Audio and Music

From Just Solve the File Format Problem
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m (added SHI and SHO)
(added many new formats and some basic info. up to around "p" in the UnExoticA list)
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* [[2SF]] (Nintendo DS [[PSF]])
 
* [[2SF]] (Nintendo DS [[PSF]])
 
* [[669]] (Composer 669 module)
 
* [[669]] (Composer 669 module)
* [[AA3]]
+
* [[8SVX]] (IFF-8SVX)
* [[AAC]]
+
* [[AA3]] (Advanced Transform Acoustic Coding)
* [[AC3]]
+
* [[AAC]] (Advanced Audio Coding)
* [[AIFF]]
+
* [[AAM]] (Art & Magic)
* [[ALAC]]
+
* [[ABK]] (AMOS Music Bank)
* [[APE]]
+
* [[AC1D]] (AC1D-DC1A Packer)
* [[AT3]]
+
* [[AC3]] (Dolby Digital AC-3)
* [[AU]]
+
* [[AHX]] (Commodore Amiga)
 +
* [[AIFC]] ([[AIFF]] Compressed)
 +
* [[AIFF]] (Audio Interchange File Format)
 +
* [[ALAC]] (Apple Lossless Audio Codec)
 +
* [[AMC]] (AM Composer)
 +
* [[APE]] (Monkey's Audio)
 +
* [[AST]] (Actionamics Sound Tool)
 +
* [[AT3]] (Advanced Transform Acoustic Coding)
 +
* [[AU]] (Sun Microsystems audio format)
 
* [[AY]] (Amstrad CPC / ZX Spectrum)
 
* [[AY]] (Amstrad CPC / ZX Spectrum)
* [[DCT]]
+
* [[BD]] (Benn Daglish)
* [[DTS]]
+
* [[BDS]] (Benn Daglish SID)
 +
* [[BSS]] (Beathoven Synthesiser)
 +
* [[CHAN]] (Channel Players)
 +
* [[CIN]] (Cinemaware)
 +
* [[CM]] (CustomMade)
 +
* [[CM3]] ([[CMC]] "3/4")
 +
* [[CMC]] (Chaos Music Composer)
 +
* [[CMR]] ([[CMC]] "Rzog")
 +
* [[CMS]] (Stereo Double [[CMC]])
 +
* [[COP]] (SAM Coupe)
 +
* [[CORE]] (Core Design)
 +
* [[CUST]] (DeliTracker Custom)
 +
* [[DAT]] (Paul Robotham)
 +
* [[DCT]] (Format designed for dictation by NCH Software)
 +
* [[DH]] (David Hanney)
 +
* [[DI]] (Digital Illusions)
 +
* [[DIGI]] (DIGI Booster)
 +
* [[DL]] (Dave Lowe)
 +
* [[DLN]] (Dave Lowe New)
 +
* [[DLT]] (Delta Music Composer)
 +
* [[DM2]] (Delta Music 2.0)
 +
* [[DNS]] (Dynamic Synthesizer)
 +
* [[DSC]] (Digital Sonix & Chrome)
 +
* [[DMC]] (DoublePlay [[CMC]])
 
* [[DSF]] (Dreamcast [[PSF]])
 
* [[DSF]] (Dreamcast [[PSF]])
 
* [[DSFLIB]] ([[DSF]] Library)
 
* [[DSFLIB]] ([[DSF]] Library)
* [[DSS]]
+
* [[DSR]] (Desire)
* [[DVF]]
+
* [[DSS]] (Digital Speech Standard)
* [[FLAC]]
+
* [[DTS]]
 +
* [[DVF]] (Sony Digital Audio recorders)
 +
* [{DW]] (David Whittaker)
 +
* [[DZ]] (Darius Zendeh)
 +
* [[EMS]] (Editeur Musical Sequentiel)
 +
* [[EX]] (Fashion Tracker)
 +
* [[FC]] (Future Composer)
 +
* [[FC13]] (Future Composer v1.3)
 +
* [[FC14]] (Future Composer v1.4)
 +
* [[FLAC]] (Free Lossless Audio Codec)
 +
* [[FP]] (Future Player)
 +
* [[FRED]] (Fred Editor)
 +
* [[FW]] (FWMP)
 
* [[GBS]] (Game Boy Sound)
 
* [[GBS]] (Game Boy Sound)
 +
* [[GMC]] (Game Music Creator)
 +
* [[GRAY]] (Fred Gray)
 
* [[GSF]] (Game Boy Advance [[PSF]])
 
* [[GSF]] (Game Boy Advance [[PSF]])
 
* [[GSFLIB]] ([[GSF]] Library)
 
* [[GSFLIB]] ([[GSF]] Library)
* [[GSM]]
+
* [[GSM]] (Raw GSM 6.10 Audio Stream)
 
* [[GYM]] (Genesis YM2612)
 
* [[GYM]] (Genesis YM2612)
 +
* [[HAN]] (Digital Sound Creations)
 +
* [[HD]] (Howie Davies)
 
* [[HES]] (Hudson Entertainment System)
 
* [[HES]] (Hudson Entertainment System)
 +
* [[HIP]] (Hippel)
 +
* [[HIPC]] (Hippel-COSO)
 +
* [[HVL]] (Hively Tracker)
 +
* [[IMF]] (AdLib Sound Card)
 +
* [[IMS]] (Images)
 +
* [[INS]] (Infogrames)
 
* [[IT]] (ImpulseTracker module)
 
* [[IT]] (ImpulseTracker module)
 +
* [[JAM]] (JamCracker)
 +
* [[JCB]] (Jason Brooke)
 +
* [[JMF]] (Janko Mrsic-Flogel)
 +
* [[JO]] (Jesper Olsen)
 +
* [[JPN]] (Jason Page)
 +
* [[JT]] (Jeroen Tel)
 +
* [[KH]] (Kris Hatlelid)
 
* [[KSS]] (MSX)
 
* [[KSS]] (MSX)
* [[LPCM]]
+
* [[LME]] (Leggless Music Editor)
* [[M4A]]
+
* [[LPCM]] (Linear Pulse Code Modulated Audio)
* [[M4P]]
+
* [[M4A]] (MPEG-4 Audio)
* [[MIDI]]
+
* [[M4P]] (Fairplay DRM Encrypted [[M4A]])
 +
* [[M4R]] (Apple iPhone Ringtones - see [[M4A]])
 
* [[MAD]] (PlayerPRO module)
 
* [[MAD]] (PlayerPRO module)
 
* [[MADX]] (Extended [[MAD]])
 
* [[MADX]] (Extended [[MAD]])
 +
* [[MC]] (Mark Cooksey)
 +
* [[MD]] (Mike Davies)
 +
* [[MDX]] (Sharp X68000)
 
* [[MED]] (OctaMED module)
 
* [[MED]] (OctaMED module)
* [[MOD]] (Amiga Module)
+
* [[MFP]] (Magnetic Fields Packer)
 +
* [[MIDI]] (Musical Instrument Digital Interface)
 +
* [[MII]] (Mark II Sound-System)
 
* [[MINIPSF]] ([[PSF]] track)
 
* [[MINIPSF]] ([[PSF]] track)
 
* [[MINIGSF]] ([[GSF]] track)
 
* [[MINIGSF]] ([[GSF]] track)
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* [[MINISSF]] ([[SSF]] track)
 
* [[MINISSF]] ([[SSF]] track)
 
* [[MINIUSF]] ([[USF]] track)
 
* [[MINIUSF]] ([[USF]] track)
 +
* [[MMDC]] (MMDC)
 
* [[MNF]] (Yamaha ADPCM)
 
* [[MNF]] (Yamaha ADPCM)
* [[MP2]]
+
* [[MOD]] (Amiga Module)
* [[MP3]]
+
* [[MON]] (M.O.N New / Old)
* [[MSV]]
+
* [[MP2]] (MPEG-1 Audio Layer II)
 +
* [[MP3]] (MPEG-1 / MPEG-2 Audio Layer III)
 +
* [[MPD]] ([[MPT]] DoublePlay)
 +
* [[MPT]] (Music Pro Tracker)
 +
* [[MSV]] (Sony dictation machines)
 
* [[MTM]] (Multi Track Module)
 
* [[MTM]] (Multi Track Module)
 +
* [[MUG]] (Mugician)
 +
* [[MUG2]] (Mugician II)
 +
* [[MW]] (Martin Walker)
 +
* [[MXTX]] (MaxTrax)
 +
* [[NP2]] (NoisePacker v2.x)
 +
* [[NP3]] (NoisePacker v3.x)
 
* [[NSF]] (NES Sound Format)
 
* [[NSF]] (NES Sound Format)
 
* [[NSFE]] (Extended [[NSF]])
 
* [[NSFE]] (Extended [[NSF]])
* [[OGG]]
+
* [[NTP]] (NovoTrade Packer)
 +
* [[OGG]] (Ogg Vorbis audio file)
 
* [[OKT]] (Oktalyzer module)
 
* [[OKT]] (Oktalyzer module)
 
* [[OKTA]] (Oktalyzer module)
 
* [[OKTA]] (Oktalyzer module)
* [[OMA]]
+
* [[OMA]] (Advanced Transform Acoustic Coding)
* [[PCM]]
+
* [[ORC]] (TRS-80 Orchestra-90)
 +
* [[PCM]] (Pulse Code Modulation)
 
* [[PSF]] (Portable Sound Format)
 
* [[PSF]] (Portable Sound Format)
 +
* [[PSF2]] (Playstation 2 [[PSF]])
 
* [[QSF]] (Capcom Q-Sound [[PSF]])
 
* [[QSF]] (Capcom Q-Sound [[PSF]])
 
* [[QSFLIB]] ([[QSF]] Library)
 
* [[QSFLIB]] ([[QSF]] Library)
* [[RA]]
+
* [[RA]] (RealAudio)
* [[RM]]
+
* [[RAW]] (AdLib Sound Card)
 +
* [[RM]] (RealMedia)
 +
* [[RMT]] (Raster Music Tracker)
 +
* [[ROL]] (AdLib Visual Composer)
 
* [[S3M]] (Scream Tracker 3 module)
 
* [[S3M]] (Scream Tracker 3 module)
 +
* [[S98]] (NEC PC-98)
 
* [[SAM]] (MOD Edit sample)
 
* [[SAM]] (MOD Edit sample)
 
* [[SAP]] (Atari POKEY)
 
* [[SAP]] (Atari POKEY)
 +
* [[SCI]] (Used in Sierra PC games)
 
* [[SGC]] (Sega Master System / Game Gear / Colecovision)
 
* [[SGC]] (Sega Master System / Game Gear / Colecovision)
 
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument)
 
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument)
 
* [[SHO]] (Mario Paint)
 
* [[SHO]] (Mario Paint)
 
* [[SID]] (Commodore)
 
* [[SID]] (Commodore)
 +
* [[SNDH]] (Atari ST)
 
* [[SPB]] (Yamaha ADPCM)
 
* [[SPB]] (Yamaha ADPCM)
 
* [[SPC]] (Super Nintendo SPC700)
 
* [[SPC]] (Super Nintendo SPC700)
 +
* [[SPU]] (Sony Playstation)
 
* [[SSF]] (Sega Saturn [[PSF]])
 
* [[SSF]] (Sega Saturn [[PSF]])
 
* [[SSFLIB]] ([[SSF]] Library)
 
* [[SSFLIB]] ([[SSF]] Library)
 
* [[STM]] (Scream Tracker module)
 
* [[STM]] (Scream Tracker module)
* [[TAK]]
+
* [[TAK]] (Tom's Lossless Audio Kompressor)
* [[TTA]]
+
* [[TF]] (Follin Player II)
 +
* [[TM2]] (Theta Music Composer v2.x)
 +
* [[TM8]] (8-channel stero [[TMC]])
 +
* [[TMC]] (Theta Music Composer v1.x)
 +
* [[TPU]] (Dirk Bialluch)
 +
* [[TTA]] (True Audio)
 
* [[UMX]] (Unreal Music Format)
 
* [[UMX]] (Unreal Music Format)
 
* [[USF]] (Nintendo 64 [[PSF]])
 
* [[USF]] (Nintendo 64 [[PSF]])
 
* [[USFLIB]] ([[USF]] library)
 
* [[USFLIB]] ([[USF]] library)
* [[VOX]]
+
* [[VOX]]  
 
* [[VGM]] (Videogame Music)
 
* [[VGM]] (Videogame Music)
 
* [[VGZ]] (GZipped VGM)
 
* [[VGZ]] (GZipped VGM)
* [[WAV]]
+
* [[VTX]] (Vortex Tracker)
* [[WMA]]
+
* [[WAV]] (Waveform Audio File Format)
 +
* [[WMA]] (Windows Media Audio)
 +
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)
 
* [[XI]] (FastTracker instrument)
 
* [[XI]] (FastTracker instrument)
 
* [[XM]] (FastTracker 2 module)
 
* [[XM]] (FastTracker 2 module)
 +
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST)

Revision as of 18:01, 28 October 2012

Electronic Formats concerned with Audio Data.

  • 2SF (Nintendo DS PSF)
  • 669 (Composer 669 module)
  • 8SVX (IFF-8SVX)
  • AA3 (Advanced Transform Acoustic Coding)
  • AAC (Advanced Audio Coding)
  • AAM (Art & Magic)
  • ABK (AMOS Music Bank)
  • AC1D (AC1D-DC1A Packer)
  • AC3 (Dolby Digital AC-3)
  • AHX (Commodore Amiga)
  • AIFC (AIFF Compressed)
  • AIFF (Audio Interchange File Format)
  • ALAC (Apple Lossless Audio Codec)
  • AMC (AM Composer)
  • APE (Monkey's Audio)
  • AST (Actionamics Sound Tool)
  • AT3 (Advanced Transform Acoustic Coding)
  • AU (Sun Microsystems audio format)
  • AY (Amstrad CPC / ZX Spectrum)
  • BD (Benn Daglish)
  • BDS (Benn Daglish SID)
  • BSS (Beathoven Synthesiser)
  • CHAN (Channel Players)
  • CIN (Cinemaware)
  • CM (CustomMade)
  • CM3 (CMC "3/4")
  • CMC (Chaos Music Composer)
  • CMR (CMC "Rzog")
  • CMS (Stereo Double CMC)
  • COP (SAM Coupe)
  • CORE (Core Design)
  • CUST (DeliTracker Custom)
  • DAT (Paul Robotham)
  • DCT (Format designed for dictation by NCH Software)
  • DH (David Hanney)
  • DI (Digital Illusions)
  • DIGI (DIGI Booster)
  • DL (Dave Lowe)
  • DLN (Dave Lowe New)
  • DLT (Delta Music Composer)
  • DM2 (Delta Music 2.0)
  • DNS (Dynamic Synthesizer)
  • DSC (Digital Sonix & Chrome)
  • DMC (DoublePlay CMC)
  • DSF (Dreamcast PSF)
  • DSFLIB (DSF Library)
  • DSR (Desire)
  • DSS (Digital Speech Standard)
  • DTS
  • DVF (Sony Digital Audio recorders)
  • [{DW]] (David Whittaker)
  • DZ (Darius Zendeh)
  • EMS (Editeur Musical Sequentiel)
  • EX (Fashion Tracker)
  • FC (Future Composer)
  • FC13 (Future Composer v1.3)
  • FC14 (Future Composer v1.4)
  • FLAC (Free Lossless Audio Codec)
  • FP (Future Player)
  • FRED (Fred Editor)
  • FW (FWMP)
  • GBS (Game Boy Sound)
  • GMC (Game Music Creator)
  • GRAY (Fred Gray)
  • GSF (Game Boy Advance PSF)
  • GSFLIB (GSF Library)
  • GSM (Raw GSM 6.10 Audio Stream)
  • GYM (Genesis YM2612)
  • HAN (Digital Sound Creations)
  • HD (Howie Davies)
  • HES (Hudson Entertainment System)
  • HIP (Hippel)
  • HIPC (Hippel-COSO)
  • HVL (Hively Tracker)
  • IMF (AdLib Sound Card)
  • IMS (Images)
  • INS (Infogrames)
  • IT (ImpulseTracker module)
  • JAM (JamCracker)
  • JCB (Jason Brooke)
  • JMF (Janko Mrsic-Flogel)
  • JO (Jesper Olsen)
  • JPN (Jason Page)
  • JT (Jeroen Tel)
  • KH (Kris Hatlelid)
  • KSS (MSX)
  • LME (Leggless Music Editor)
  • LPCM (Linear Pulse Code Modulated Audio)
  • M4A (MPEG-4 Audio)
  • M4P (Fairplay DRM Encrypted M4A)
  • M4R (Apple iPhone Ringtones - see M4A)
  • MAD (PlayerPRO module)
  • MADX (Extended MAD)
  • MC (Mark Cooksey)
  • MD (Mike Davies)
  • MDX (Sharp X68000)
  • MED (OctaMED module)
  • MFP (Magnetic Fields Packer)
  • MIDI (Musical Instrument Digital Interface)
  • MII (Mark II Sound-System)
  • MINIPSF (PSF track)
  • MINIGSF (GSF track)
  • MINIQSF (QSF track)
  • MINISSF (SSF track)
  • MINIUSF (USF track)
  • MMDC (MMDC)
  • MNF (Yamaha ADPCM)
  • MOD (Amiga Module)
  • MON (M.O.N New / Old)
  • MP2 (MPEG-1 Audio Layer II)
  • MP3 (MPEG-1 / MPEG-2 Audio Layer III)
  • MPD (MPT DoublePlay)
  • MPT (Music Pro Tracker)
  • MSV (Sony dictation machines)
  • MTM (Multi Track Module)
  • MUG (Mugician)
  • MUG2 (Mugician II)
  • MW (Martin Walker)
  • MXTX (MaxTrax)
  • NP2 (NoisePacker v2.x)
  • NP3 (NoisePacker v3.x)
  • NSF (NES Sound Format)
  • NSFE (Extended NSF)
  • NTP (NovoTrade Packer)
  • OGG (Ogg Vorbis audio file)
  • OKT (Oktalyzer module)
  • OKTA (Oktalyzer module)
  • OMA (Advanced Transform Acoustic Coding)
  • ORC (TRS-80 Orchestra-90)
  • PCM (Pulse Code Modulation)
  • PSF (Portable Sound Format)
  • PSF2 (Playstation 2 PSF)
  • QSF (Capcom Q-Sound PSF)
  • QSFLIB (QSF Library)
  • RA (RealAudio)
  • RAW (AdLib Sound Card)
  • RM (RealMedia)
  • RMT (Raster Music Tracker)
  • ROL (AdLib Visual Composer)
  • S3M (Scream Tracker 3 module)
  • S98 (NEC PC-98)
  • SAM (MOD Edit sample)
  • SAP (Atari POKEY)
  • SCI (Used in Sierra PC games)
  • SGC (Sega Master System / Game Gear / Colecovision)
  • SHI (ShroomTool Instrument)
  • SHO (Mario Paint)
  • SID (Commodore)
  • SNDH (Atari ST)
  • SPB (Yamaha ADPCM)
  • SPC (Super Nintendo SPC700)
  • SPU (Sony Playstation)
  • SSF (Sega Saturn PSF)
  • SSFLIB (SSF Library)
  • STM (Scream Tracker module)
  • TAK (Tom's Lossless Audio Kompressor)
  • TF (Follin Player II)
  • TM2 (Theta Music Composer v2.x)
  • TM8 (8-channel stero TMC)
  • TMC (Theta Music Composer v1.x)
  • TPU (Dirk Bialluch)
  • TTA (True Audio)
  • UMX (Unreal Music Format)
  • USF (Nintendo 64 PSF)
  • USFLIB (USF library)
  • VOX
  • VGM (Videogame Music)
  • VGZ (GZipped VGM)
  • VTX (Vortex Tracker)
  • WAV (Waveform Audio File Format)
  • WMA (Windows Media Audio)
  • WSR (Bandai WonderSwan / WonderSwan Color)
  • XI (FastTracker instrument)
  • XM (FastTracker 2 module)
  • YM (Amstrad CPC / Spectrum ZX / Atari ST)
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