MDL (programming language)
From Just Solve the File Format Problem
(Difference between revisions)
Dan Tobias (Talk | contribs) (Created page with "{{FormatInfo |formattype=Languages |subcat=Programming Languages |extensions={{ext|mud}} }} '''MDL''' (originally Muddle) is a LISP-like programming language introduced a...") |
(Added some links) |
||
(2 intermediate revisions by one user not shown) | |||
Line 5: | Line 5: | ||
}} | }} | ||
− | '''MDL''' (originally Muddle) is a [[LISP]]-like programming language introduced at MIT. It is best known for its use in [[Interactive Fiction]] as the original development language of Zork; later Infocom games used a language called [[ZIL]] that had a syntax based on MDL, though it didn't have the functional-language capabilities of its parent language. | + | '''MDL''' (originally Muddle; MIT Design Language) is a [[LISP]]-like programming language introduced at MIT. It is best known for its use in [[Interactive Fiction]] as the original development language of Zork; later Infocom games used a language called [[ZIL]] that had a syntax based on MDL, though it didn't have the functional-language capabilities of its parent language. |
== Links == | == Links == | ||
* [[Wikipedia:MDL (programming language)|Wikipedia article]] | * [[Wikipedia:MDL (programming language)|Wikipedia article]] | ||
− | + | * [http://blog.zarfhome.com/2019/04/what-is-zil-anyway.html What is ZIL anyway?] (mentions MDL) | |
+ | * [https://archive.org/details/bitsavers_mitlcstrMI_10492664 Michael Dornbrook and Marc Blank: The MDL Programming Language Primer (1981)] | ||
+ | * [https://archive.org/details/ADA070930 Greg Pfister and Stuart W Galley: The MDL Programming Language (1971)] | ||
+ | * [https://archive.org/details/LCSTR294Lebling/page/n7 P. David Lebling: The MDL Programming Environment (1980)] | ||
+ | ** [https://archive.org/details/bitsavers_mitlcstrMIironmentMay80_12444800 The same document, a different scan] | ||
+ | * [https://archive.org/details/DTIC_ADA050191/page/n1 Joel M. Berez: A Dynamic Debugging System for MDL (1978)] | ||
+ | * [https://archive.org/details/DTIC_ADA197342 "Graphical Programming and Monitoring", a graphical environment written in MDL (1988)] | ||
+ | * [http://www.ifarchive.org/indexes/if-archiveXprogrammingXmdl.html MDL in the Interactive Fiction Archive]: contains some documents, covered previously, as well as the Confusion interpreter (2009) | ||
[[Category:MIT]] | [[Category:MIT]] | ||
[[Category:Interactive Fiction]] | [[Category:Interactive Fiction]] |
Latest revision as of 18:47, 18 April 2019
MDL (originally Muddle; MIT Design Language) is a LISP-like programming language introduced at MIT. It is best known for its use in Interactive Fiction as the original development language of Zork; later Infocom games used a language called ZIL that had a syntax based on MDL, though it didn't have the functional-language capabilities of its parent language.
[edit] Links
- Wikipedia article
- What is ZIL anyway? (mentions MDL)
- Michael Dornbrook and Marc Blank: The MDL Programming Language Primer (1981)
- Greg Pfister and Stuart W Galley: The MDL Programming Language (1971)
- P. David Lebling: The MDL Programming Environment (1980)
- Joel M. Berez: A Dynamic Debugging System for MDL (1978)
- "Graphical Programming and Monitoring", a graphical environment written in MDL (1988)
- MDL in the Interactive Fiction Archive: contains some documents, covered previously, as well as the Confusion interpreter (2009)