Compressed Hunks of Data
From Just Solve the File Format Problem
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== Links == | == Links == | ||
− | * [https://www. | + | * [https://www.mamedev.org MAME project page] |
+ | * [https://docs.mamedev.org/tools/chdman.html chdman – CHD (Compressed Hunks of Data) File Manager - MAME Documentation] | ||
* [https://github.com/mamedev/mame/blob/master/src/lib/util/chd.h chd.h - GitHub] | * [https://github.com/mamedev/mame/blob/master/src/lib/util/chd.h chd.h - GitHub] | ||
== References == | == References == | ||
<references/> | <references/> |
Revision as of 21:26, 31 July 2025
CHD (Compressed Hunks of Data) is a lossless compression format originally developed for MAME (which in turn originally stood for Multiple Arcade Machine Emulator), for the hard-drive contents of certain arcade machines. It has since been used in several other emulators as a means of storing CD-ROM game data. For CD-based games, it compresses the contents of a disc image (e.g. .cue
+ .bin
files) to a single .chd
file.[2]
Examples
Create a chd from cue file (bin file must also be accessible):
chdman createcd -i example.cue -o example.chd
Links
- MAME project page
- chdman – CHD (Compressed Hunks of Data) File Manager - MAME Documentation
- chd.h - GitHub