Changes related to "Game data files"

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Show new changes starting from 01:37, 10 December 2019
   
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10 December 2019

  • (diff | hist) . . Tiled TMX‎; 00:11 . . (+4)‎ . . ‎Effect2 (Talk | contribs)(Changed link to tileset format (redlink regardless))
  • (diff | hist) . . N Tiled TMX‎; 00:09 . . (+1,058)‎ . . ‎Effect2 (Talk | contribs)(Created page with "{{FormatInfo |formattype=electronic |subcat=Game data files |extensions={{ext|tmx}} |released=2004<ref>https://www.mapeditor.org/2004/06/15/tiled-030-released.html</ref> }} T...")

8 December 2019

7 December 2019

  • (diff | hist) . . GLM‎; 05:20 . . (+30)‎ . . ‎Dan Tobias (Talk | contribs)
  • (diff | hist) . . N GLM‎; 05:18 . . (+938)‎ . . ‎Dan Tobias (Talk | contribs)(Created page with "{{FormatInfo |subcat=3D and CAD/CAM Models |extensions={{ext|glm}} }} '''GLM''' (Ghoul Mesh, Ghoul 2 Model File) is a 3D mesh model file format used by the Ghoul 2 game engine...")
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