User contributions
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- 16:37, 6 March 2016 (diff | hist) . . (+29) . . Lingo bytecode
- 16:36, 6 March 2016 (diff | hist) . . (+108) . . Lingo bytecode
- 16:34, 6 March 2016 (diff | hist) . . (-10) . . Lingo bytecode
- 16:32, 6 March 2016 (diff | hist) . . (+2) . . Lingo bytecode
- 16:30, 6 March 2016 (diff | hist) . . (+13) . . Lingo bytecode
- 16:24, 6 March 2016 (diff | hist) . . (+81) . . Lingo bytecode
- 16:21, 6 March 2016 (diff | hist) . . (+16) . . Lingo bytecode
- 16:19, 6 March 2016 (diff | hist) . . (+13) . . Lingo bytecode
- 16:18, 6 March 2016 (diff | hist) . . (+72) . . Lingo bytecode
- 16:16, 6 March 2016 (diff | hist) . . (+5,160) . . Lingo bytecode
- 15:14, 6 March 2016 (diff | hist) . . (+3,569) . . Lingo bytecode
- 14:38, 6 March 2016 (diff | hist) . . (+503) . . N Lingo bytecode (Created page with "This is a partial, work-in-progress examination of the bytecode created when Lingo code is compiled in Macromedia Director 4.0. This is also sometimes known as IML, or Idealiz...")
- 12:24, 14 June 2013 (diff | hist) . . (+54) . . Alter Ego Vignette Script format
- 12:21, 14 June 2013 (diff | hist) . . (0) . . Alter Ego Vignette Script format (→Compression)
- 12:20, 14 June 2013 (diff | hist) . . (+356) . . Alter Ego Vignette Script format
- 12:19, 14 June 2013 (diff | hist) . . (+64) . . Alter Ego Vignette Script format
- 12:18, 14 June 2013 (diff | hist) . . (+7) . . Alter Ego Vignette Script format
- 12:17, 14 June 2013 (diff | hist) . . (+2,615) . . N Alter Ego Vignette Script format (Created page with "Each line in the file is normally displayed as a block of text. The maximum length for a line is 240 characters. For a longer block of text, the line is split in two and put t...")
- 12:08, 14 June 2013 (diff | hist) . . (+59) . . Game data files (→Individual Game Formats)
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