XP3
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Dan Tobias (Talk | contribs) (Created page with "{{FormatInfo |subcat=Archiving |extensions={{ext|xp3}} }} '''XP3''' is an archiving format used in the KiriKiri Adventure Game System, a Japanese interactive fiction engi...") |
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'''XP3''' is an archiving format used in the [[KiriKiri Adventure Game System]], a Japanese interactive fiction engine. Information about it in English is hard to find. | '''XP3''' is an archiving format used in the [[KiriKiri Adventure Game System]], a Japanese interactive fiction engine. Information about it in English is hard to find. | ||
+ | |||
+ | == Identification == | ||
+ | Files start with ASCII {{magic|XP3}}, followed by the Windows line break bytes {{magic|0x0D 0x0A}} and the 6 bytes {{magic|0x20 0x0A 0x1A 0x8B 0x67 0x01}}. | ||
== Links == | == Links == | ||
* [http://www.insani.org/tools/ Some related tools] | * [http://www.insani.org/tools/ Some related tools] | ||
+ | * [https://github.com/awaken1ng/krkr-xp3/blob/master/structs/constants.py Signature definition in Python] |
Latest revision as of 15:02, 19 October 2023
XP3 is an archiving format used in the KiriKiri Adventure Game System, a Japanese interactive fiction engine. Information about it in English is hard to find.
[edit] Identification
Files start with ASCII XP3
, followed by the Windows line break bytes 0x0D 0x0A
and the 6 bytes 0x20 0x0A 0x1A 0x8B 0x67 0x01
.