Aussie++

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'''Aussie++''' is a spoof programming language inspired by a Reddit thread, whose syntax and keywords are based on Australian slang. There is also a mode where its keywords are expressed in "upside-down" (down-under) characters in [[Unicode]]. "Boomerangs" (angle brackets <code><></code>) are used instead of curly braces. The time function in one of its standard libraries always returns Melbourne time.
 
'''Aussie++''' is a spoof programming language inspired by a Reddit thread, whose syntax and keywords are based on Australian slang. There is also a mode where its keywords are expressed in "upside-down" (down-under) characters in [[Unicode]]. "Boomerangs" (angle brackets <code><></code>) are used instead of curly braces. The time function in one of its standard libraries always returns Melbourne time.
  
Programs in Aussie++ always begin with <code>G'DAY MATE!</code> and end with <code>CHEERS C***!</code>. Initializing variables is done with the <code>I RECKON</code> keyword, like <code>I RECKON x = 5;</code>. "If" statements begin with <code>YA RECKON</code>.
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Programs in Aussie++ always begin with <code>G'DAY MATE!</code> and end with <code>CHEERS C***!</code>. Initializing variables is done with the <code>I RECKON</code> keyword, like <code>I RECKON x = 5;</code>. "If" statements begin with <code>YA RECKON</code>. Loops can be done with "walkabout" constructs like <code>I RECKON I'LL HAVE A WALKABOUT UNTIL</code>.
  
 
== Links ==
 
== Links ==

Revision as of 20:35, 30 October 2021

File Format
Name Aussie++
Ontology
Extension(s) .aussie
Released 2021


Aussie++ is a spoof programming language inspired by a Reddit thread, whose syntax and keywords are based on Australian slang. There is also a mode where its keywords are expressed in "upside-down" (down-under) characters in Unicode. "Boomerangs" (angle brackets <>) are used instead of curly braces. The time function in one of its standard libraries always returns Melbourne time.

Programs in Aussie++ always begin with G'DAY MATE! and end with CHEERS C***!. Initializing variables is done with the I RECKON keyword, like I RECKON x = 5;. "If" statements begin with YA RECKON. Loops can be done with "walkabout" constructs like I RECKON I'LL HAVE A WALKABOUT UNTIL.

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