WGT Sprite
From Just Solve the File Format Problem
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** v4.0: {{CdTextfiles|freedom/CODE/GRAPH/LIBRARY/WGT4.ZIP|WGT4.ZIP}} | ** v4.0: {{CdTextfiles|freedom/CODE/GRAPH/LIBRARY/WGT4.ZIP|WGT4.ZIP}} | ||
** v5.1 [1996-08-02 revision]: [https://archive.org/details/programmers-heaven-2 Programmers Heaven 2] → [https://archive.org/download/programmers-heaven-2/Programmers%20Heaven%202.iso/FILES%2FGRAPHICS%2FLIBRARY%2FWGT51_R2.ZIP FILES/GRAPHICS/LIBRARY/WGT51_R2.ZIP] | ** v5.1 [1996-08-02 revision]: [https://archive.org/details/programmers-heaven-2 Programmers Heaven 2] → [https://archive.org/download/programmers-heaven-2/Programmers%20Heaven%202.iso/FILES%2FGRAPHICS%2FLIBRARY%2FWGT51_R2.ZIP FILES/GRAPHICS/LIBRARY/WGT51_R2.ZIP] | ||
+ | * [https://codeberg.org/kaleido/wuimg wuimg] | ||
== Sample files == | == Sample files == |
Latest revision as of 00:04, 1 November 2024
WGT Sprite File (.SPR) is a raster graphics format associated with WordUp Graphics Toolkit (WGT). It contains one or more sprite images.
WGT is a library for DOS, intended for video game development. It was developed by Chris Egerter, later Barry and Chris Egerter, later Egerter Software.
Contents |
[edit] Identification
A Sprite File has ASCII " Sprite File
" (with leading and trailing spaces) at offset 2.
The byte at offset 1 is always 0x00
, as it is the high byte of a version number that probably never exceeds 5.
[edit] Related formats
Other WGT formats include:
[edit] Specifications
- Refer to the WGTFILES.TXT file included with later versions of WGT (section named "Sprite Files").
[edit] Software
- WGT
- v1.0: WGT_TC1.ZIP, WGT_TP1.ZIP
- v2.0: WGT_TC21.ZIP, WGT_SPR2.ZIP
- v4.0: WGT4.ZIP
- v5.1 [1996-08-02 revision]: Programmers Heaven 2 → FILES/GRAPHICS/LIBRARY/WGT51_R2.ZIP
- wuimg
[edit] Sample files
- WGT4.ZIP → {EXAMPLE.ZIP, SPR.ZIP} → *.SPR
- DentureMan → *.SPR
- The Arsenal Files 3 → SINARIA.ZIP → *.SPR