DIV Games Studio
From Just Solve the File Format Problem
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* [https://winworldpc.com/product/div-games-studio/1x DIV Games Studio], at WinWorld | * [https://winworldpc.com/product/div-games-studio/1x DIV Games Studio], at WinWorld | ||
* [https://archive.org/details/Joystick_Magazine_-_Numero_CD_123_-_Fevrier_2001 Joystick 123] → joycd123_2.iso → Data/sharewares/Utilitaires/div_trial.zip | * [https://archive.org/details/Joystick_Magazine_-_Numero_CD_123_-_Fevrier_2001 Joystick 123] → joycd123_2.iso → Data/sharewares/Utilitaires/div_trial.zip | ||
+ | * {{Deark}} | ||
== Sample files == | == Sample files == |
Revision as of 00:17, 9 May 2025
DIV Games Studio is a video game creation application originally developed by Hammer Technologies. It has a number of native data file formats.
It was originally for DOS. Later versions support other platforms.
Contents |
Formats
Some native formats that all have a similar signature style are listed below. "ID" refers to the bytes at the start of the file.
ID | Fmt. type | Remarks |
---|---|---|
map |
single image | |
fpg |
image archive | |
f16 |
image archive | 16 bits/pixel variant of FPG. Possibly a third-party extension. |
fnt |
font | |
pal |
color palette | |
dtf |
? | |
dcb |
Fenix bytecode (?) | Third-party extension. |
Identification
Most of the formats start with three lowercase ASCII characters, usually reflecting the filename extension. Refer to the table above.
In most cases, at offset 3 are bytes 1a 0d 0a 00
, then a one-byte version number that's often 00
.
Exception: For DCB format, the bytes at offset 3 start with 0d 0a 1f
.
Specifications
- https://github.com/vii1/DIV/wiki/Formatos-de-archivo (in Spanish)
Software
- DIV Games Studio, at WinWorld
- Joystick 123 → joycd123_2.iso → Data/sharewares/Utilitaires/div_trial.zip
- Deark