GlTF
From Just Solve the File Format Problem
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* [https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md glTF 2.0 spec] | * [https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md glTF 2.0 spec] | ||
* [https://github.com/KhronosGroup/glTF/blob/master/specification/1.0/README.md glTF 1.0 spec] | * [https://github.com/KhronosGroup/glTF/blob/master/specification/1.0/README.md glTF 1.0 spec] | ||
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+ | == Software == | ||
+ | * [https://github.com/assimp/assimp assimp] | ||
== Samples == | == Samples == |
Revision as of 21:07, 7 March 2024
glTF (GL Transmission Format; that's confusingly a lowercase l, not an uppercase I, in its mixed-case initialism) is a format for transmitting 3D models and scenes. It has open-source specs that are royalty-free, but claims an unregistered trademark on its name.
Contents |
File Identification
glTF files can be in a open HTML format or a binary .GLB format.
Specs
Software
Samples
- Many 3D models are in Smithsonian set, in this and other formats
- glTF Samples
- dexvert samples — poly/glTF