Anim8or

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|released=1999<ref>http://anim8or.com/home/news/index.html#990720</ref>
 
|released=1999<ref>http://anim8or.com/home/news/index.html#990720</ref>
 
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'''Anim8tor''', a [[3D and CAD/CAM Models|3d modeling]] program by Steve Glanville, saves data between sessions in a format with the extension '''AN8'''.
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'''Anim8or''', a [[3D and CAD/CAM Models|3d modeling]] program by Steve Glanville, saves data between sessions in a format with the extension '''AN8'''.
  
Anim8tor has a [[Anim8tor Scripting Language|separate scripting language]] in addition to an8 files.
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Anim8or has a [[Anim8or Scripting Language|separate scripting language]] in addition to an8 files.
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A game engine, [[Cre8or]], is based on using Anim8or resources.
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As a Wikipedia editor put it in 2010, "While Anim8or was once comparable to other freeware 3D animation software such as [[BLEND|Blender]], it has seen a decline in recent years"<ref>https://en.wikipedia.org/w/index.php?title=Anim8or&diff=371314645&oldid=371314525</ref>, and, by that time, Anim8tor had largely become only of historical interest.
  
 
== Extensions ==
 
== Extensions ==
Anim8tor files use the extension .an8.
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Anim8or files use the extension .an8.
  
 
== Identification ==
 
== Identification ==
Anim8tor files can be read as [[plaintext]]. They will probably<ref>http://anim8or.com/learn/specs/an8_format.txt, section "File Layout"</ref> start with [[ASCII]] {{magic|header {}}, followed by version information. Additionally, an8 files will probably contain the strings <code>object {</code>, <code>name {</code>, and <code>name {</code>.
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Anim8or files can be read as [[plaintext]]. They will probably<ref>http://anim8or.com/learn/specs/an8_format.txt, section "File Layout"</ref> start with [[ASCII]] {{magic|header {}}, followed by version information. Additionally, an8 files will probably contain the strings <code>object {</code>, <code>name {</code>, and <code>name {</code>.
  
 
== Specifications ==
 
== Specifications ==
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== Software ==
 
== Software ==
* [http://anim8or.com/index.html The Anim8tor website]
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* [http://anim8or.com/index.html The Anim8or website]
 
* [http://www.angelfire.com/electronic2/banjos3d/lists.html A list of 3rd-party programs]
 
* [http://www.angelfire.com/electronic2/banjos3d/lists.html A list of 3rd-party programs]
* [https://github.com/Enumer8/Anim8orTransl8or Software to convert Anim8tor files into the [[COLLADA]] format]
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* [https://github.com/Enumer8/Anim8orTransl8or Software to convert Anim8or files into the [[COLLADA]] format]
 
* [http://texel3d.free.fr/projets/ani2pov/ Ani2pov, a converter to various 3d formats]
 
* [http://texel3d.free.fr/projets/ani2pov/ Ani2pov, a converter to various 3d formats]
* [http://texel3d.free.fr/projets/liban8/index.html A library for reading Anim8tor files]
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* [http://texel3d.free.fr/projets/liban8/index.html A library for reading Anim8or files]
* [https://www.anim8or.com/smf/index.php/board,4.0.html Anim8tor scripts, including conversion scripts]
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* [https://www.anim8or.com/smf/index.php/board,4.0.html Anim8or scripts, including conversion scripts]
  
 
== Links ==
 
== Links ==
* [http://anim8or.com/index.html The Anim8tor website]
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* [http://anim8or.com/index.html The Anim8or website]
* [https://en.wikipedia.org/wiki/Anim8or Anim8tor on Wikipedia]
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* [https://en.wikipedia.org/wiki/Anim8or Anim8or on Wikipedia]
 
* [http://www.anim8or.com/smf/index.php?topic=4861.0 Forum post ".an8 Format, jointangles, how are they stored?"]
 
* [http://www.anim8or.com/smf/index.php?topic=4861.0 Forum post ".an8 Format, jointangles, how are they stored?"]
* [https://anim8or.fandom.com/wiki/Anim8or_Wiki A failed attempt to make an Anim8tor wiki]
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* [https://anim8or.fandom.com/wiki/Anim8or_Wiki A failed attempt to make an Anim8or wiki]
* [https://cre8or.fandom.com/wiki/Cre8or_Wiki Similar, for Anim8tor as well as a video game creation software apparently called "Cre8tor"]
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== References ==
 
== References ==
 
<references />
 
<references />

Latest revision as of 11:34, 13 January 2020

File Format
Name Anim8or
Ontology
Extension(s) .an8
Released 1999[1]

Anim8or, a 3d modeling program by Steve Glanville, saves data between sessions in a format with the extension AN8.

Anim8or has a separate scripting language in addition to an8 files.

A game engine, Cre8or, is based on using Anim8or resources.

As a Wikipedia editor put it in 2010, "While Anim8or was once comparable to other freeware 3D animation software such as Blender, it has seen a decline in recent years"[2], and, by that time, Anim8tor had largely become only of historical interest.

Contents

[edit] Extensions

Anim8or files use the extension .an8.

[edit] Identification

Anim8or files can be read as plaintext. They will probably[3] start with ASCII header {, followed by version information. Additionally, an8 files will probably contain the strings object {, name {, and name {.

[edit] Specifications

[edit] Software

[edit] Links

[edit] References

  1. http://anim8or.com/home/news/index.html#990720
  2. https://en.wikipedia.org/w/index.php?title=Anim8or&diff=371314645&oldid=371314525
  3. http://anim8or.com/learn/specs/an8_format.txt, section "File Layout"
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