Quetzal
From Just Solve the File Format Problem
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| + | '''Quetzal''' is a saved-game format for [[Z-code]] and [[Glulx]] games. | ||
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| + | It was devised for [[Z-code]] in 1997 by Martin Frost, and was universally adopted shortly thereafter. (Prior to its adoption, every Z-code interpreter, including Infocom's, used its own format for saved games, and they were not formally specified or interoperable.) | ||
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| + | The same basic format was re-used by the later [[Glulx]] virtual machine (circa 1999). The specification for the Glulx VM describes how Quetzal usage differs for Glulx. | ||
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| + | It is an [[IFF]]-based format (FORM IFZS). There isn't a widely-used conventional filename extension. | ||
== Resources == | == Resources == | ||
Revision as of 11:45, 19 February 2026
Quetzal is a saved-game format for Z-code and Glulx games.
It was devised for Z-code in 1997 by Martin Frost, and was universally adopted shortly thereafter. (Prior to its adoption, every Z-code interpreter, including Infocom's, used its own format for saved games, and they were not formally specified or interoperable.)
The same basic format was re-used by the later Glulx virtual machine (circa 1999). The specification for the Glulx VM describes how Quetzal usage differs for Glulx.
It is an IFF-based format (FORM IFZS). There isn't a widely-used conventional filename extension.