PixArt
From Just Solve the File Format Problem
(Difference between revisions)
(Added info for PixArt) |
(PRONOM) |
||
Line 4: | Line 4: | ||
|subcat=Graphics | |subcat=Graphics | ||
|extensions={{ext|pix}} | |extensions={{ext|pix}} | ||
+ | |pronom={{PRONOM|fmt/1745}} | ||
}} | }} | ||
'''PixArt''' is a graphics program for the Atari line of computers. | '''PixArt''' is a graphics program for the Atari line of computers. |
Revision as of 00:59, 19 October 2022
PixArt is a graphics program for the Atari line of computers.
Contents |
Identification
.pix
files begin with ASCII "PIXT
".
Format
1 long file ID 'PIXT' 1 word version, $0001 or $0002 1 byte type, 0 to 2 depending on number of planes, see below 1 byte number of planes 1 word xres (always a multiple of 16) 1 word yres 1 word unknown 1 word unknown (version $0002 only) -------------- 14 or 16 bytes total for header 3*n bytes palette, only for bit depths 2, 4, 8 3 bytes per entry in RGB order (0-255) ???? bytes image data: bit depth 1 type = 1, planar bit depths 2, 4, 8 type = 0, chunky type = 1, planar bit depth 16 is always chunky: type = 0, xRRRRRGGGGGBBBBB type = 1, RRRRRGGGGGGBBBBB (Falcon) type = 2, GGGBBBBBxRRRRRGG (word swapped) bit depth 24 is always chunky: type = 0, BGR type = 1, RGB bit depth 32 is always chunky: type = 0, ARGB