MD3
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Dan Tobias (Talk | contribs) (Created page with "{{FormatInfo |formattype=electronic |subcat=3D and CAD/CAM Models |extensions={{ext|md3}} |released=1997 }} '''MD3''' (Quake 3 model format) is a 3-D modeling format introduce...") |
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− | '''MD3''' (Quake 3 model format) is a 3-D modeling format introduced by id Software for the Quake 3: Arena game, and used in some other games as well. It is a binary format using [[Endianness|little endian]] numeric format. An earlier [[MD2]] format was used in Quake 2, and a later [[MD4]] format was introduced for later Quake 3 versions. | + | '''MD3''' (Quake 3 model format) is a 3-D modeling format introduced by id Software for the Quake 3: Arena game, and used in some other games as well. It is a binary format using [[Endianness|little endian]] numeric format. An earlier [[MD2]] format was used in Quake 2, and a later [[MD4 (Quake)|MD4]] format was introduced for later Quake 3 versions. |
== Format description == | == Format description == |
Revision as of 17:21, 29 December 2019
MD3 (Quake 3 model format) is a 3-D modeling format introduced by id Software for the Quake 3: Arena game, and used in some other games as well. It is a binary format using little endian numeric format. An earlier MD2 format was used in Quake 2, and a later MD4 format was introduced for later Quake 3 versions.