TexFont
From Just Solve the File Format Problem
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== Software == | == Software == | ||
* [https://github.com/markkilgard/glut/tree/master/progs/texfont TexFont] | * [https://github.com/markkilgard/glut/tree/master/progs/texfont TexFont] | ||
+ | * [https://codeberg.org/kaleido/wuimg wuimg] | ||
== Sample files == | == Sample files == |
Latest revision as of 21:24, 20 January 2025
TexFont (TXF) is a "texture mapped" font format, and associated software, designed to work well with the OpenGL API. It was developed by Mark Kilgard. It is presumably not related to TeX.
Contents[hide] |
[edit] Identification
Files begin with bytes 0xff 't' 'x' 'f'
, followed by either 0x12 0x34 0x56 0x78
or 0x78 0x56 0x34 0x12
.
[edit] Software
[edit] Sample files
- The TexFont software listed above includes some samples.
- https://github.com/CelestiaProject/Celestia/tree/master/fonts
- dexvert samples — font/texFont
[edit] Links
- A Simple OpenGL-based API for Texture Mapped Text (from archive.org)