ZIL

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|subcat=Interactive Fiction
 
|subcat=Interactive Fiction
 
|extensions={{ext|zil}}
 
|extensions={{ext|zil}}
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|wikidata={{wikidata|Q63170827}}
 
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== Sample files ==
 
== Sample files ==
 
* [https://github.com/historicalsource?utf8=%E2%9C%93&tab=repositories&q=Infocom&type=&language= Historical Source] (Infocom source code in ZIL)
 
* [https://github.com/historicalsource?utf8=%E2%9C%93&tab=repositories&q=Infocom&type=&language= Historical Source] (Infocom source code in ZIL)
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* [https://eblong.com/infocom/ The Obsessively Complete Infocom Catalog]
  
 
== Online communities ==
 
== Online communities ==

Latest revision as of 01:18, 10 June 2019

File Format
Name ZIL
Ontology
Extension(s) .zil
Wikidata ID Q63170827

ZIL (Zork Implementation Language) is a programming language (based on MDL, a programming language created at MIT which is based on LISP) used to develop interactive fiction games. It was developed by Infocom. It compiles into Z-code via the intermediary code ZAP (via a compiler that's apparently lost; however, see ZILF below for a new working compiler).

Interest in this language for new development has been spurred by the release in April 2019 of a large collection of Infocom source code.

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[edit] Sample files

[edit] Online communities

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