEG-4 Audio)
- M4P (Fairplay DRM Encrypted M4A)
- M4R (Apple iPhone Ringtones - see M4A)
- MAD (PlayerPRO module)
- MADX (Extended MAD)
- MC (Mark Cooksey)
- MD (Mike Davies)
- MDX (Sharp X68000)
- MED (OctaMED module)
- MFP (Magnetic Fields Packer)
- MIDI (Musical Instrument Digital Interface)
- MII (Mark II Sound-System)
- MINIPSF (PSF track)
- MINIGSF (GSF track)
- MINIQSF (QSF track)
- MINISSF (SSF track)
- MINIUSF (USF track)
- MMDC (MMDC)
- MNF (Yamaha ADPCM)
- MOD (Amiga Module)
- MON (M.O.N New / Old)
- MP2 (MPEG-1 Audio Layer II)
- MP3 (MPEG-1 / MPEG-2 Audio Layer III)
- MPD (MPT DoublePlay)
- MPT (Music Pro Tracker)
- MSV (Sony dictation machines)
- MTM (Multi Track Module)
- MUG (Mugician)
- MUG2 (Mugician II)
- MW (Martin Walker)
- MXTX (MaxTrax)
- NP2 (NoisePacker v2.x)
- NP3 (NoisePacker v3.x)
- NSF (NES Sound Format)
- NSFE (Extended NSF)
- NTP (NovoTrade Packer)
- OGG (Ogg Vorbis audio file)
- OKT (Oktalyzer module)
- OKTA (Oktalyzer module)
- OMA (Advanced Transform Acoustic Coding)
- ORC (TRS-80 Orchestra-90)
- PCM (Pulse Code Modulation)
- PSF (Portable Sound Format)
- PSF2 (Playstation 2 PSF)
- QSF (Capcom Q-Sound PSF)
- QSFLIB (QSF Library)
- RA (RealAudio)
- RAW (AdLib Sound Card)
- RM (RealMedia)
- RMT (Raster Music Tracker)
- ROL (AdLib Visual Composer)
- S3M (Scream Tracker 3 module)
- S98 (NEC PC-98)
- SAM (MOD Edit sample)
- SAP (Atari POKEY)
- SCI (Used in Sierra PC games)
- SGC (Sega Master System / Game Gear / Colecovision)
- SHI (ShroomTool Instrument)
- SHO (Mario Paint)
- SID (Commodore)
- SNDH (Atari ST)
- SPB (Yamaha ADPCM)
- SPC (Super Nintendo SPC700)
- SPU (Sony Playstation)
- SSF (Sega Saturn PSF)
- SSFLIB (SSF Library)
- STM (Scream Tracker module)
- TAK (Tom's Lossless Audio Kompressor)
- TF (Follin Player II)
- TM2 (Theta Music Composer v2.x)
- TM8 (8-channel stero TMC)
- TMC (Theta Music Composer v1.x)
- TPU (Dirk Bialluch)
- TTA (True Audio)
- UMX (Unreal Music Format)
- USF (Nintendo 64 PSF)
- USFLIB (USF library)
- VOX
- VGM (Videogame Music)
- VGZ (GZipped VGM)
- VTX (Vortex Tracker)
- WAV (Waveform Audio File Format)
- WMA (Windows Media Audio)
- WSR (Bandai WonderSwan / WonderSwan Color)
- XI (FastTracker instrument)
- XM (FastTracker 2 module)
- YM (Amstrad CPC / Spectrum ZX / Atari ST)