Doom DWD

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(Created page with "{{FormatInfo |formattype=electronic |subcat = Game data files |extensions = {{ext|dwd}} |released = 1993 }} '''DWD''' is a game map format used by DoomEd, the in-house level e...")
 
(add clarification about modern map editors)
 
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Unlike the WAD format, which is binary, DWD files are plaintext files, which list all lines and objects on the map in fairly human-readable format.
 
Unlike the WAD format, which is binary, DWD files are plaintext files, which list all lines and objects on the map in fairly human-readable format.
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Third-party Doom map editors do not use the DWD format, instead saving the created maps directly in WAD format.
  
 
== Specifications ==  
 
== Specifications ==  

Latest revision as of 22:24, 13 September 2025

File Format
Name Doom DWD
Ontology
Extension(s) .dwd
Released 1993

DWD is a game map format used by DoomEd, the in-house level editor used by id Software to create the levels for the game Doom. Maps in DWD format were used as input to the map compiler DoomBSP, which converted them to the Doom WAD format.

Unlike the WAD format, which is binary, DWD files are plaintext files, which list all lines and objects on the map in fairly human-readable format.

Third-party Doom map editors do not use the DWD format, instead saving the created maps directly in WAD format.

[edit] Specifications

[edit] External links

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