ObjectGraphics OGL
From Just Solve the File Format Problem
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== Links == | == Links == | ||
− | * {{CdTextfiles|psl/pslv3nv08/PRGMMING/WIN/PAS_MISC/OGLREF.ZIP|ObjectGraphics Quick Reference Guide}} - Mentions OGL format. | + | * {{CdTextfiles|psl/pslv3nv08/PRGMMING/WIN/PAS_MISC/OGLREF.ZIP|ObjectGraphics Quick Reference Guide}} - Mentions OGL format. |
* [[Wikipedia: Actor (programming language)]] | * [[Wikipedia: Actor (programming language)]] | ||
* [[Wikipedia: Whitewater Group]] | * [[Wikipedia: Whitewater Group]] |
Latest revision as of 14:26, 1 September 2023
OGL is a proprietary vector graphics format associated with ObjectGraphics. ObjectGraphics is a library for Actor. Actor is a programming language and software development system for Windows 2.x and 3.x, developed by the Whitewater Group.
Contents |
[edit] Identification
Files start with ASCII "OGL_FILE
".
[edit] See also
- LEONARD's Sketch - Related to ObjectGraphics
[edit] Software
Software that may support OGL:
- TribalDraw (uses .TDF file extension)
- JurassicCad (uses .JCF file extension)
Related:
[edit] Sample files
- TRIBALDR.ZIP → *.TDF, *.OGL
- JURRCAD1.ZIP → *.OGL, *.FRM
- Software Tool Chest → winutilc/wtj008.zip → ORG.ZIP → SAMPLE*.ORG
[edit] Links
- ObjectGraphics Quick Reference Guide - Mentions OGL format.