ZIL
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== Sample files == | == Sample files == | ||
* [https://github.com/historicalsource?utf8=%E2%9C%93&tab=repositories&q=Infocom&type=&language= Historical Source] (Infocom source code in ZIL) | * [https://github.com/historicalsource?utf8=%E2%9C%93&tab=repositories&q=Infocom&type=&language= Historical Source] (Infocom source code in ZIL) | ||
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+ | == Other information == | ||
+ | * [http://blog.zarfhome.com/2019/04/what-is-zil-anyway.html What is ZIL, anyway?] | ||
[[Category:Programming Languages]] | [[Category:Programming Languages]] | ||
[[Category:Infocom]] | [[Category:Infocom]] |
Revision as of 12:09, 18 April 2019
ZIL (Zork Implementation Language) is a programming language (based on MDL) used to develop interactive fiction games. It was developed by Infocom. It compiles into Z-code via the intermediary code ZAP (via a compiler that's apparently lost; however, see ZILF below for a new working compiler).
Contents |
Documentation
Tools
Sample files
- Historical Source (Infocom source code in ZIL)