Resources

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Incorporating non-executable data into a progam's [[source code]] can be inconvenient. A variety of techniques, and associated '''resource''' formats, exist to address this issue.
 
Incorporating non-executable data into a progam's [[source code]] can be inconvenient. A variety of techniques, and associated '''resource''' formats, exist to address this issue.

Revision as of 01:22, 7 January 2016

File Format
Name Resources
Ontology

{{{caption}}}

Incorporating non-executable data into a progam's source code can be inconvenient. A variety of techniques, and associated resource formats, exist to address this issue.

Resource formats often store user interface elements (dialog boxes, menus, etc.), graphics, or sound. There is usually also a way to store arbitrary custom data.

Formats listed here include:

  • Formats that are embedded into executable files
  • Stand-alone file formats that are loaded into memory at runtime
  • Intermediate file formats
  • Specialized source code formats that contain, or refer to, resource data

Formats

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