Compressed Hunks of Data

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== Links ==
 
== Links ==
* [https://www.mamedeev.org MAME project page]
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* [https://www.mamedev.org MAME project page]
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* [https://docs.mamedev.org/tools/chdman.html chdman – CHD (Compressed Hunks of Data) File Manager - MAME Documentation]
 
* [https://github.com/mamedev/mame/blob/master/src/lib/util/chd.h chd.h - GitHub]
 
* [https://github.com/mamedev/mame/blob/master/src/lib/util/chd.h chd.h - GitHub]
  
 
== References ==
 
== References ==
 
<references/>
 
<references/>

Revision as of 21:26, 31 July 2025

File Format
Name Compressed Hunks of Data
Ontology
Extension(s) .chd
Released 2007[1]

CHD (Compressed Hunks of Data) is a lossless compression format originally developed for MAME (which in turn originally stood for Multiple Arcade Machine Emulator), for the hard-drive contents of certain arcade machines. It has since been used in several other emulators as a means of storing CD-ROM game data. For CD-based games, it compresses the contents of a disc image (e.g. .cue + .bin files) to a single .chd file.[2]

Examples

Create a chd from cue file (bin file must also be accessible):

 chdman createcd -i example.cue -o example.chd

Links

References

  1. Initial checkin of MAME 0.121. - GitHub
  2. CHD files - RetroPie Docs
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