VRML
m |
Dan Tobias (Talk | contribs) (→Links) |
||
Line 38: | Line 38: | ||
* [[Wikipedia:VRML|Wikipedia page]] | * [[Wikipedia:VRML|Wikipedia page]] | ||
* [http://www.web3d.org/x3d/vrml/ VRML Archives from Web3D Consortium] | * [http://www.web3d.org/x3d/vrml/ VRML Archives from Web3D Consortium] | ||
+ | * [https://ia902602.us.archive.org/isoview.php?iso=/17/items/Special_Edition_Using_VRML_CDROM_Que_1996/Special_Edition_Using_VRML_CDROM_Que_1996.iso Internet Archive copy of 1996 CD-ROM about using VRML] | ||
[[Category:Web]] | [[Category:Web]] |
Revision as of 04:35, 18 February 2015
VRML (Virtual Reality Modeling Language) is a 3D vector format for defining interactive objects and environments. It was designed to be Web-friendly, but ultimately failed to be supported by most web browsers.
For a time prior to its release, it was named Virtual Reality Markup Language.
There are two versions: VRML 1.0, and VRML97 (also known as VRML 2.0). VRML97 is standardized in ISO/IEC 14772-1:1997.
The successor to VRML is X3D.
Contents |
Identifiers
The filename extension for uncompressed VRML files is .wrl (derived from the word "world").
WRL files are sometimes gzip-compressed. Such files may use an extension of .wrz, .wrl.gz, or may still use .wrl.
Identification
VRML 1.0 files begin with the ASCII string "#VRML V1.0 ascii
".
VRML97 files begin with the ASCII string "#VRML V2.0 utf8
".
(If the file is gzip-compressed, it must be decompressed first.)