MD2

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(Created page with "{{FormatInfo |formattype=electronic |subcat=3D and CAD/CAM Models |extensions={{ext|md2}} |released=1997 }} '''MD2''' (Quake 2 model format) is a 3-D modeling format introduce...")
 
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'''MD2''' (Quake 2 model format) is a 3-D modeling format introduced in November 1997 by id Software for the Quake 2 game. It is a binary format using [[Endianness|little endian]] numeric format.
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'''MD2''' (Quake 2 model format) is a 3-D modeling format introduced in November 1997 by id Software for the Quake 2 game. It is a binary format using [[Endianness|little endian]] numeric format. The later [[MD3]] format was used in Quake 3.
  
 
== Format description ==
 
== Format description ==
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* [https://www.icculus.org/homepages/phaethon/q3/formats/md2-schoenblum.html .md2 File Format Specification]
 
* [https://www.icculus.org/homepages/phaethon/q3/formats/md2-schoenblum.html .md2 File Format Specification]
 
* [http://tfc.duke.free.fr/old/models/md2.htm The Quake II's MD2 file format]
 
* [http://tfc.duke.free.fr/old/models/md2.htm The Quake II's MD2 file format]
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== Software ==
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* [https://github.com/assimp/assimp assimp]
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== Sample files ==
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* {{DexvertSamples|poly/quake2Model}}
  
 
== Links ==
 
== Links ==

Latest revision as of 22:00, 7 March 2024

File Format
Name MD2
Ontology
Extension(s) .md2
Released 1997

MD2 (Quake 2 model format) is a 3-D modeling format introduced in November 1997 by id Software for the Quake 2 game. It is a binary format using little endian numeric format. The later MD3 format was used in Quake 3.

Contents

[edit] Format description

(several of these are labeled 'specification', but don't seem to actually be official)

[edit] Software

[edit] Sample files

[edit] Links

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