Development
From Just Solve the File Format Problem
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− | { | + | {{FormatInfo |
− | | | + | |formattype=electronic |
− | | | + | |thiscat=Development |
− | | | + | |image=At the Computer 06.png |
− | + | }} | |
− | + | ||
− | + | ||
File formats concerning compilers, interpreters, linkers, IDEs, etc. | File formats concerning compilers, interpreters, linkers, IDEs, etc. | ||
Line 11: | Line 9: | ||
See also: [[Source code]], [[Executables]] | See also: [[Source code]], [[Executables]] | ||
− | == | + | == Build Automation == |
− | * [[ | + | (see also Project below) |
− | * [[ | + | * [[Ant build file]] |
− | * [[ | + | * [[Apache Maven POM file]] |
− | * [[ | + | * [[Autotools]] |
− | * [[ | + | * [[Cabal]] |
− | * [[ | + | * [[CMake]] |
− | * [[ | + | * [[hpack (Haskell)]] |
+ | * [[Imake|Imakefile]] | ||
+ | * [[Jamfile]] | ||
+ | * [[Jenkinsfile]] | ||
+ | * [[Makefile]] | ||
+ | * [[Redo]] | ||
+ | |||
+ | == Cloud platforms == | ||
+ | * [[Amazon Web Services]] (AWS) | ||
+ | * [[Google Cloud]] | ||
+ | * [[Heroku]] | ||
+ | * [[IBM Cloud]] | ||
+ | * [[Microsoft Azure Cloud]] | ||
== Compiling == | == Compiling == | ||
* [[BSC]] (Browser code file) | * [[BSC]] (Browser code file) | ||
* [[IDB]] (State file) | * [[IDB]] (State file) | ||
− | * [[ | + | * [[MIDL]] (Microsoft Interface Definition Language) |
+ | * [[ODL (Microsoft Object Description Language)|ODL]] (Object Description Language) | ||
* [[SBR]] (Visual Studio source browser intermediate file) | * [[SBR]] (Visual Studio source browser intermediate file) | ||
== Debug == | == Debug == | ||
+ | * [[Core dump]] | ||
* [[GDB]] (GNU debugger file) | * [[GDB]] (GNU debugger file) | ||
− | |||
* [[Precompiled header file]] (.gch, .pch) | * [[Precompiled header file]] (.gch, .pch) | ||
+ | * [[Visual Studio PDB]] (Program debug database) | ||
+ | |||
+ | == Interface == | ||
+ | See also [[Resources]]. | ||
+ | * [[Nib file]] (Mac OS X development; windowed interfaces) (.nib) | ||
+ | * [[QML]] | ||
+ | * [[Storyboard file]] (iOS development) (.storyboard) | ||
+ | * [[Xib file]] (Mac OS X / iOS development; replaced Nib files) (.xib) | ||
== Intermediate == | == Intermediate == | ||
− | * [[ | + | * [[Apple framework]] (.framework: OS X or iOS) |
− | * [[LIB]] (Static library file) | + | * [[Microsoft Library|LIB (Microsoft style)]] (used with Microsoft compilers for MS-DOS) |
+ | * [[AR|LIB (Unix-style)]] (Static library file, a variant of the UNIX ar format) | ||
* [[Object file format]] (.o, .obj) | * [[Object file format]] (.o, .obj) | ||
− | * [[ | + | * [[Precompiled Header]] (.pch) |
− | * [[ | + | * [[Relocatable Object Module Format]] |
+ | * [[SREC]] (.s19, .sre, .srec, .s) | ||
+ | * [[Turbo Pascal Unit]] (.tpu) | ||
+ | |||
+ | For bytecode formats, see [[Executables#Virtual machine code]]. | ||
== Linking == | == Linking == | ||
* [[IIK]] (Incremental link file) | * [[IIK]] (Incremental link file) | ||
* [[MAP]] (Memory map link information) | * [[MAP]] (Memory map link information) | ||
+ | |||
+ | == Packaging and installation == | ||
+ | See also [[Archiving#Program/App/Applet/Installer|specialized archive formats]] and the "Build Automation" and "Project" sections of this page. | ||
+ | * Inno Setup | ||
+ | ** [[Inno Setup ISL]] | ||
+ | ** [[Inno Setup Script]] | ||
+ | * [[Install Maker]] | ||
+ | * [[NSIS Script]] | ||
+ | * [[Quick Install Maker]] | ||
+ | |||
+ | == Project == | ||
+ | * [[AnFX Java Movie]] (.afx) | ||
+ | * [[APL workspace]] (stores a set of functions and variables comprising a program or project) | ||
+ | * [[C Sharp project]] (.csproj) | ||
+ | * [[Dev-Cpp project]] (.dev) | ||
+ | * [[Developer Studio project]] (.dsp) | ||
+ | * [[Developer Studio workspace]] (.dsw) | ||
+ | * [[FLA]] (Macromedia Flash project file) | ||
+ | * [[Geany project]] (.geany) | ||
+ | * [[IntelliJ Idea module]] (.iml) | ||
+ | * [[IntelliJ Idea project]] (.ipr) | ||
+ | * [[IntelliJ Idea Website]] (.iws) | ||
+ | * [[LiveMotion]] (.liv) | ||
+ | * [[SWiSH Movie]] (.swi) | ||
+ | * [[UltraEdit project file]] (.prj, pui) | ||
+ | * [[VisualBasic project]] (.vbp, .vbproj) | ||
+ | * [[Visual Studio IntelliSense Database File]] (.sdf) | ||
+ | * [[Visual Studio No Compile Browser File]] (.ncb) | ||
+ | * [[Visual Studio project file]] (.vcproj, .vcxproj, .vdproj) | ||
+ | * [[Visual Studio Solution file]] (.sln) | ||
+ | * [[Visual Studio Solution Options file]] (.suo) | ||
+ | * [[Visual Studio workspace]] (.code-workspace) | ||
+ | * [[Xcode Playground]] (.playground) | ||
+ | * [[Xcode Project]] (.xcodeproj): Mac/iOS development | ||
+ | * [[XFL]] (Adobe Flash Exchange Format) | ||
+ | |||
+ | == Remote procedure calls == | ||
+ | * [[JSON-RPC]] | ||
+ | * [[XML-RPC]] | ||
== Resource == | == Resource == | ||
− | * [[ | + | See [[Resources]]. |
+ | |||
+ | == Revision control systems / code repositories == | ||
+ | * [[Concurrent Versions System]] (CVS) | ||
+ | * [[Fossil checkout database]] | ||
+ | * [[Fossil repository database]] | ||
+ | * [[Git]] | ||
+ | ** [[Github]] | ||
+ | * [[Mercurial]] (hg) | ||
+ | * [[SCCS|Source Code Control System]] (SCCS) | ||
+ | |||
+ | == Runtime environments == | ||
+ | * [[node.js]] | ||
+ | |||
+ | == Specialized == | ||
+ | * [[Cre8or]] (.cr8) | ||
+ | * [[Game Maker]] (.gm6, .gmk) | ||
+ | * [[RBJ (Redcode oBJect)]] | ||
+ | * Tiled | ||
+ | ** [[Tiled JSON]] | ||
+ | ** [[Tiled TMX]] | ||
+ | ** [[Tiled TSX]] | ||
+ | * [[UltraEdit wordfile]] (.uew) | ||
+ | |||
+ | == Uncategorized == | ||
+ | * [[Buildinfo]] [https://wiki.debian.org/ReproducibleBuilds/BuildinfoFiles] | ||
+ | * [[Docker]] (sandboxed virtual servers) | ||
+ | * [[Ghidra]] | ||
+ | * [[Kubernetes]] (cluster orchestration) | ||
+ | * [[Microsoft Type Library]] | ||
+ | * [[No Code]] | ||
+ | * [[Qt translation source]] | ||
+ | * [[SOURCE DATE EPOCH|SOURCE_DATE_EPOCH]] | ||
+ | * [[XML Metadata Interchange]] | ||
+ | |||
+ | == Links == | ||
+ | * [http://www.textfiles.com/programming/FORMATS/protolo.txt A sketch of an architecture-independent object-code format] | ||
+ | * [http://www.bluecloudsolutions.com/blog/money-apps-turn-1k-200k-portfolio/ Somebody's "How To Make Money With Apps" article] (that, unintentionally, gives insights into why smartphone apps suck so much these days) | ||
+ | * [http://boingboing.net/2014/04/24/band-releases-album-as-linux-k.html Band releases album as Linux kernel module] | ||
+ | * [https://github.com/MattPD/cpplinks/blob/master/executables.md C++ links: executables] |
Latest revision as of 12:42, 25 October 2024
File formats concerning compilers, interpreters, linkers, IDEs, etc.
See also: Source code, Executables
Contents |
[edit] Build Automation
(see also Project below)
- Ant build file
- Apache Maven POM file
- Autotools
- Cabal
- CMake
- hpack (Haskell)
- Imakefile
- Jamfile
- Jenkinsfile
- Makefile
- Redo
[edit] Cloud platforms
[edit] Compiling
- BSC (Browser code file)
- IDB (State file)
- MIDL (Microsoft Interface Definition Language)
- ODL (Object Description Language)
- SBR (Visual Studio source browser intermediate file)
[edit] Debug
- Core dump
- GDB (GNU debugger file)
- Precompiled header file (.gch, .pch)
- Visual Studio PDB (Program debug database)
[edit] Interface
See also Resources.
- Nib file (Mac OS X development; windowed interfaces) (.nib)
- QML
- Storyboard file (iOS development) (.storyboard)
- Xib file (Mac OS X / iOS development; replaced Nib files) (.xib)
[edit] Intermediate
- Apple framework (.framework: OS X or iOS)
- LIB (Microsoft style) (used with Microsoft compilers for MS-DOS)
- LIB (Unix-style) (Static library file, a variant of the UNIX ar format)
- Object file format (.o, .obj)
- Precompiled Header (.pch)
- Relocatable Object Module Format
- SREC (.s19, .sre, .srec, .s)
- Turbo Pascal Unit (.tpu)
For bytecode formats, see Executables#Virtual machine code.
[edit] Linking
[edit] Packaging and installation
See also specialized archive formats and the "Build Automation" and "Project" sections of this page.
[edit] Project
- AnFX Java Movie (.afx)
- APL workspace (stores a set of functions and variables comprising a program or project)
- C Sharp project (.csproj)
- Dev-Cpp project (.dev)
- Developer Studio project (.dsp)
- Developer Studio workspace (.dsw)
- FLA (Macromedia Flash project file)
- Geany project (.geany)
- IntelliJ Idea module (.iml)
- IntelliJ Idea project (.ipr)
- IntelliJ Idea Website (.iws)
- LiveMotion (.liv)
- SWiSH Movie (.swi)
- UltraEdit project file (.prj, pui)
- VisualBasic project (.vbp, .vbproj)
- Visual Studio IntelliSense Database File (.sdf)
- Visual Studio No Compile Browser File (.ncb)
- Visual Studio project file (.vcproj, .vcxproj, .vdproj)
- Visual Studio Solution file (.sln)
- Visual Studio Solution Options file (.suo)
- Visual Studio workspace (.code-workspace)
- Xcode Playground (.playground)
- Xcode Project (.xcodeproj): Mac/iOS development
- XFL (Adobe Flash Exchange Format)
[edit] Remote procedure calls
[edit] Resource
See Resources.
[edit] Revision control systems / code repositories
- Concurrent Versions System (CVS)
- Fossil checkout database
- Fossil repository database
- Git
- Mercurial (hg)
- Source Code Control System (SCCS)
[edit] Runtime environments
[edit] Specialized
- Cre8or (.cr8)
- Game Maker (.gm6, .gmk)
- RBJ (Redcode oBJect)
- Tiled
- UltraEdit wordfile (.uew)
[edit] Uncategorized
- Buildinfo [1]
- Docker (sandboxed virtual servers)
- Ghidra
- Kubernetes (cluster orchestration)
- Microsoft Type Library
- No Code
- Qt translation source
- SOURCE_DATE_EPOCH
- XML Metadata Interchange
[edit] Links
- A sketch of an architecture-independent object-code format
- Somebody's "How To Make Money With Apps" article (that, unintentionally, gives insights into why smartphone apps suck so much these days)
- Band releases album as Linux kernel module
- C++ links: executables