Electronic Arts MUS

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
Line 17: Line 17:
 
== Links ==
 
== Links ==
 
* [http://www.vgmpf.com/Wiki/index.php?title=MUS_%28Electronic_Arts%29 Article on Video Game Music Preservation Foundation Wiki]
 
* [http://www.vgmpf.com/Wiki/index.php?title=MUS_%28Electronic_Arts%29 Article on Video Game Music Preservation Foundation Wiki]
* [http://www.euronet.nl/users/swinkels/cartmusf.zip Some format info (zipped text file)]
+
* [http://www.euronet.nl/users/swinkels/ Some format info (zipped text file)]
  
 
[[Category:Game data files]]
 
[[Category:Game data files]]
 
[[Category:Electronic Arts]]
 
[[Category:Electronic Arts]]

Revision as of 17:37, 4 June 2014

File Format
Name Electronic Arts MUS
Ontology
Extension(s) .mus
Released 1989

Electronic Arts MUS files were used, in several variants, in some Electronic Arts games in the 1989-92 period, including Cartooners (which was actually an animated-cartoon creator rather than a game, per se), Ski or Die, The Lost Files of Sherlock Holmes, and (apparently in a very different format, perhaps compressed) The Immortal.

Identification

The signature bytes at the start of the file are 7D 00 00 for the Cartooners version, and 7F 00 00 in other versions.

See also

Links

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox