Glulx

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== Description ==
 
== Description ==
  
Glulx is a story file format for [[Interactive Fiction]] games. It is developed and maintained by Andrew Plotkin. The purpose of Glulx is to eliminate some limitations of the original [[Z-code] Z-machine] format, most notably the file size limit. Glulx files may be stand-alone or they may be included in a [[Blorb]] archive. The standard file extension for a Glulx file is .ulx.
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Glulx is a story file format for [[Interactive Fiction]] games. It is developed and maintained by Andrew Plotkin. The purpose of Glulx is to eliminate some limitations of the original [[Z-code]] format, most notably the file size limit. Glulx files may be stand-alone or they may be included in a [[Blorb]] archive. The standard file extension for a Glulx file is .ulx.
  
 
== Resources ==
 
== Resources ==
  
 
[http://ifwiki.org/index.php/Glulx Glulx IFWiki entry]
 
[http://ifwiki.org/index.php/Glulx Glulx IFWiki entry]

Revision as of 17:58, 2 November 2012

File Formats > Electronic File Formats > Interactive Fiction > Glulx

Description

Glulx is a story file format for Interactive Fiction games. It is developed and maintained by Andrew Plotkin. The purpose of Glulx is to eliminate some limitations of the original Z-code format, most notably the file size limit. Glulx files may be stand-alone or they may be included in a Blorb archive. The standard file extension for a Glulx file is .ulx.

Resources

Glulx IFWiki entry

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