ZZT
From Just Solve the File Format Problem
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* [[Wikipedia: Super ZZT]] | * [[Wikipedia: Super ZZT]] | ||
* [https://pokyfriends.com/blog/20/worlds-of-zzt-patreon Worlds of ZZT Patreon announcement] | * [https://pokyfriends.com/blog/20/worlds-of-zzt-patreon Worlds of ZZT Patreon announcement] | ||
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+ | == See also == | ||
+ | * [[ZXT/ZAX]] |
Revision as of 14:42, 19 August 2021
ZZT was a text mode MS-DOS video game developed by Epic MegaGames (then named Potomac Computer Systems). This article is mainly about the ZZT game engine and game format, which are used by many third-party games. The save game format is the same as the world format.
Contents |
Identification
.ZZT game files begin with bytes 0xff 0xff
.
.SZT (Super ZZT) game files begin with 0xfe 0xff
.
Specifications
Software
- zzt.org: ZZT versions
- ZZT source code, from a decompilation project
Sample files
- http://cd.textfiles.com/arcadebbs/GAMES/ZZT/
- Internet Archive ZZT software library
- zzt.org game database
Links
- Wikipedia: ZZT
- Wikipedia: ZZT-oop - ZZT's scripting language
- Wikipedia: Super ZZT
- Worlds of ZZT Patreon announcement