Allegro packfile

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
(Links)
Line 17: Line 17:
 
* [https://github.com/liballeg/allegro5/blob/4.4/docs/src/packfile._tx Overview of the format]
 
* [https://github.com/liballeg/allegro5/blob/4.4/docs/src/packfile._tx Overview of the format]
 
* [https://www.allegro.cc/manual/4/api/file-and-compression-routines/ C API documentation]
 
* [https://www.allegro.cc/manual/4/api/file-and-compression-routines/ C API documentation]
* [https://github.com/liballeg/allegro5/blob/4.4/src/file.c Source code]
+
* [https://github.com/liballeg/allegro5/blob/4.4/src/file.c Source code (file.c)]

Revision as of 15:31, 8 October 2016

File Format
Name Allegro packfile
Ontology
Extension(s) .dat

Allegro is a game programming library. The PACKFILE format is a format containing the game's assets in a way which allegro can read (normally: bitmaps, run-length-encoded sprites, Amiga Module music files from libdumb).

The magic for this file format is slh! (compressed) or slh. (uncompressed).

The allegro library is open source and comes with utility libraries for editing PACKFILEs.

Version 5 of Allegro replaces PACKFILE with standard zip utilities.

Links

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox